Player Matchup

Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
XStayBehindMeX
Sylvanus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,318 Elo+
Solo
Bastet
Bastet
ermko
Bastet
Level 116
God Stats
58W - 33L
1,614 SR
Queue Stats
176W - 198L
1,447 Elo+
Party 1
Team Averages
Level 90
1,538 SR
1,422 Elo+

VS

Team Averages
Level 97
1,597 SR
1,585 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AceFatality_bis
Skadi
Level 29
God Stats
18W - 7L
1,685 SR
Queue Stats
133W - 82L
1,611 Elo+
Party 2
Ah Puch
Ah Puch
Guldace
Ah Puch
Level 121
God Stats
9W - 5L
1,605 SR
Queue Stats
83W - 43L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
1 / 2 / 3
10,805
720
6,542
9,861
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
17
3 / 0 / 4
11,287
752
3,881
9,306
8,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
ermko
Bastet
15
3 / 1 / 4
10,566
704
11,455
9,642
4,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
0 / 0 / 0
7,485
499
148
577
245
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 3 / 1
10,195
680
8,124
10,142
3,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Guldace
Ah Puch
17
2 / 4 / 1
10,762
717
12,153
14,251
5,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
3
3
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
2
3
1.25
L
Gilgamesh
 
Gilgamesh
0
0
0
0
L
1
3
1
0.5
L
Ah Puch
Guldace
Ah Puch
2
4
1
0.63
W
Sylvanus
3
0
4
5
W
Bastet
ermko
Bastet
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,878
Damage
20,425
28,809
Taken
24,970
17,822
Mitigated
9,482
9,370
Healing
4,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,542
243
0
842
9,861
4,751
1,935
4,228
5,633
60,444
0
L
Gilgamesh
 
Gilgamesh
148
47
0
80
577
245
0
220
317
0
2,209
L
8,124
2,883
0
862
10,142
3,435
330
2,769
7,271
0
44,840
L
Ah Puch
Guldace
Ah Puch
12,153
178
0
3,688
14,251
5,802
0
6,750
7,189
53,063
0
W
Sylvanus
3,881
1,016
3,555
3,536
9,306
8,937
448
3,698
5,608
26,808
5,706
W
Bastet
ermko
Bastet
11,455
2,997
0
1,437
9,642
4,134
1,335
4,242
5,400
0
27,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,658
Gold Earned
28,442
217
Minions Killed
197
0
Camps Cleared
0
818,564
Distance Traveled
584,115
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,805
720
115
8
0
227,700
1
L
Gilgamesh
7,485
499
7
0
0
47,601
1
L
Skadi
10,195
680
90
6
0
268,256
4
L
Ah Puch
10,762
717
100
7
0
268,258
6
W
Sylvanus
11,287
752
82
5
0
272,053
1
W
Bastet
10,566
704
20
1
0
318,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role