Player Matchup

Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
FISCHJ95
Sun Wukong
Level 160
God Stats
10W - 12L
1,408 SR
Queue Stats
393W - 397L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
FiGhTcLuB06
Tsukuyomi
Level 147
God Stats
5W - 6L
1,580 SR
Queue Stats
387W - 386L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
MasterBaate
Sylvanus
Level 113
God Stats
1W - 3L
1,492 SR
Queue Stats
466W - 486L
1,490 Elo+
Solo
Cabrakan
Cabrakan
Tar Arathorn
Cabrakan
Level 109
God Stats
3W - 7L
1,547 SR
Queue Stats
324W - 300L
1,516 Elo+
Solo
Team Averages
Level 131
1,506 SR
1,490 Elo+

VS

Team Averages
Level 112
1,583 SR
1,491 Elo+
Hercules
Hercules
Cartis Dad
Hercules
Level 122
God Stats
1W - 1L
1,786 SR
Queue Stats
12W - 12L
1,490 Elo+
Party 3
Kukulkan
Kukulkan
Cyantical
Kukulkan
Level 104
God Stats
1W - 1L
1,319 SR
Queue Stats
48W - 36L
1,503 Elo+
Party 2
Sobek
Sobek
Oh Itz Hobo
Sobek
Level 102
God Stats
3W - 0L
1,811 SR
Queue Stats
48W - 36L
1,503 Elo+
Party 2
Horus
Horus
Void Time RIP
Horus
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,467 Elo+
Party 2
He Bo
He Bo
YgorOne
He Bo
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
3 / 7 / 6
12,466
623
27,345
16,756
8,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
FISCHJ95
Sun Wukong
20
1 / 4 / 11
11,901
595
18,611
28,629
26,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
FiGhTcLuB06
Tsukuyomi
19
2 / 5 / 7
11,638
582
24,297
15,961
8,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
MasterBaate
Sylvanus
20
4 / 5 / 9
12,481
624
14,029
22,930
23,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Tar Arathorn
Cabrakan
20
4 / 1 / 7
11,977
599
10,047
32,312
39,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cartis Dad
Hercules
20
5 / 2 / 11
12,699
635
16,646
26,868
31,129
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Cyantical
Kukulkan
20
4 / 2 / 12
13,534
677
37,606
14,312
7,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
2 / 5 / 13
12,674
634
11,931
41,482
38,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
1 / 3 / 14
11,901
595
6,246
24,814
30,082
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
YgorOne
He Bo
20
10 / 2 / 10
13,923
696
27,352
20,582
12,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
82
14
Kills
22
22
Deaths
14
40
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
7
6
0.86
W
Hercules
Cartis Dad
Hercules
5
2
11
5.25
W
Kukulkan
Cyantical
Kukulkan
4
2
12
5
L
Sun Wukong
FISCHJ95
Sun Wukong
1
4
11
1.63
L
Tsukuyomi
FiGhTcLuB06
Tsukuyomi
2
5
7
1.1
L
Sylvanus
MasterBaate
Sylvanus
4
5
9
1.7
W
2
5
13
1.7
L
Cabrakan
Tar Arathorn
Cabrakan
4
1
7
7.5
W
1
3
14
2.67
W
He Bo
YgorOne
He Bo
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,329
Damage
99,781
116,588
Taken
128,058
107,148
Mitigated
119,329
52,764
Healing
59,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
27,345
4,179
1,088
488
16,756
8,715
1,652
11,353
5,175
51,784
0
W
Hercules
Cartis Dad
Hercules
16,646
2,025
2,145
10,764
26,868
31,129
1,280
12,457
13,751
0
26,057
W
Kukulkan
Cyantical
Kukulkan
37,606
1,948
1,906
4,680
14,312
7,850
2,541
7,766
6,546
92,349
0
L
Sun Wukong
FISCHJ95
Sun Wukong
18,611
1,420
1,680
7,021
28,629
26,321
596
21,388
6,673
0
43,826
L
Tsukuyomi
FiGhTcLuB06
Tsukuyomi
24,297
3,567
1,345
2,758
15,961
8,590
1,441
8,680
6,930
0
49,822
L
Sylvanus
MasterBaate
Sylvanus
14,029
3,424
12,900
7,490
22,930
23,820
603
12,661
10,037
27,110
0
W
11,931
628
1,304
15,407
41,482
38,245
978
12,632
27,781
31,722
0
L
Cabrakan
Tar Arathorn
Cabrakan
10,047
1,602
1,750
16,244
32,312
39,702
376
22,807
9,238
17,203
0
W
6,246
2,575
8,628
7,882
24,814
30,082
736
9,157
14,633
0
14,840
W
He Bo
YgorOne
He Bo
27,352
1,684
2,070
4,545
20,582
12,023
1,670
9,409
11,173
39,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,463
Gold Earned
64,731
194
Minions Killed
206
0
Camps Cleared
0
1,706,832
Distance Traveled
1,775,403
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,466
623
61
3
0
336,355
5
W
Hercules
12,699
635
11
1
0
344,463
2
W
Kukulkan
13,534
677
126
6
0
365,810
2
L
Sun Wukong
11,901
595
39
2
0
416,423
3
L
Tsukuyomi
11,638
582
52
3
0
351,885
1
L
Sylvanus
12,481
624
35
2
0
226,392
0
W
Sobek
12,674
634
32
2
0
343,359
3
L
Cabrakan
11,977
599
7
0
0
375,777
0
W
Horus
11,901
595
14
1
0
366,420
0
W
He Bo
13,923
696
23
1
0
355,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role