Player Matchup

Jing Wei
Jing Wei
Eduardonus
Jing Wei
Level 29
God Stats
7W - 3L
1,756 SR
Queue Stats
27W - 43L
1,355 Elo+
Party 1
Hades
Hades
Loczkadamus
Hades
Level 88
God Stats
4W - 9L
1,344 SR
Queue Stats
73W - 117L
1,423 Elo+
Party 1
Atlas
Atlas
Tueeter
Atlas
Level 87
God Stats
2W - 2L
1,602 SR
Queue Stats
23W - 34L
1,405 Elo+
Party 1
Team Averages
Level 68
1,567 SR
1,394 Elo+

VS

Team Averages
Level 40
1,417 SR
1,378 Elo+
Hel
Hel
ASTRAmix
Hel
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Neith
Neith
Amux97
Neith
Level 46
God Stats
18W - 39L
1,462 SR
Queue Stats
65W - 175L
1,281 Elo+
Solo
Ymir
Ymir
iiiVenOmouSiii
Ymir
Level 37
God Stats
2W - 4L
1,290 SR
Queue Stats
78W - 104L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Eduardonus
Jing Wei
13
4 / 0 / 5
8,223
822
9,633
6,534
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 2 / 8
7,994
799
11,261
9,359
5,404
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Tueeter
Atlas
13
4 / 0 / 7
9,081
908
8,156
12,074
12,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,370
637
3,272
8,468
5,522
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Amux97
Neith
11
2 / 4 / 0
7,085
709
9,066
10,775
5,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
6,900
690
2,607
13,310
11,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Neith
Amux97
Neith
2
4
0
0.5
W
Jing Wei
Eduardonus
Jing Wei
4
0
5
6.5
W
3
2
8
3.5
W
Atlas
Tueeter
Atlas
4
0
7
7.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,050
Damage
14,945
27,967
Taken
32,553
21,160
Mitigated
22,318
8,902
Healing
7,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,272
314
1,542
1,783
8,468
5,522
0
5,807
2,661
12,027
0
L
Neith
Amux97
Neith
9,066
4,774
0
1,384
10,775
5,040
144
6,475
4,300
0
32,076
W
Jing Wei
Eduardonus
Jing Wei
9,633
6,931
0
2,966
6,534
3,030
2,604
2,240
4,294
0
33,044
W
11,261
753
914
2,121
9,359
5,404
750
1,001
8,358
31,109
0
W
Atlas
Tueeter
Atlas
8,156
3,291
0
2,901
12,074
12,726
93
2,650
9,424
17,802
0
L
2,607
623
0
2,550
13,310
11,756
0
7,195
6,115
13,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,298
Gold Earned
20,355
116
Minions Killed
81
0
Camps Cleared
0
549,857
Distance Traveled
564,692
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,370
637
14
1
0
175,163
2
L
Neith
7,085
709
55
6
0
196,261
1
W
Jing Wei
8,223
822
56
6
0
178,157
1
W
Hades
7,994
799
40
4
0
184,322
0
W
Atlas
9,081
908
20
2
0
187,378
3
L
Ymir
6,900
690
12
1
0
193,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role