Player Matchup

Raijin
Raijin
MIKETHECHAMP1ON
Raijin
Level 109
God Stats
5W - 7L
1,500 SR
Queue Stats
157W - 178L
1,514 Elo+
Solo
Anhur
Anhur
Titanniuman
Anhur
Level 62
God Stats
4W - 2L
1,330 SR
Queue Stats
229W - 270L
1,358 Elo+
Solo
Achilles
Achilles
aztecwarrior9511
Achilles
Level 141
God Stats
3W - 6L
1,568 SR
Queue Stats
318W - 354L
1,497 Elo+
Solo
Hou Yi
Hou Yi
eltotolpqtp
Hou Yi
Level 160
God Stats
5W - 8L
1,277 SR
Queue Stats
466W - 496L
1,393 Elo+
Solo
Shiva
Shiva
naoTheTaco
Shiva
Level 104
God Stats
5W - 5L
1,500 SR
Queue Stats
265W - 301L
1,347 Elo+
Solo
Team Averages
Level 115
1,435 SR
1,422 Elo+

VS

Team Averages
Level 100
1,483 SR
1,419 Elo+
Baron Samedi
Baron Samedi
BlackHeartS2000
Baron Samedi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,463 Elo+
Party 1
Thor
Thor
ByDylan_03
Thor
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,414 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Frank02ien
Cu Chulainn
Level 146
God Stats
2W - 0L
1,723 SR
Queue Stats
54W - 70L
1,332 Elo+
Party 1
Athena
Athena
Queena777
Athena
Level 79
God Stats
2W - 2L
1,416 SR
Queue Stats
250W - 267L
1,415 Elo+
Solo
Baba Yaga
Baba Yaga
lucario_dragon90
Baba Yaga
Level 107
God Stats
1W - 1L
1,275 SR
Queue Stats
111W - 89L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 5
12,034
573
31,028
24,569
10,531
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 11 / 10
12,541
597
15,648
24,301
9,532
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
4 / 4 / 7
12,289
585
17,211
34,207
35,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
20
5 / 4 / 10
13,297
633
18,430
18,738
8,758
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
18
0 / 9 / 6
10,715
510
8,345
31,741
37,458
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackHeartS2000
Baron Samedi
20
6 / 3 / 15
13,738
654
24,529
17,137
10,737
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 7 / 10
14,319
682
27,732
21,662
11,946
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cu Chulainn
Frank02ien
Cu Chulainn
20
7 / 3 / 17
14,110
672
20,180
25,030
26,123
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Queena777
Athena
20
5 / 2 / 21
14,043
669
14,723
32,619
44,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
20
5 / 3 / 24
14,845
707
33,564
25,779
22,318
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
122
18
Kills
35
35
Deaths
18
38
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlackHeartS2000
Baron Samedi
6
3
15
4.5
W
12
7
10
2.43
W
Cu Chulainn
Frank02ien
Cu Chulainn
7
3
17
5.17
L
5
7
5
1.07
W
Athena
Queena777
Athena
5
2
21
7.75
L
4
11
10
0.82
L
4
4
7
1.88
L
Hou Yi
5
4
10
2.5
W
Baba Yaga
5
3
24
5.67
L
Shiva
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,662
Damage
120,728
133,556
Taken
122,227
101,762
Mitigated
116,050
40,727
Healing
49,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlackHeartS2000
Baron Samedi
24,529
2,719
8,591
6,047
17,137
10,737
773
6,353
10,650
51,260
0
W
27,732
1,400
2,429
2,048
21,662
11,946
5,268
3,258
18,221
0
39,618
W
Cu Chulainn
Frank02ien
Cu Chulainn
20,180
2,545
2,064
4,958
25,030
26,123
718
8,745
15,895
2,942
29,601
L
31,028
4,158
2,799
5,062
24,569
10,531
0
11,634
12,653
49,765
0
W
Athena
Queena777
Athena
14,723
3,008
2,705
11,888
32,619
44,926
73
7,405
24,337
24,421
0
L
15,648
11,248
2,531
2,359
24,301
9,532
0
13,978
9,967
0
35,990
L
17,211
2,860
2,152
10,181
34,207
35,483
0
18,024
15,575
0
25,380
L
Hou Yi
18,430
8,461
1,140
3,292
18,738
8,758
0
9,253
9,258
0
50,287
W
Baba Yaga
33,564
1,473
1,468
6,856
25,779
22,318
1,392
5,460
19,697
85,152
0
L
Shiva
8,345
1,385
6,067
5,144
31,741
37,458
0
19,144
11,932
193
22,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,876
Gold Earned
71,055
193
Minions Killed
217
0
Camps Cleared
0
1,628,548
Distance Traveled
1,818,888
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,738
654
59
3
0
316,389
4
W
Thor
14,319
682
20
1
0
330,704
0
W
Cu Chulainn
14,110
672
29
1
0
395,583
0
L
Raijin
12,034
573
45
2
0
290,294
0
W
Athena
14,043
669
22
1
0
351,082
1
L
Anhur
12,541
597
54
3
0
261,379
0
L
Achilles
12,289
585
16
1
0
425,578
1
L
Hou Yi
13,297
633
56
3
0
326,089
1
W
Baba Yaga
14,845
707
87
4
0
425,130
1
L
Shiva
10,715
510
22
1
0
325,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role