Player Matchup

Maui
Maui
Iamchump101
Maui
Level 148
God Stats
1W - 2L
1,581 SR
Queue Stats
219W - 189L
1,446 Elo+
Party 2
Zeus
Zeus
LWallace1993
Zeus
Level 109
God Stats
34W - 26L
1,543 SR
Queue Stats
911W - 982L
1,386 Elo+
Solo
Tyr
Tyr
MiDeViLnItE34
Tyr
Level 110
God Stats
10W - 18L
1,448 SR
Queue Stats
553W - 496L
1,570 Elo+
Party 2
Heimdallr
Heimdallr
x DAT THUNDA x
Heimdallr
Level 120
God Stats
0W - 1L
1,653 SR
Queue Stats
128W - 145L
1,462 Elo+
Solo
Odin
Odin
yonnnks
Odin
Level 117
God Stats
20W - 26L
1,509 SR
Queue Stats
571W - 546L
1,496 Elo+
Solo
Team Averages
Level 121
1,547 SR
1,472 Elo+

VS

Team Averages
Level 90
1,519 SR
1,534 Elo+
Ra
Ra
CWTBDG27
Ra
Level 74
God Stats
1W - 0L
1,845 SR
Queue Stats
40W - 40L
1,385 Elo+
Party 1
Neith
Neith
Cute
Neith
Level 149
God Stats
1W - 0L
1,205 SR
Queue Stats
5W - 3L
1,938 Elo+
Party 1
Susano
Susano
Genryujin
Susano
Level 134
God Stats
17W - 16L
1,490 SR
Queue Stats
272W - 221L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
LaDyHeLL_Br
Sylvanus
Level 44
God Stats
4W - 3L
1,485 SR
Queue Stats
23W - 46L
1,321 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shuckamuxus
Cu Chulainn
Level 47
God Stats
38W - 28L
1,566 SR
Queue Stats
139W - 150L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,547
595
3,731
7,549
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
3 / 4 / 0
6,281
571
8,519
6,125
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 2 / 4
5,350
486
3,392
8,073
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
x DAT THUNDA x
Heimdallr
8
0 / 3 / 0
4,946
450
1,201
8,601
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
yonnnks
Odin
10
0 / 1 / 4
5,981
544
3,882
9,972
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,706
610
3,829
7,959
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Cute
Neith
12
5 / 0 / 0
6,836
621
8,045
4,741
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Genryujin
Susano
10
4 / 1 / 2
6,188
563
7,243
8,476
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
LaDyHeLL_Br
Sylvanus
8
0 / 1 / 4
4,920
447
2,579
7,462
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Shuckamuxus
Cu Chulainn
11
0 / 2 / 3
6,319
574
7,167
7,597
4,110
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
12
12
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Neith
Cute
Neith
5
0
0
5
W
Susano
Genryujin
Susano
4
1
2
5
L
2
2
0
1
L
3
4
0
0.75
W
Sylvanus
LaDyHeLL_Br
Sylvanus
0
1
4
2
L
0
2
4
1
W
Cu Chulainn
Shuckamuxus
Cu Chulainn
0
2
3
0.75
L
Heimdallr
x DAT THUNDA x
Heimdallr
0
3
0
0
L
Odin
yonnnks
Odin
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,725
Damage
28,863
40,320
Taken
36,235
19,359
Mitigated
16,836
6,848
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,829
191
902
2,960
7,959
3,000
751
4,163
3,796
46,726
0
W
Neith
Cute
Neith
8,045
3,441
0
2,022
4,741
2,306
0
323
4,418
0
52,432
W
Susano
Genryujin
Susano
7,243
3,200
0
829
8,476
2,887
0
1,411
7,035
0
34,460
L
3,731
1,202
0
580
7,549
4,229
0
556
6,993
40,553
0
L
8,519
996
0
305
6,125
2,205
0
1,453
4,672
44,946
0
W
Sylvanus
LaDyHeLL_Br
Sylvanus
2,579
692
924
1,980
7,462
4,533
0
2,753
4,709
16,468
4,283
L
3,392
307
0
1,788
8,073
6,119
0
3,218
4,855
0
13,441
W
Cu Chulainn
Shuckamuxus
Cu Chulainn
7,167
1,211
0
552
7,597
4,110
0
3,289
4,027
5,627
44,674
L
Heimdallr
x DAT THUNDA x
Heimdallr
1,201
633
0
2,634
8,601
2,854
0
425
8,176
0
25,479
L
Odin
yonnnks
Odin
3,882
1,603
0
1,541
9,972
3,952
0
1,389
8,583
0
45,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,105
Gold Earned
30,969
316
Minions Killed
357
0
Camps Cleared
0
1,055,535
Distance Traveled
1,067,930
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,706
610
93
8
0
205,769
1
W
Neith
6,836
621
88
8
0
200,502
0
W
Susano
6,188
563
60
5
0
255,208
0
L
Maui
6,547
595
86
8
0
204,541
2
L
Zeus
6,281
571
81
7
0
184,493
1
W
Sylvanus
4,920
447
26
2
0
198,978
5
L
Tyr
5,350
486
23
2
0
221,647
1
W
Cu Chulainn
6,319
574
90
8
0
207,473
3
L
Heimdallr
4,946
450
50
5
0
204,479
0
L
Odin
5,981
544
76
7
0
240,375
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role