Player Matchup

Achilles
Achilles
Silver I
AJtheAntichrist
Achilles
Silver I
Level 129
God Stats
16W - 16L
1,633 SR
Queue Stats
40W - 56L
1,256 MMR
Solo
Skadi
Skadi
Platinum V
antocuevas1000
Skadi
Platinum V
Level 129
God Stats
2W - 3L
1,598 SR
Queue Stats
85W - 92L
1,847 MMR
Party 1
Scylla
Scylla
Gold II
perellon45
Scylla
Gold II
Level 127
God Stats
2W - 5L
1,585 SR
Queue Stats
96W - 103L
1,696 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,605 SR
1,600 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,707 SR
1,662 MMR
Merlin
Merlin
Diamond IV
ChristianRG72
Merlin
Diamond IV
Level 148
God Stats
4W - 1L
1,608 SR
Queue Stats
130W - 105L
1,906 MMR
Party 2
Odin
Odin
Diamond IV
JOHANSUAREZ615
Odin
Diamond IV
Level 153
God Stats
11W - 6L
1,749 SR
Queue Stats
130W - 105L
1,905 MMR
Party 2
Chiron
Chiron
Bronze I
colossus1998638
Chiron
Bronze I
Level 127
God Stats
1W - 0L
1,764 SR
Queue Stats
15W - 25L
1,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
1 / 3 / 1
9,840
615
11,184
18,054
21,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 2 / 2
9,513
595
7,472
12,819
5,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
perellon45
Scylla
16
1 / 3 / 1
10,782
674
5,397
12,416
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AtlasBaron SamediThothShivaDanzaburou

VS

Bans
Ah Muzen CabMedusaAresHou YiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
10,365
648
11,679
10,243
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 0 / 2
11,982
749
17,393
11,497
15,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 0 / 4
10,776
674
7,092
9,405
4,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
8
8
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
3
1
0.5
W
1
3
2
0.67
W
5
0
2
6
L
1
2
2
1
W
2
0
4
4
L
Scylla
perellon45
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,053
Damage
36,164
43,289
Taken
31,145
32,785
Mitigated
24,287
11,383
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
11,184
1,163
0
5,326
18,054
21,376
0
4,549
13,505
107
32,099
W
11,679
403
0
750
10,243
4,392
0
1,460
8,278
55,469
0
W
17,393
2,821
0
4,531
11,497
15,630
206
1,362
9,693
0
38,547
L
7,472
2,402
0
2,977
12,819
5,807
142
5,240
7,579
0
28,227
W
7,092
3,065
1,528
2,817
9,405
4,265
2,711
2,750
6,518
0
41,246
L
Scylla
perellon45
Scylla
5,397
188
0
3,080
12,416
5,602
0
1,957
10,459
57,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,135
Gold Earned
33,123
196
Minions Killed
197
0
Camps Cleared
0
830,064
Distance Traveled
883,385
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,840
615
29
2
0
289,500
1
W
Merlin
10,365
648
89
6
0
270,362
4
W
Odin
11,982
749
36
2
0
331,761
4
L
Skadi
9,513
595
39
2
0
269,447
1
W
Chiron
10,776
674
72
5
0
281,262
2
L
Scylla
10,782
674
128
8
0
271,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role