Player Matchup

Cerberus
Cerberus
ASweetLilKitten
Cerberus
Level 147
God Stats
1W - 4L
1,309 SR
Queue Stats
162W - 185L
1,463 Elo+
Party 1
Scylla
Scylla
FATMANluke
Scylla
Level 144
God Stats
1W - 2L
1,543 SR
Queue Stats
85W - 98L
1,457 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RAGE-TRAIN
Morgan Le Fay
Level 152
God Stats
1W - 1L
1,753 SR
Queue Stats
75W - 82L
1,496 Elo+
Party 1
Tyr
Tyr
bolderthrower
Tyr
Level 158
God Stats
1W - 2L
1,502 SR
Queue Stats
209W - 244L
1,538 Elo+
Party 1
Sylvanus
Sylvanus
waillindi
Sylvanus
Level 121
God Stats
2W - 1L
1,806 SR
Queue Stats
215W - 226L
1,432 Elo+
Solo
Team Averages
Level 144
1,583 SR
1,477 Elo+

VS

Team Averages
Level 120
1,460 SR
1,493 Elo+
Tiamat
Tiamat
 
Tiamat
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DLeagueAlice
Izanami
Level 128
God Stats
3W - 3L
1,640 SR
Queue Stats
183W - 157L
1,475 Elo+
Solo
Discordia
Discordia
The Big Wu
Discordia
Level 121
God Stats
1W - 4L
1,085 SR
Queue Stats
408W - 385L
1,536 Elo+
Solo
Terra
Terra
dbonejc319
Terra
Level 68
God Stats
2W - 1L
1,475 SR
Queue Stats
170W - 153L
1,493 Elo+
Solo
Khepri
Khepri
ulisesyares-
Khepri
Level 145
God Stats
2W - 2L
1,601 SR
Queue Stats
41W - 41L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
0 / 4 / 5
7,609
761
4,682
16,391
16,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
FATMANluke
Scylla
15
2 / 4 / 3
8,122
812
8,432
8,824
3,868
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
RAGE-TRAIN
Morgan Le Fay
14
2 / 5 / 3
7,881
788
9,643
11,758
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 5 / 4
7,884
788
12,604
16,154
18,825
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
waillindi
Sylvanus
12
0 / 6 / 4
6,810
681
4,936
14,554
14,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
7 / 2 / 12
9,555
956
10,628
8,247
7,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
DLeagueAlice
Izanami
16
11 / 3 / 10
10,143
1,014
21,975
11,659
6,293
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
The Big Wu
Discordia
14
3 / 1 / 11
8,410
841
13,028
4,848
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
15
1 / 1 / 15
8,953
895
4,983
13,481
11,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Khepri
15
2 / 1 / 12
9,526
953
7,529
14,428
16,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
6
Kills
24
24
Deaths
8
19
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
2
12
6.5
L
Cerberus
0
4
5
0.63
W
Izanami
DLeagueAlice
Izanami
11
3
10
5.33
L
Scylla
FATMANluke
Scylla
2
4
3
0.88
L
Morgan Le Fay
RAGE-TRAIN
Morgan Le Fay
2
5
3
0.7
W
Discordia
The Big Wu
Discordia
3
1
11
8.5
L
2
5
4
0.8
W
Terra
1
1
15
8.5
W
Khepri
2
1
12
8
L
Sylvanus
waillindi
Sylvanus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,297
Damage
58,143
67,681
Taken
52,663
60,289
Mitigated
44,494
21,317
Healing
28,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,628
1,280
1,109
1,590
8,247
7,813
580
3,757
4,368
22,785
0
L
Cerberus
4,682
393
1,356
3,924
16,391
16,822
0
7,608
8,783
12,377
0
W
Izanami
DLeagueAlice
Izanami
21,975
18,622
850
1,839
11,659
6,293
2,654
5,518
5,835
0
35,208
L
Scylla
FATMANluke
Scylla
8,432
394
505
683
8,824
3,868
44
4,569
4,255
22,115
0
L
Morgan Le Fay
RAGE-TRAIN
Morgan Le Fay
9,643
1,615
1,566
1,538
11,758
6,104
0
7,751
4,007
21,854
0
W
Discordia
The Big Wu
Discordia
13,028
664
2,462
1,353
4,848
2,628
886
1,493
3,211
23,039
0
L
12,604
1,763
1,179
2,628
16,154
18,825
0
7,468
8,686
0
18,192
W
Terra
4,983
1,071
6,305
6,061
13,481
11,671
418
8,967
4,434
6,391
0
W
Khepri
7,529
536
2,586
4,576
14,428
16,089
159
7,958
6,295
20,258
0
L
Sylvanus
waillindi
Sylvanus
4,936
1,196
4,848
3,090
14,554
14,670
62
8,772
5,782
6,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,306
Gold Earned
46,587
104
Minions Killed
138
0
Camps Cleared
0
897,746
Distance Traveled
1,026,517
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,555
956
22
2
0
207,188
0
L
Cerberus
7,609
761
13
1
0
184,002
0
W
Izanami
10,143
1,014
45
5
0
164,606
1
L
Scylla
8,122
812
44
4
0
168,610
0
L
Morgan Le Fay
7,881
788
24
2
0
174,567
0
W
Discordia
8,410
841
35
4
0
211,431
1
L
Tyr
7,884
788
17
2
0
197,130
0
W
Terra
8,953
895
5
1
0
223,303
0
W
Khepri
9,526
953
31
3
0
219,989
3
L
Sylvanus
6,810
681
6
1
0
173,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role