Player Matchup

Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DavidVN
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,372 Elo+
Solo
Merlin
Merlin
FlabbyWood
Merlin
Level 81
God Stats
3W - 0L
1,496 SR
Queue Stats
109W - 144L
1,406 Elo+
Solo
Odin
Odin
ZackSal
Odin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,487 Elo+
Solo
Team Averages
Level 91
1,499 SR
1,453 Elo+

VS

Team Averages
Level 76
1,482 SR
1,398 Elo+
Atlas
Atlas
BlueFear13
Atlas
Level 20
God Stats
1W - 2L
1,271 SR
Queue Stats
69W - 82L
1,350 Elo+
Solo
Chiron
Chiron
Brydley
Chiron
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,259 Elo+
Solo
Izanami
Izanami
Nimprex
Izanami
Level 28
God Stats
5W - 3L
1,837 SR
Queue Stats
75W - 98L
1,460 Elo+
Party 1
Hachiman
Hachiman
Polypropylene
Hachiman
Level 157
God Stats
15W - 14L
1,476 SR
Queue Stats
754W - 819L
1,407 Elo+
Solo
Thanatos
Thanatos
PureData
Thanatos
Level 53
God Stats
2W - 3L
1,326 SR
Queue Stats
77W - 70L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
16 / 2 / 7
13,289
886
31,517
15,621
10,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
 
Athena
17
0 / 4 / 16
11,217
748
8,774
26,895
33,210
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
DavidVN
Cerberus
16
2 / 6 / 10
10,613
708
9,331
24,824
25,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
FlabbyWood
Merlin
20
5 / 2 / 9
11,438
763
19,512
10,962
6,254
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
ZackSal
Odin
15
2 / 4 / 11
10,188
679
4,264
12,968
16,763
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
0 / 6 / 15
10,853
724
10,522
21,839
17,073
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chiron
Brydley
Chiron
19
5 / 6 / 7
11,412
761
18,570
18,146
8,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Izanami
Nimprex
Izanami
14
2 / 4 / 8
9,430
629
9,375
11,636
4,960
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Polypropylene
Hachiman
15
2 / 5 / 6
9,254
617
11,103
12,948
5,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
PureData
Thanatos
20
8 / 4 / 6
11,862
791
21,647
19,895
10,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
59
25
Kills
17
18
Deaths
25
53
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
16
2
7
9.75
W
Athena
 
Athena
0
4
16
2
L
Atlas
0
6
15
1.25
L
Chiron
Brydley
Chiron
5
6
7
1.42
W
Cerberus
DavidVN
Cerberus
2
6
10
1.17
W
Merlin
FlabbyWood
Merlin
5
2
9
4.75
L
Izanami
Nimprex
Izanami
2
4
8
1.5
L
Hachiman
Polypropylene
Hachiman
2
5
6
1
L
Thanatos
PureData
Thanatos
8
4
6
2.75
W
Odin
ZackSal
Odin
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,398
Damage
71,217
91,270
Taken
84,464
91,568
Mitigated
46,142
27,958
Healing
36,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
31,517
13,345
1,181
4,174
15,621
10,235
2,559
1,040
14,581
0
63,226
W
Athena
 
Athena
8,774
1,174
5,716
6,788
26,895
33,210
1,143
3,938
22,957
14,590
0
L
Atlas
10,522
3,689
1,099
3,210
21,839
17,073
327
10,279
11,560
22,561
0
L
Chiron
Brydley
Chiron
18,570
8,864
3,169
5,889
18,146
8,165
1,487
7,904
10,132
0
41,983
W
Cerberus
DavidVN
Cerberus
9,331
616
502
4,719
24,824
25,106
365
2,671
22,153
14,526
0
W
Merlin
FlabbyWood
Merlin
19,512
1,426
1,965
940
10,962
6,254
2,954
1,753
9,209
55,545
0
L
Izanami
Nimprex
Izanami
9,375
6,198
1,435
2,422
11,636
4,960
2,000
3,305
8,331
0
14,950
L
Hachiman
Polypropylene
Hachiman
11,103
6,373
238
3,402
12,948
5,419
31
7,103
5,845
0
26,037
L
Thanatos
PureData
Thanatos
21,647
6,205
996
14,272
19,895
10,525
568
9,026
10,869
0
31,228
W
Odin
ZackSal
Odin
4,264
988
965
1,008
12,968
16,763
374
1,120
11,848
0
6,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,745
Gold Earned
52,811
167
Minions Killed
152
0
Camps Cleared
0
1,290,023
Distance Traveled
1,210,195
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,289
886
64
4
0
254,828
2
W
Athena
11,217
748
14
1
0
293,414
0
L
Atlas
10,853
724
25
2
0
234,857
3
L
Chiron
11,412
761
47
3
0
240,789
1
W
Cerberus
10,613
708
17
1
0
259,538
4
W
Merlin
11,438
763
65
4
0
254,111
0
L
Izanami
9,430
629
6
0
0
244,681
0
L
Hachiman
9,254
617
38
3
0
203,797
1
L
Thanatos
11,862
791
36
2
0
286,071
3
W
Odin
10,188
679
7
0
0
228,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role