Player Matchup

Skadi
Skadi
 
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Astute Demon
He Bo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 47L
1,395 Elo+
Party 2
Chaac
Chaac
CarryMeToSPL
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,825 Elo+
Solo
Kukulkan
Kukulkan
Last Creator489
Kukulkan
Level 116
God Stats
1W - 1L
1,522 SR
Queue Stats
118W - 107L
1,425 Elo+
Party 2
Team Averages
Level 90
1,504 SR
1,529 Elo+

VS

Team Averages
Level 137
1,364 SR
1,429 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BersemZ
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,291 Elo+
Solo
Kukulkan
Kukulkan
Eloquente
Kukulkan
Level 125
God Stats
2W - 3L
1,309 SR
Queue Stats
207W - 216L
1,365 Elo+
Solo
Apollo
Apollo
Zelda0402
Apollo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 193L
1,493 Elo+
Party 1
Thoth
Thoth
xTequlia
Thoth
Level 157
God Stats
0W - 7L
1,012 SR
Queue Stats
160W - 151L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
7 / 1 / 10
10,946
842
14,662
9,859
6,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
 
Khepri
16
3 / 2 / 13
9,719
748
4,790
13,057
14,321
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
1 / 4 / 11
9,019
694
8,435
7,493
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 2 / 11
10,604
816
17,259
17,250
24,751
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
17
5 / 2 / 14
10,607
816
8,560
8,479
5,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
1 / 6 / 5
8,362
643
4,834
14,795
15,228
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
17
3 / 5 / 4
9,700
746
10,975
14,171
6,866
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Eloquente
Kukulkan
16
1 / 2 / 4
8,889
684
7,499
7,912
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Zelda0402
Apollo
15
3 / 4 / 4
8,668
667
6,357
12,004
5,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
xTequlia
Thoth
13
2 / 4 / 4
7,967
613
9,049
8,205
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
21
Kills
10
11
Deaths
21
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
1
10
12
W
Khepri
 
Khepri
3
2
13
4.75
L
Ratatoskr
 
Ratatoskr
1
6
5
0.58
W
1
4
11
1.63
L
Sol
3
5
4
1
W
5
2
11
5.25
L
Kukulkan
Eloquente
Kukulkan
1
2
4
1.5
W
Kukulkan
5
2
14
6
L
Apollo
Zelda0402
Apollo
3
4
4
1.25
L
Thoth
xTequlia
Thoth
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,706
Damage
38,714
56,138
Taken
57,087
53,968
Mitigated
35,633
25,810
Healing
19,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,662
5,669
1,896
2,588
9,859
6,278
3,832
5,704
4,155
0
37,172
W
Khepri
 
Khepri
4,790
425
3,534
2,832
13,057
14,321
373
4,675
8,382
11,718
0
L
Ratatoskr
 
Ratatoskr
4,834
792
1,336
4,498
14,795
15,228
0
6,570
8,225
0
10,135
W
8,435
151
518
600
7,493
3,433
1,102
3,156
4,337
18,010
0
L
Sol
10,975
1,310
1,745
4,272
14,171
6,866
0
4,826
9,345
33,659
0
W
17,259
2,739
3,056
7,515
17,250
24,751
338
8,470
8,780
0
30,533
L
Kukulkan
Eloquente
Kukulkan
7,499
403
1,264
1,591
7,912
4,495
0
3,169
4,743
23,927
0
W
Kukulkan
8,560
1,070
1,817
1,454
8,479
5,185
2,209
5,518
2,961
31,196
0
L
Apollo
Zelda0402
Apollo
6,357
2,690
818
2,284
12,004
5,727
0
4,799
7,205
0
13,581
L
Thoth
xTequlia
Thoth
9,049
382
419
1,205
8,205
3,317
82
2,421
5,784
13,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,895
Gold Earned
43,586
152
Minions Killed
130
0
Camps Cleared
0
1,240,016
Distance Traveled
1,061,765
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,946
842
48
4
0
251,440
0
W
Khepri
9,719
748
12
1
0
254,199
0
L
Ratatoskr
8,362
643
4
0
0
202,922
0
W
He Bo
9,019
694
22
2
0
216,322
0
L
Sol
9,700
746
49
4
0
202,547
1
W
Chaac
10,604
816
17
1
0
273,315
6
L
Kukulkan
8,889
684
39
3
0
220,312
0
W
Kukulkan
10,607
816
53
4
0
244,740
0
L
Apollo
8,668
667
19
1
0
222,534
0
L
Thoth
7,967
613
19
1
0
213,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role