Player Matchup

King Arthur
King Arthur
D3V1lsr3J3cT1
King Arthur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,284 Elo+
Party 2
Agni
Agni
DreamingNebula
Agni
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,527 Elo+
Party 2
Apollo
Apollo
Java de Carebe
Apollo
Level 124
God Stats
0W - 1L
1,685 SR
Queue Stats
93W - 104L
1,485 Elo+
Party 2
Team Averages
Level 119
1,562 SR
1,432 Elo+

VS

Team Averages
Level 90
1,422 SR
1,116 Elo+
Danzaburou
Danzaburou
Bucky_Orange
Danzaburou
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 17L
789 Elo+
Party 1
King Arthur
King Arthur
Flembleth
King Arthur
Level 34
God Stats
3W - 10L
967 SR
Queue Stats
5W - 22L
763 Elo+
Party 1
Nu Wa
Nu Wa
KyobiPro
Nu Wa
Level 156
God Stats
5W - 1L
1,799 SR
Queue Stats
270W - 145L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D3V1lsr3J3cT1
King Arthur
17
3 / 3 / 3
11,347
667
7,875
16,168
17,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
0 / 6 / 5
10,977
646
13,752
14,653
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 3 / 2
11,580
681
13,300
14,998
7,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bucky_Orange
Danzaburou
17
1 / 3 / 8
11,496
676
8,452
12,507
6,177
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Flembleth
King Arthur
18
1 / 1 / 9
11,775
693
8,796
18,910
14,349
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
KyobiPro
Nu Wa
20
9 / 3 / 3
13,880
816
19,470
12,421
7,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
11
12
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bucky_Orange
Danzaburou
1
3
8
1.67
L
King Arthur
D3V1lsr3J3cT1
King Arthur
3
3
3
1.5
L
0
6
5
0.42
W
King Arthur
Flembleth
King Arthur
1
1
9
5.5
L
4
3
2
1.67
W
Nu Wa
KyobiPro
Nu Wa
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,927
Damage
36,718
45,819
Taken
43,838
30,547
Mitigated
28,002
6,078
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bucky_Orange
Danzaburou
8,452
933
284
2,161
12,507
6,177
1,344
3,756
8,751
0
35,950
L
King Arthur
D3V1lsr3J3cT1
King Arthur
7,875
1,595
768
2,511
16,168
17,775
0
6,270
9,898
156
26,945
L
13,752
445
191
988
14,653
5,507
0
7,349
7,304
66,878
0
W
King Arthur
Flembleth
King Arthur
8,796
1,424
0
7,872
18,910
14,349
260
6,438
12,472
0
33,552
L
13,300
6,790
0
1,620
14,998
7,265
1,290
5,904
9,094
0
64,545
W
Nu Wa
KyobiPro
Nu Wa
19,470
4,039
0
2,506
12,421
7,476
1,706
3,714
8,707
80,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,904
Gold Earned
37,151
233
Minions Killed
216
0
Camps Cleared
0
903,601
Distance Traveled
932,907
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,496
676
64
4
0
296,838
0
L
King Arthur
11,347
667
36
2
0
315,302
5
L
Agni
10,977
646
88
5
0
299,345
0
W
King Arthur
11,775
693
51
3
0
333,516
0
L
Apollo
11,580
681
109
6
0
288,954
5
W
Nu Wa
13,880
816
101
6
0
302,553
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role