Player Matchup

Hou Yi
Hou Yi
Sleepy Images
Hou Yi
Level 143
God Stats
12W - 9L
1,618 SR
Queue Stats
274W - 171L
1,659 Elo+
Party 2
Baron Samedi
Baron Samedi
TrapGosePeep
Baron Samedi
Level 118
God Stats
2W - 0L
1,698 SR
Queue Stats
43W - 43L
1,478 Elo+
Party 2
Fafnir
Fafnir
VoidPainX
Fafnir
Level 100
God Stats
13W - 2L
1,717 SR
Queue Stats
383W - 190L
1,827 Elo+
Party 2
Team Averages
Level 120
1,678 SR
1,655 Elo+

VS

Team Averages
Level 83
1,327 SR
1,378 Elo+
Da Ji
Da Ji
Chuuyya_
Da Ji
Level 68
God Stats
1W - 4L
1,297 SR
Queue Stats
85W - 76L
1,441 Elo+
Party 1
Olorun
Olorun
airesnetto
Olorun
Level 156
God Stats
1W - 5L
1,277 SR
Queue Stats
316W - 365L
1,504 Elo+
Solo
Neith
Neith
xxDylan129xx
Neith
Level 25
God Stats
1W - 2L
1,408 SR
Queue Stats
3W - 4L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 2 / 2
9,537
954
9,989
11,847
5,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TrapGosePeep
Baron Samedi
13
3 / 1 / 14
8,877
888
10,304
12,557
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
VoidPainX
Fafnir
13
2 / 1 / 14
8,427
843
8,120
11,212
14,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chuuyya_
Da Ji
11
1 / 9 / 3
7,113
711
6,375
11,211
4,969
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
airesnetto
Olorun
12
0 / 6 / 2
6,743
674
6,109
11,836
5,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 4 / 0
7,950
795
10,779
11,347
4,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
19
Kills
4
4
Deaths
19
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Chuuyya_
Da Ji
1
9
3
0.28
W
14
2
2
7.5
W
Baron Samedi
TrapGosePeep
Baron Samedi
3
1
14
10
W
Fafnir
VoidPainX
Fafnir
2
1
14
9
L
Olorun
airesnetto
Olorun
0
6
2
0.17
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,413
Damage
23,263
35,616
Taken
34,394
29,300
Mitigated
15,008
15,105
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Chuuyya_
Da Ji
6,375
1,134
0
60
11,211
4,969
0
5,305
5,697
0
12,280
W
9,989
3,214
0
3,138
11,847
5,129
541
1,843
10,004
0
32,179
W
Baron Samedi
TrapGosePeep
Baron Samedi
10,304
1,514
1,699
6,205
12,557
9,224
99
1,372
11,185
23,684
0
W
Fafnir
VoidPainX
Fafnir
8,120
1,462
0
4,063
11,212
14,947
302
2,303
8,909
24,848
0
L
Olorun
airesnetto
Olorun
6,109
2,326
241
2,655
11,836
5,339
0
5,988
5,398
25,955
5,385
L
10,779
3,298
0
1,553
11,347
4,700
0
6,145
4,807
0
23,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,841
Gold Earned
21,806
108
Minions Killed
94
0
Camps Cleared
0
533,415
Distance Traveled
457,743
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,113
711
14
1
0
137,373
0
W
Hou Yi
9,537
954
54
5
0
176,835
0
W
Baron Samedi
8,877
888
23
2
0
163,111
1
W
Fafnir
8,427
843
31
3
0
193,469
3
L
Olorun
6,743
674
48
5
0
149,251
2
L
Neith
7,950
795
32
3
0
171,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role