Player Matchup

Awilix
Awilix
 
Awilix
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
LeoNoCaprio
Jing Wei
Level 153
God Stats
10W - 0L
1,740 SR
Queue Stats
539W - 198L
1,782 Elo+
Party 2
Hades
Hades
RaGotBuffed
Hades
Level 24
God Stats
1W - 0L
1,735 SR
Queue Stats
83W - 16L
1,899 Elo+
Party 2
Chang'e
Chang'e
Valkyrieslight
Chang'e
Level 157
God Stats
31W - 21L
1,643 SR
Queue Stats
326W - 333L
1,601 Elo+
Party 2
Horus
Horus
Yuskos4
Horus
Level 128
God Stats
15W - 12L
1,682 SR
Queue Stats
417W - 394L
1,709 Elo+
Party 2
Team Averages
Level 108
1,660 SR
1,698 Elo+

VS

Team Averages
Level 70
1,551 SR
1,575 Elo+
Ne Zha
Ne Zha
GrabMeDaddy
Ne Zha
Level 129
God Stats
26W - 13L
1,689 SR
Queue Stats
666W - 631L
1,529 Elo+
Party 1
Merlin
Merlin
MangySeaCow
Merlin
Level 160
God Stats
3W - 8L
1,448 SR
Queue Stats
445W - 435L
1,491 Elo+
Party 1
Achilles
Achilles
Sir Brradley
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 28L
1,579 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Thrombly
Cu Chulainn
Level 17
God Stats
4W - 5L
1,619 SR
Queue Stats
29W - 19L
1,596 Elo+
Party 1
Freya
Freya
ikitsxne
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 27L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
19 / 2 / 3
13,712
722
26,081
14,623
7,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
LeoNoCaprio
Jing Wei
19
9 / 1 / 4
13,143
692
16,163
16,617
7,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 0 / 7
13,107
690
14,070
15,532
12,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 0 / 10
11,128
586
5,670
9,704
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Yuskos4
Horus
15
1 / 0 / 17
11,344
597
6,887
18,896
17,484
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
0 / 7 / 2
7,588
399
5,708
17,135
6,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
14
1 / 6 / 1
9,187
484
5,946
10,363
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Sir Brradley
Achilles
13
2 / 7 / 0
8,030
423
6,455
21,727
23,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Thrombly
Cu Chulainn
13
0 / 9 / 2
7,870
414
5,715
22,027
15,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
ikitsxne
Freya
13
0 / 7 / 0
7,793
410
6,449
18,992
6,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
8
36
Kills
3
3
Deaths
36
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
19
2
3
10.25
L
Ne Zha
0
7
2
0.14
W
Jing Wei
LeoNoCaprio
Jing Wei
9
1
4
11
L
Merlin
1
6
1
0.25
W
6
0
7
9.5
L
Achilles
Sir Brradley
Achilles
2
7
0
0.29
L
Cu Chulainn
Thrombly
Cu Chulainn
0
9
2
0.11
W
1
0
10
6
W
Horus
Yuskos4
Horus
1
0
17
9.5
L
Freya
ikitsxne
Freya
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,871
Damage
30,273
75,372
Taken
90,244
48,745
Mitigated
56,443
42,394
Healing
14,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
26,081
13,458
0
2,178
14,623
7,110
1,289
2,503
12,120
0
106,629
L
Ne Zha
5,708
2,157
0
4,420
17,135
6,677
0
1,593
15,542
0
52,342
W
Jing Wei
LeoNoCaprio
Jing Wei
16,163
13,104
0
9,705
16,617
7,828
12,022
5,518
11,099
0
131,972
L
Merlin
5,946
602
0
380
10,363
3,896
0
2,739
7,624
72,858
0
W
14,070
1,390
719
9,242
15,532
12,271
2,975
2,609
12,923
106,631
0
L
Achilles
Sir Brradley
Achilles
6,455
1,203
0
799
21,727
23,830
0
4,565
17,162
0
29,494
L
Cu Chulainn
Thrombly
Cu Chulainn
5,715
536
0
2,814
22,027
15,614
0
6,820
15,207
0
54,259
W
5,670
771
3,685
5,413
9,704
4,052
3,729
3,020
6,684
74,216
0
W
Horus
Yuskos4
Horus
6,887
2,901
2,373
9,079
18,896
17,484
837
3,287
15,609
0
25,440
L
Freya
ikitsxne
Freya
6,449
2,516
0
6,049
18,992
6,426
98
4,023
14,969
59,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,434
Gold Earned
40,468
625
Minions Killed
435
0
Camps Cleared
0
1,932,589
Distance Traveled
1,666,048
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,712
722
131
7
0
415,615
2
L
Ne Zha
7,588
399
84
4
0
366,342
2
W
Jing Wei
13,143
692
173
9
0
362,992
2
L
Merlin
9,187
484
140
7
0
333,793
5
W
Hades
13,107
690
178
9
0
364,609
7
L
Achilles
8,030
423
27
1
0
381,797
1
L
Cu Chulainn
7,870
414
93
5
0
287,449
0
W
Chang'e
11,128
586
117
6
0
383,799
3
W
Horus
11,344
597
26
1
0
405,574
7
L
Freya
7,793
410
91
5
0
296,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role