Player Matchup

Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
I MaG1Kk I
Merlin
Level 120
God Stats
13W - 11L
1,591 SR
Queue Stats
114W - 82L
1,577 Elo+
Party 1
Horus
Horus
friess447
Horus
Level 124
God Stats
3W - 0L
1,605 SR
Queue Stats
189W - 196L
1,496 Elo+
Solo
Team Averages
Level 129
1,565 SR
1,524 Elo+

VS

Team Averages
Level 109
1,516 SR
1,458 Elo+
Raijin
Raijin
PabliuxD
Raijin
Level 129
God Stats
21W - 33L
1,469 SR
Queue Stats
596W - 660L
1,560 Elo+
Solo
Bastet
Bastet
ZryangreyleafZ
Bastet
Level 94
God Stats
7W - 6L
1,727 SR
Queue Stats
136W - 193L
1,427 Elo+
Solo
Medusa
Medusa
kevinesp27
Medusa
Level 103
God Stats
0W - 2L
1,352 SR
Queue Stats
16W - 27L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
7 / 5 / 8
13,694
761
15,529
19,747
15,243
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
I MaG1Kk I
Merlin
19
5 / 3 / 7
13,595
755
15,373
15,429
7,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
friess447
Horus
19
5 / 3 / 11
13,147
730
14,842
22,161
28,476
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
PabliuxD
Raijin
18
2 / 5 / 7
13,130
729
12,802
16,986
6,472
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 6 / 3
13,231
735
15,872
19,118
9,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
kevinesp27
Medusa
18
4 / 6 / 3
13,221
735
9,781
17,303
7,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
17
Kills
11
11
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
5
8
2.2
W
Merlin
I MaG1Kk I
Merlin
5
3
7
2.83
L
Raijin
PabliuxD
Raijin
2
5
7
1.1
L
5
6
3
1.08
W
Horus
friess447
Horus
5
3
11
3.5
L
Medusa
kevinesp27
Medusa
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,744
Damage
38,455
57,337
Taken
53,407
51,454
Mitigated
24,197
13,397
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
15,529
3,495
0
500
19,747
15,243
1,729
4,583
15,164
47
46,043
W
Merlin
I MaG1Kk I
Merlin
15,373
633
0
2,877
15,429
7,735
1,501
3,915
11,514
70,726
0
L
Raijin
PabliuxD
Raijin
12,802
727
0
2,350
16,986
6,472
773
5,739
11,247
57,358
0
L
15,872
4,457
0
3,378
19,118
9,980
490
6,683
12,435
0
43,306
W
Horus
friess447
Horus
14,842
5,988
4,440
5,580
22,161
28,476
830
4,352
17,809
386
41,624
L
Medusa
kevinesp27
Medusa
9,781
4,779
0
450
17,303
7,745
1,412
3,457
13,846
0
55,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,436
Gold Earned
39,582
222
Minions Killed
222
0
Camps Cleared
0
947,060
Distance Traveled
953,575
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,694
761
67
4
0
316,888
2
W
Merlin
13,595
755
107
6
0
319,447
5
L
Raijin
13,130
729
93
5
0
306,905
3
L
Bastet
13,231
735
35
2
0
366,103
2
W
Horus
13,147
730
48
3
0
310,725
2
L
Medusa
13,221
735
94
5
0
280,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role