Player Matchup

Scylla
Scylla
ConDior
Scylla
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
Creepycr4wlyman
Danzaburou
Level 88
God Stats
2W - 2L
1,704 SR
Queue Stats
9W - 9L
1,615 Elo+
Party 2
Ymir
Ymir
Crohnns
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,554 Elo+
Party 2
Team Averages
Level 98
1,568 SR
1,544 Elo+

VS

Team Averages
Level 115
1,651 SR
1,640 Elo+
Kali
Kali
DontSpinBack
Kali
Level 68
God Stats
15W - 9L
1,558 SR
Queue Stats
22W - 13L
1,579 Elo+
Solo
Sol
Sol
Mitsey
Sol
Level 125
God Stats
13W - 6L
1,839 SR
Queue Stats
98W - 76L
1,643 Elo+
Party 1
Shiva
Shiva
x Strangr x
Shiva
Level 153
God Stats
25W - 19L
1,555 SR
Queue Stats
169W - 113L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ConDior
Scylla
10
0 / 7 / 2
6,882
574
2,223
11,550
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Creepycr4wlyman
Danzaburou
13
3 / 1 / 1
7,950
663
8,994
9,844
4,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Crohnns
Ymir
11
0 / 4 / 3
7,287
607
4,335
15,976
10,609
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
10,190
849
10,486
13,058
7,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sol
Mitsey
Sol
15
5 / 1 / 6
9,759
813
13,033
8,474
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 4
9,171
764
10,258
11,455
10,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
12
12
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
ConDior
Scylla
0
7
2
0.14
L
Danzaburou
Creepycr4wlyman
Danzaburou
3
1
1
3.5
L
Ymir
Crohnns
Ymir
0
4
3
0.38
W
4
2
6
3.5
W
Sol
Mitsey
Sol
5
1
6
8
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,552
Damage
33,777
37,370
Taken
32,987
19,380
Mitigated
21,524
2,463
Healing
13,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ConDior
Scylla
2,223
159
43
214
11,550
4,238
0
3,933
7,617
12,535
0
L
Danzaburou
Creepycr4wlyman
Danzaburou
8,994
3,361
0
1,221
9,844
4,533
0
2,817
7,027
0
27,796
L
Ymir
Crohnns
Ymir
4,335
1,154
175
810
15,976
10,609
0
4,752
11,224
19,011
0
W
10,486
4,737
1,863
5,703
13,058
7,778
0
2,073
10,985
0
35,528
W
Sol
Mitsey
Sol
13,033
4,718
0
3,603
8,474
3,673
2,430
2,822
5,652
52,618
6,708
W
10,258
654
0
2,682
11,455
10,073
82
1,806
9,649
0
31,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,119
Gold Earned
29,120
98
Minions Killed
153
0
Camps Cleared
0
620,080
Distance Traveled
644,058
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,882
574
26
2
0
184,564
0
L
Danzaburou
7,950
663
43
4
0
228,853
0
L
Ymir
7,287
607
29
2
0
206,663
0
W
Kali
10,190
849
40
3
0
236,875
2
W
Sol
9,759
813
83
7
0
198,339
2
W
Shiva
9,171
764
30
3
0
208,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role