Player Matchup

Jing Wei
Jing Wei
依旧是我
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 1
Gilgamesh
Gilgamesh
努力的阿修
Gilgamesh
Level 160
God Stats
1W - 1L
1,873 SR
Queue Stats
122W - 111L
1,617 Elo+
Party 1
Cupid
Cupid
练习两年半の鸡
Cupid
Level 64
God Stats
3W - 1L
1,646 SR
Queue Stats
108W - 54L
1,598 Elo+
Party 1
Kumbhakarna
Kumbhakarna
胖次什么的不穿就好
Kumbhakarna
Level 122
God Stats
2W - 2L
1,426 SR
Queue Stats
180W - 162L
1,444 Elo+
Party 1
Yu Huang
Yu Huang
酷炫无敌马小帅
Yu Huang
Level 108
God Stats
1W - 1L
1,517 SR
Queue Stats
88W - 69L
1,522 Elo+
Party 1
Team Averages
Level 99
1,592 SR
1,576 Elo+

VS

Team Averages
Level 132
1,468 SR
1,465 Elo+
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Gidrophone
Xing Tian
Level 146
God Stats
7W - 7L
1,429 SR
Queue Stats
340W - 331L
1,508 Elo+
Solo
Izanami
Izanami
Snéaky
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 69L
1,319 Elo+
Solo
Olorun
Olorun
l_4RTiiST3_76
Olorun
Level 121
God Stats
4W - 4L
1,466 SR
Queue Stats
371W - 397L
1,493 Elo+
Solo
Tiamat
Tiamat
shiko_89
Tiamat
Level 135
God Stats
6W - 8L
1,446 SR
Queue Stats
377W - 385L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
依旧是我
Jing Wei
14
0 / 5 / 5
7,951
663
8,038
14,915
7,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
努力的阿修
Gilgamesh
15
4 / 3 / 5
9,592
799
8,884
20,094
16,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 3 / 5
9,045
754
16,589
16,301
8,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 5 / 6
8,929
744
5,053
19,715
22,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 4 / 4
9,116
760
14,222
12,727
6,467
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
5 / 4 / 8
10,220
852
15,710
11,459
6,045
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Gidrophone
Xing Tian
15
0 / 1 / 17
9,427
786
6,931
18,198
20,804
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Snéaky
Izanami
17
7 / 1 / 11
10,468
872
23,240
14,335
8,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 3 / 12
10,193
849
14,209
13,382
7,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
shiko_89
Tiamat
16
3 / 2 / 10
9,421
785
11,672
6,944
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
10
Kills
20
20
Deaths
11
25
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
4
8
2.25
W
Xing Tian
Gidrophone
Xing Tian
0
1
17
8.5
W
Izanami
Snéaky
Izanami
7
1
11
12.5
W
5
3
12
3.67
W
Tiamat
shiko_89
Tiamat
3
2
10
4
L
Jing Wei
依旧是我
Jing Wei
0
5
5
0.5
L
Gilgamesh
努力的阿修
Gilgamesh
4
3
5
2.17
L
2
3
5
1.5
L
1
5
6
0.8
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,786
Damage
71,762
83,752
Taken
64,318
61,644
Mitigated
49,276
35,004
Healing
27,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,710
4,712
1,038
1,021
11,459
6,045
63
1,957
9,502
32,836
0
W
Xing Tian
Gidrophone
Xing Tian
6,931
401
2,387
4,276
18,198
20,804
0
4,661
13,537
13,460
0
W
Izanami
Snéaky
Izanami
23,240
13,371
1,920
4,241
14,335
8,002
2,127
5,440
8,895
0
36,251
W
14,209
6,700
5,464
4,384
13,382
7,974
4,063
4,997
8,385
29,243
0
W
Tiamat
shiko_89
Tiamat
11,672
391
1,322
1,202
6,944
6,451
1,448
2,220
4,724
17,877
0
L
Jing Wei
依旧是我
Jing Wei
8,038
5,438
564
3,154
14,915
7,528
0
9,652
5,263
0
23,380
L
Gilgamesh
努力的阿修
Gilgamesh
8,884
1,777
2,440
5,534
20,094
16,373
0
10,439
9,655
0
15,602
L
16,589
9,180
4,941
8,686
16,301
8,298
62
10,343
5,958
0
38,655
L
5,053
94
1,217
3,750
19,715
22,978
0
10,109
9,606
9,852
0
L
14,222
1,562
2,066
2,652
12,727
6,467
147
7,979
4,748
31,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,633
Gold Earned
49,729
138
Minions Killed
133
0
Camps Cleared
0
1,220,025
Distance Traveled
1,184,239
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,220
852
38
3
0
213,951
1
W
Xing Tian
9,427
786
15
1
0
274,698
5
W
Izanami
10,468
872
34
3
0
249,598
2
W
Olorun
10,193
849
32
3
0
225,112
0
W
Tiamat
9,421
785
14
1
0
220,880
0
L
Jing Wei
7,951
663
28
2
0
225,551
3
L
Gilgamesh
9,592
799
12
1
0
286,054
3
L
Cupid
9,045
754
54
5
0
247,276
0
L
Kumbhakarna
8,929
744
2
0
0
237,979
1
L
Yu Huang
9,116
760
42
4
0
223,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role