Player Matchup

He Bo
He Bo
BigBigRice
He Bo
Level 147
God Stats
2W - 1L
1,696 SR
Queue Stats
16W - 14L
1,560 Elo+
Solo
Bacchus
Bacchus
keeg0313
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
xXToa5tyXx
Fenrir
Level 103
God Stats
0W - 2L
1,611 SR
Queue Stats
98W - 134L
1,463 Elo+
Party 2
Team Averages
Level 84
1,602 SR
1,508 Elo+

VS

Team Averages
Level 107
1,728 SR
1,613 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Doíngy
Chang'e
Level 17
God Stats
15W - 0L
2,197 SR
Queue Stats
15W - 0L
1,988 Elo+
Party 1
Sun Wukong
Sun Wukong
HASHTAG_OCE
Sun Wukong
Level 143
God Stats
36W - 33L
1,486 SR
Queue Stats
313W - 456L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
0 / 11 / 2
6,497
650
9,154
14,111
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
keeg0313
Bacchus
11
1 / 5 / 2
6,830
683
5,275
11,112
6,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
xXToa5tyXx
Fenrir
12
3 / 6 / 1
7,804
780
4,159
13,533
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
14 / 2 / 6
10,071
1,007
16,213
12,722
5,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chang'e
Doíngy
Chang'e
15
7 / 1 / 14
9,214
921
11,156
8,465
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
HASHTAG_OCE
Sun Wukong
11
1 / 1 / 12
7,295
730
4,434
8,983
7,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
22
22
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
14
2
6
8.5
L
He Bo
0
11
2
0.09
W
Chang'e
Doíngy
Chang'e
7
1
14
14
W
Sun Wukong
HASHTAG_OCE
Sun Wukong
1
1
12
7
L
Bacchus
keeg0313
Bacchus
1
5
2
0.4
L
Fenrir
xXToa5tyXx
Fenrir
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,588
Damage
31,803
38,756
Taken
30,170
16,386
Mitigated
16,434
3,206
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
16,213
6,543
0
532
12,722
5,910
1,209
6,330
6,162
0
42,026
L
He Bo
9,154
655
0
584
14,111
4,038
0
3,747
10,051
25,292
0
W
Chang'e
Doíngy
Chang'e
11,156
983
2,575
3,325
8,465
3,434
573
3,975
4,288
35,987
0
W
Sun Wukong
HASHTAG_OCE
Sun Wukong
4,434
830
587
1,984
8,983
7,090
534
3,554
5,241
0
14,529
L
Bacchus
keeg0313
Bacchus
5,275
444
0
1,364
11,112
6,917
0
3,280
7,458
14,670
0
L
Fenrir
xXToa5tyXx
Fenrir
4,159
290
0
1,258
13,533
5,431
0
3,578
9,493
0
15,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,131
Gold Earned
26,580
80
Minions Killed
134
0
Camps Cleared
0
470,312
Distance Traveled
536,153
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,071
1,007
42
4
0
169,404
1
L
He Bo
6,497
650
38
4
0
146,339
1
W
Chang'e
9,214
921
75
8
0
185,829
3
W
Sun Wukong
7,295
730
17
2
0
180,920
0
L
Bacchus
6,830
683
18
2
0
150,625
1
L
Fenrir
7,804
780
24
2
0
173,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role