Player Matchup

Nox
Nox
Alister-Jo
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,760 Elo+
Solo
Baron Samedi
Baron Samedi
Hosentraeger2004
Baron Samedi
Level 93
God Stats
29W - 23L
1,545 SR
Queue Stats
43W - 48L
1,437 Elo+
Party 1
Chang'e
Chang'e
Mariposa2004
Chang'e
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 33L
1,379 Elo+
Party 1
Da Ji
Da Ji
NilsHorens
Da Ji
Level 87
God Stats
24W - 13L
1,683 SR
Queue Stats
144W - 128L
1,542 Elo+
Solo
Atlas
Atlas
cs_raj
Atlas
Level 66
God Stats
0W - 3L
1,086 SR
Queue Stats
107W - 129L
1,457 Elo+
Solo
Team Averages
Level 68
1,463 SR
1,515 Elo+

VS

Team Averages
Level 117
1,578 SR
1,451 Elo+
Scylla
Scylla
Burley93
Scylla
Level 134
God Stats
3W - 3L
1,637 SR
Queue Stats
173W - 184L
1,494 Elo+
Solo
Artemis
Artemis
SPINAL_123
Artemis
Level 99
God Stats
82W - 86L
1,470 SR
Queue Stats
85W - 90L
1,459 Elo+
Solo
Agni
Agni
SchnitzelAK47
Agni
Level 127
God Stats
32W - 35L
1,493 SR
Queue Stats
319W - 334L
1,509 Elo+
Solo
Susano
Susano
ggtrchucknorris2
Susano
Level 123
God Stats
1W - 1L
1,484 SR
Queue Stats
9W - 15L
1,348 Elo+
Solo
Chaac
Chaac
ktruss69
Chaac
Level 103
God Stats
2W - 0L
1,804 SR
Queue Stats
12W - 6L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
9,019
902
5,890
14,156
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Hosentraeger2004
Baron Samedi
15
0 / 4 / 3
9,119
912
3,601
14,511
7,657
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
Mariposa2004
Chang'e
15
1 / 6 / 1
9,469
947
6,149
16,340
5,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
15
4 / 3 / 1
10,235
1,024
13,271
13,349
5,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
cs_raj
Atlas
15
0 / 5 / 4
9,153
915
4,496
10,957
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

149

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Burley93
Scylla
17
3 / 1 / 13
11,014
1,101
7,656
3,465
1,383
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Artemis
SPINAL_123
Artemis
16
3 / 1 / 11
9,695
970
11,202
6,924
3,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
13 / 0 / 10
12,477
1,248
25,226
7,079
3,257
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 18
11,000
1,100
13,100
11,246
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
ktruss69
Chaac
17
1 / 2 / 17
10,240
1,024
6,925
12,101
13,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
93
5
Kills
24
24
Deaths
5
12
Assists
69
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Scylla
Burley93
Scylla
3
1
13
9.5
L
Baron Samedi
Hosentraeger2004
Baron Samedi
0
4
3
0.38
L
Chang'e
Mariposa2004
Chang'e
1
6
1
0.25
L
Da Ji
4
3
1
1.5
W
Artemis
SPINAL_123
Artemis
3
1
11
8.5
W
13
0
10
18
L
Atlas
cs_raj
Atlas
0
5
4
0.4
W
4
1
18
13
W
Chaac
ktruss69
Chaac
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,407
Damage
64,109
69,313
Taken
40,815
29,218
Mitigated
26,499
9,771
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,890
116
0
0
14,156
5,192
0
6,448
7,524
15,864
0
W
Scylla
Burley93
Scylla
7,656
641
0
0
3,465
1,383
0
1,873
1,528
40,847
0
L
Baron Samedi
Hosentraeger2004
Baron Samedi
3,601
437
1,356
1,348
14,511
7,657
0
7,250
7,121
22,090
0
L
Chang'e
Mariposa2004
Chang'e
6,149
461
3,002
2,806
16,340
5,824
0
6,667
9,499
28,126
0
L
Da Ji
13,271
3,235
0
1,036
13,349
5,778
0
6,552
6,743
0
29,745
W
Artemis
SPINAL_123
Artemis
11,202
4,161
0
0
6,924
3,226
0
2,927
3,855
0
18,845
W
25,226
898
424
2,698
7,079
3,257
0
3,118
3,881
44,227
0
L
Atlas
cs_raj
Atlas
4,496
735
79
144
10,957
4,767
0
5,965
4,863
14,065
0
W
13,100
3,690
0
655
11,246
4,960
0
5,243
5,163
0
18,976
W
Chaac
ktruss69
Chaac
6,925
1,253
0
3,583
12,101
13,673
0
6,415
5,472
0
21,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,995
Gold Earned
54,426
162
Minions Killed
202
4
Camps Cleared
9
812,044
Distance Traveled
941,656
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,019
902
27
3
0
172,831
0
W
Scylla
11,014
1,101
98
10
0
174,682
0
L
Baron Samedi
9,119
912
36
4
1
170,483
3
L
Chang'e
9,469
947
54
5
2
177,559
1
L
Da Ji
10,235
1,024
33
3
1
197,928
2
W
Artemis
9,695
970
23
2
2
188,890
0
W
Agni
12,477
1,248
37
4
4
186,848
0
L
Atlas
9,153
915
12
1
0
93,243
1
W
Susano
11,000
1,100
11
1
2
201,774
1
W
Chaac
10,240
1,024
33
3
1
189,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role