Player Matchup

Cerberus
Cerberus
Crashjacksong_
Cerberus
Level 27
God Stats
0W - 1L
1,499 SR
Queue Stats
3W - 8L
1,262 Elo+
Party 1
Ra
Ra
ded-zedd
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,156 Elo+
Party 1
Izanami
Izanami
immotal king216
Izanami
Level 17
God Stats
1W - 5L
1,270 SR
Queue Stats
4W - 20L
1,117 Elo+
Party 1
Team Averages
Level 29
1,423 SR
1,178 Elo+

VS

Team Averages
Level 108
1,400 SR
1,378 Elo+
Maui
Maui
CalmAura BK
Maui
Level 128
God Stats
8W - 12L
1,455 SR
Queue Stats
65W - 58L
1,454 Elo+
Solo
Neith
Neith
EXM_JAYP
Neith
Level 38
God Stats
23W - 36L
1,335 SR
Queue Stats
74W - 124L
1,266 Elo+
Solo
Nu Wa
Nu Wa
xxPRESTOWIGxx
Nu Wa
Level 159
God Stats
71W - 102L
1,411 SR
Queue Stats
1,284W - 1,415L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 7 / 0
7,022
638
3,364
17,502
12,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
0 / 7 / 0
6,335
576
2,467
10,174
4,106
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

9
0 / 8 / 0
6,145
559
6,031
12,349
5,560
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 19
9,476
861
6,976
10,863
12,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
EXM_JAYP
Neith
15
14 / 0 / 8
10,108
919
15,526
6,896
3,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 0 / 17
8,871
806
12,436
6,414
2,823
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
66
0
Kills
22
22
Deaths
0
0
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
0
19
12.5
L
Cerberus
0
7
0
0
W
Neith
EXM_JAYP
Neith
14
0
8
18
L
0
7
0
0
L
0
8
0
0
W
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,862
Damage
34,938
40,025
Taken
24,173
21,718
Mitigated
18,274
4,406
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,976
1,800
0
1,876
10,863
12,184
298
3,050
7,813
17,614
0
L
Cerberus
3,364
271
0
3,419
17,502
12,052
0
8,104
9,398
18,167
0
W
Neith
EXM_JAYP
Neith
15,526
6,980
0
1,277
6,896
3,267
1,934
1,525
5,371
0
39,974
L
2,467
398
101
226
10,174
4,106
0
5,241
4,933
17,064
0
L
6,031
4,036
0
660
12,349
5,560
0
6,067
6,282
298
22,724
W
12,436
4,351
0
2,230
6,414
2,823
751
1,568
4,846
41,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,502
Gold Earned
28,455
103
Minions Killed
128
0
Camps Cleared
0
462,254
Distance Traveled
590,580
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,476
861
21
2
0
203,219
1
L
Cerberus
7,022
638
59
5
0
173,261
1
W
Neith
10,108
919
60
5
0
196,454
0
L
Ra
6,335
576
21
2
0
138,377
1
L
Izanami
6,145
559
23
2
0
150,616
0
W
Nu Wa
8,871
806
47
4
0
190,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role