Player Matchup

Shiva
Shiva
Diamond V
JanusUlt
Shiva
Diamond V
Level 124
God Stats
0W - 1L
1,687 SR
Queue Stats
40W - 27L
2,150 MMR
Party 2
Chiron
Chiron
Platinum III
LaFondant
Chiron
Platinum III
Level 138
God Stats
20W - 19L
1,585 SR
Queue Stats
196W - 210L
2,014 MMR
Solo
Scylla
Scylla
Diamond IV
aiqora
Scylla
Diamond IV
Level 66
God Stats
0W - 1L
1,699 SR
Queue Stats
1W - 3L
2,205 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 109
1,657 SR
2,123 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,742 SR
2,455 MMR
Awilix
Awilix
Diamond II
KJH_leader
Awilix
Diamond II
Level 157
God Stats
13W - 4L
1,866 SR
Queue Stats
52W - 26L
2,886 MMR
Party 1
Merlin
Merlin
Platinum I
cacasdsd
Merlin
Platinum I
Level 155
God Stats
127W - 140L
1,582 SR
Queue Stats
828W - 820L
1,965 MMR
Solo
Horus
Horus
Diamond IV
exotic_one11
Horus
Diamond IV
Level 158
God Stats
18W - 3L
1,777 SR
Queue Stats
37W - 16L
2,513 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
JanusUlt
Shiva
18
2 / 2 / 0
11,811
622
19,625
18,856
30,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
LaFondant
Chiron
16
0 / 4 / 2
11,030
581
11,322
11,971
5,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
aiqora
Scylla
18
0 / 1 / 1
12,134
639
11,852
8,689
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
FenrirAtlasAresMauiBaron Samedi

VS

Bans
OdinBaba YagaAthenaVulcanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
KJH_leader
Awilix
19
4 / 1 / 3
12,462
656
18,370
18,763
16,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
cacasdsd
Merlin
20
3 / 1 / 4
13,171
693
10,417
12,988
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 0 / 7
12,861
677
6,033
20,842
31,509
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
7
7
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Shiva
JanusUlt
Shiva
2
2
0
1
W
Awilix
KJH_leader
Awilix
4
1
3
5.5
L
Chiron
LaFondant
Chiron
0
4
2
0.25
L
Scylla
aiqora
Scylla
0
1
1
0.5
W
Merlin
cacasdsd
Merlin
3
1
4
5
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,799
Damage
34,820
39,516
Taken
52,593
39,225
Mitigated
54,899
7,388
Healing
25,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
JanusUlt
Shiva
19,625
3,608
588
1,959
18,856
30,036
0
5,295
12,819
0
41,509
W
Awilix
KJH_leader
Awilix
18,370
7,273
0
5,291
18,763
16,632
1,932
4,188
14,575
0
62,596
L
Chiron
LaFondant
Chiron
11,322
3,386
1,028
2,262
11,971
5,099
77
2,561
9,078
0
38,674
L
Scylla
aiqora
Scylla
11,852
1,071
121
1,430
8,689
4,090
0
2,618
5,927
98,422
0
W
Merlin
cacasdsd
Merlin
10,417
229
405
2,656
12,988
6,758
879
3,227
9,761
88,373
0
W
6,033
2,229
7,226
9,851
20,842
31,509
358
4,779
16,063
0
21,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,975
Gold Earned
38,494
272
Minions Killed
243
0
Camps Cleared
0
1,105,614
Distance Traveled
1,118,024
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,811
622
32
2
0
404,463
3
W
Awilix
12,462
656
51
3
0
388,292
4
L
Chiron
11,030
581
48
3
0
348,467
5
L
Scylla
12,134
639
192
10
0
352,684
4
W
Merlin
13,171
693
163
9
0
341,239
3
W
Horus
12,861
677
29
2
0
388,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role