Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
DrCrispyyy
Set
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 156L
1,484 Elo+
Party 1
Yemoja
Yemoja
Vyebal
Yemoja
Level 32
God Stats
10W - 19L
1,563 SR
Queue Stats
58W - 84L
1,310 Elo+
Solo
Poseidon
Poseidon
pollitoyeye23
Poseidon
Level 34
God Stats
6W - 6L
1,601 SR
Queue Stats
151W - 127L
1,516 Elo+
Party 2
Heimdallr
Heimdallr
zDruqqz
Heimdallr
Level 48
God Stats
1W - 2L
1,167 SR
Queue Stats
57W - 53L
1,476 Elo+
Party 1
Team Averages
Level 63
1,466 SR
1,457 Elo+

VS

Team Averages
Level 75
1,383 SR
1,534 Elo+
Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Albertby13
Mercury
Level 62
God Stats
1W - 2L
1,262 SR
Queue Stats
8W - 12L
1,482 Elo+
Party 4
Cerberus
Cerberus
G2ALVARITO
Cerberus
Level 105
God Stats
1W - 2L
1,112 SR
Queue Stats
12W - 14L
1,502 Elo+
Party 4
Hercules
Hercules
Percillius
Hercules
Level 37
God Stats
4W - 14L
1,293 SR
Queue Stats
69W - 73L
1,477 Elo+
Solo
Anubis
Anubis
tyrvaro1
Anubis
Level 24
God Stats
4W - 2L
1,748 SR
Queue Stats
87W - 52L
1,711 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
19
9 / 1 / 5
12,089
636
15,307
16,489
6,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 2 / 7
12,085
636
13,717
16,488
14,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Vyebal
Yemoja
14
0 / 0 / 8
9,410
495
2,994
11,002
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
pollitoyeye23
Poseidon
16
0 / 3 / 5
9,754
513
6,497
12,683
4,788
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
zDruqqz
Heimdallr
17
7 / 1 / 9
10,625
559
13,753
14,237
5,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 3 / 1
9,953
524
11,281
16,124
7,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Albertby13
Mercury
12
0 / 3 / 0
7,518
396
1,630
12,971
6,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
G2ALVARITO
Cerberus
12
1 / 4 / 2
8,337
439
7,589
18,306
15,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Percillius
Hercules
14
2 / 4 / 0
9,470
498
6,049
14,595
19,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
tyrvaro1
Anubis
15
2 / 7 / 0
9,673
509
13,519
18,664
8,775
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
21
Kills
7
7
Deaths
21
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
9
1
5
11.5
L
Izanami
 
Izanami
2
3
1
0.83
L
Mercury
Albertby13
Mercury
0
3
0
0
W
5
2
7
4.25
L
Cerberus
G2ALVARITO
Cerberus
1
4
2
0.5
L
Hercules
Percillius
Hercules
2
4
0
0.5
W
Yemoja
Vyebal
Yemoja
0
0
8
4
W
Poseidon
pollitoyeye23
Poseidon
0
3
5
0.83
L
Anubis
tyrvaro1
Anubis
2
7
0
0.29
W
Heimdallr
zDruqqz
Heimdallr
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,268
Damage
40,068
70,899
Taken
80,660
44,590
Mitigated
57,422
25,989
Healing
23,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
15,307
4,600
0
1,601
16,489
6,953
0
7,730
8,759
0
117,204
L
Izanami
 
Izanami
11,281
7,146
0
7,352
16,124
7,524
330
4,639
11,485
0
107,392
L
Mercury
Albertby13
Mercury
1,630
568
0
2,729
12,971
6,020
0
487
12,437
0
55,446
W
13,717
5,736
0
6,356
16,488
14,989
0
2,177
13,787
0
103,072
L
Cerberus
G2ALVARITO
Cerberus
7,589
271
0
3,349
18,306
15,825
0
3,150
14,628
31,790
2,203
L
Hercules
Percillius
Hercules
6,049
2,435
0
1,698
14,595
19,278
219
465
13,557
0
69,411
W
Yemoja
Vyebal
Yemoja
2,994
574
5,440
5,372
11,002
12,501
58
2,590
8,412
20,154
0
W
Poseidon
pollitoyeye23
Poseidon
6,497
1,630
0
4,475
12,683
4,788
47
2,122
10,561
94,351
1,306
L
Anubis
tyrvaro1
Anubis
13,519
678
0
7,915
18,664
8,775
40
486
18,073
95,759
0
W
Heimdallr
zDruqqz
Heimdallr
13,753
7,289
0
2,745
14,237
5,359
621
8,337
5,900
0
74,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,963
Gold Earned
44,951
600
Minions Killed
629
0
Camps Cleared
0
2,006,973
Distance Traveled
1,996,354
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,089
636
151
8
0
454,696
2
L
Izanami
9,953
524
185
10
0
325,036
6
L
Mercury
7,518
396
86
5
0
494,785
2
W
Set
12,085
636
171
9
0
404,866
5
L
Cerberus
8,337
439
62
3
0
436,742
5
L
Hercules
9,470
498
132
7
0
410,275
2
W
Yemoja
9,410
495
19
1
0
381,414
8
W
Poseidon
9,754
513
150
8
0
384,076
5
L
Anubis
9,673
509
164
9
0
329,516
3
W
Heimdallr
10,625
559
109
6
0
381,921
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role