Player Matchup

Susano
Susano
BlackMamba22
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Izayazaya
Anhur
Level 144
God Stats
1W - 1L
1,720 SR
Queue Stats
230W - 264L
1,460 Elo+
Party 1
Artio
Artio
SweetWhiskey
Artio
Level 124
God Stats
1W - 4L
1,258 SR
Queue Stats
132W - 157L
1,439 Elo+
Party 1
Odin
Odin
VCKiko
Odin
Level 29
God Stats
3W - 3L
1,813 SR
Queue Stats
138W - 150L
1,492 Elo+
Solo
Vamana
Vamana
WshadowW
Vamana
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,432 Elo+
Solo
Team Averages
Level 95
1,558 SR
1,465 Elo+

VS

Team Averages
Level 142
1,534 SR
1,469 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
MrDeathtruction
Tyr
Level 128
God Stats
3W - 0L
1,716 SR
Queue Stats
154W - 154L
1,476 Elo+
Solo
Vamana
Vamana
Russsarb
Vamana
Level 141
God Stats
4W - 3L
1,461 SR
Queue Stats
116W - 123L
1,439 Elo+
Solo
Ah Puch
Ah Puch
evolutsionshaze
Ah Puch
Level 140
God Stats
9W - 10L
1,494 SR
Queue Stats
809W - 810L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
2 / 7 / 5
7,424
675
9,683
12,596
6,737
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Izayazaya
Anhur
13
3 / 6 / 3
7,519
684
6,167
13,548
6,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 5
7,789
708
4,501
19,181
20,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Odin
VCKiko
Odin
15
1 / 3 / 8
8,414
765
9,635
11,946
9,796
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
WshadowW
Vamana
16
4 / 3 / 4
8,674
789
7,489
14,514
16,747
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 2 / 9
9,699
882
9,944
8,280
3,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
 
Xbalanque
14
3 / 3 / 14
8,520
775
14,557
9,755
4,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 10
8,155
741
9,106
15,059
19,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vamana
Russsarb
Vamana
16
7 / 1 / 15
9,558
869
11,211
14,858
16,238
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 2 / 12
9,796
891
22,126
8,148
3,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
11
Kills
23
23
Deaths
11
25
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
9
4.75
W
Xbalanque
 
Xbalanque
3
3
14
3.33
L
Susano
2
7
5
0.64
L
Anhur
Izayazaya
Anhur
3
6
3
0.75
W
2
3
10
2.33
W
Vamana
Russsarb
Vamana
7
1
15
14.5
L
1
4
5
0.88
L
Odin
VCKiko
Odin
1
3
8
1.67
L
Vamana
WshadowW
Vamana
4
3
4
2
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,475
Damage
66,944
71,785
Taken
56,100
60,812
Mitigated
48,003
20,684
Healing
26,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,944
4,540
1,274
2,197
8,280
3,585
1,926
779
7,501
0
23,142
W
Xbalanque
 
Xbalanque
14,557
3,544
1,181
2,604
9,755
4,879
2,246
860
8,895
0
26,806
L
Susano
9,683
2,477
0
655
12,596
6,737
0
3,378
9,177
0
14,769
L
Anhur
Izayazaya
Anhur
6,167
1,965
1,994
2,336
13,548
6,907
0
5,695
7,805
0
10,658
W
9,106
715
1,046
6,236
15,059
19,361
214
1,730
13,329
0
17,703
W
Vamana
Russsarb
Vamana
11,211
6,170
1,360
6,690
14,858
16,238
1,014
870
13,988
0
16,497
L
4,501
317
2,299
4,679
19,181
20,625
0
4,809
14,106
7,741
0
L
Odin
VCKiko
Odin
9,635
1,421
537
2,044
11,946
9,796
0
2,400
9,370
0
23,027
L
Vamana
WshadowW
Vamana
7,489
2,639
1,389
4,751
14,514
16,747
0
5,844
8,532
0
20,624
W
22,126
1,453
1,763
2,642
8,148
3,940
871
262
7,886
33,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,820
Gold Earned
45,728
104
Minions Killed
127
0
Camps Cleared
0
1,018,772
Distance Traveled
999,633
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,699
882
45
4
0
184,256
0
W
Xbalanque
8,520
775
32
3
0
200,679
1
L
Susano
7,424
675
19
2
0
175,976
0
L
Anhur
7,519
684
16
1
0
172,801
3
W
Tyr
8,155
741
10
1
0
190,967
2
W
Vamana
9,558
869
9
1
0
229,253
0
L
Artio
7,789
708
12
1
0
217,963
0
L
Odin
8,414
765
25
2
0
227,293
2
L
Vamana
8,674
789
32
3
0
224,739
0
W
Ah Puch
9,796
891
31
3
0
194,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role