Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Birdling123
Ah Muzen Cab
Level 57
God Stats
5W - 9L
1,423 SR
Queue Stats
59W - 94L
1,374 Elo+
Party 2
Jormungandr
Jormungandr
GreeNDoubTnz
Jormungandr
Level 159
God Stats
3W - 13L
1,484 SR
Queue Stats
187W - 315L
1,315 Elo+
Party 2
Olorun
Olorun
VaNisHe
Olorun
Level 78
God Stats
2W - 1L
1,425 SR
Queue Stats
24W - 22L
1,465 Elo+
Solo
Team Averages
Level 98
1,444 SR
1,385 Elo+

VS

Team Averages
Level 61
1,297 SR
1,128 Elo+
Zeus
Zeus
Bucky_Orange
Zeus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,027 Elo+
Party 1
King Arthur
King Arthur
Flembleth
King Arthur
Level 35
God Stats
3W - 10L
1,159 SR
Queue Stats
5W - 22L
988 Elo+
Party 1
Thor
Thor
NorseninjaTJ
Thor
Level 68
God Stats
1W - 10L
1,231 SR
Queue Stats
186W - 257L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Birdling123
Ah Muzen Cab
17
4 / 2 / 6
12,313
684
24,223
15,620
7,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
GreeNDoubTnz
Jormungandr
18
6 / 1 / 5
12,533
696
15,814
21,270
27,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
VaNisHe
Olorun
17
2 / 2 / 9
11,780
654
13,834
18,321
11,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
10,468
582
12,512
16,149
6,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Flembleth
King Arthur
16
4 / 2 / 1
11,326
629
18,907
25,910
19,200
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 2 / 2
11,345
630
8,013
21,112
15,245
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
5
5
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Birdling123
Ah Muzen Cab
4
2
6
3.5
L
1
8
1
0.19
L
King Arthur
Flembleth
King Arthur
4
2
1
2.25
W
Jormungandr
GreeNDoubTnz
Jormungandr
6
1
5
8.5
L
0
2
2
0.5
W
Olorun
VaNisHe
Olorun
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,871
Damage
39,432
55,211
Taken
63,171
47,226
Mitigated
41,144
19,334
Healing
16,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Birdling123
Ah Muzen Cab
24,223
8,496
0
3,654
15,620
7,949
1,484
4,219
11,265
0
76,199
L
12,512
1,827
292
1,099
16,149
6,699
0
6,570
9,248
44,346
0
L
King Arthur
Flembleth
King Arthur
18,907
2,875
0
8,774
25,910
19,200
0
12,735
12,614
0
41,124
W
Jormungandr
GreeNDoubTnz
Jormungandr
15,814
3,151
982
4,992
21,270
27,514
465
3,595
17,675
45,727
0
L
8,013
3,383
2,747
3,423
21,112
15,245
0
7,129
13,174
0
36,536
W
Olorun
VaNisHe
Olorun
13,834
6,440
1,476
8,230
18,321
11,763
0
4,776
13,545
57,427
6,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,626
Gold Earned
33,139
211
Minions Killed
182
0
Camps Cleared
0
1,012,193
Distance Traveled
954,279
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,313
684
84
5
0
345,375
3
L
Zeus
10,468
582
69
4
0
256,685
0
L
King Arthur
11,326
629
38
2
0
381,066
0
W
Jormungandr
12,533
696
44
2
0
361,559
5
L
Thor
11,345
630
75
4
0
316,528
3
W
Olorun
11,780
654
83
5
0
305,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role