Player Matchup

Maui
Maui
Dog_Mechanic
Maui
Level 28
God Stats
12W - 11L
1,500 SR
Queue Stats
179W - 165L
1,481 Elo+
Party 2
Fenrir
Fenrir
DogenDaHusky
Fenrir
Level 90
God Stats
4W - 1L
1,602 SR
Queue Stats
27W - 16L
1,484 Elo+
Party 2
Cupid
Cupid
ThunderDragon56
Cupid
Level 89
God Stats
6W - 5L
1,515 SR
Queue Stats
210W - 176L
1,493 Elo+
Party 2
Team Averages
Level 69
1,539 SR
1,486 Elo+

VS

Team Averages
Level 71
1,465 SR
1,550 Elo+
Hachiman
Hachiman
LilZeppeli
Hachiman
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,623 Elo+
Party 1
Bacchus
Bacchus
SiniorPun
Bacchus
Level 14
God Stats
0W - 2L
1,320 SR
Queue Stats
52W - 25L
1,635 Elo+
Party 1
Nu Wa
Nu Wa
mxzl_y
Nu Wa
Level 82
God Stats
5W - 6L
1,576 SR
Queue Stats
14W - 27L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 8
7,304
730
2,378
5,351
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
13
3 / 0 / 5
7,231
723
6,850
5,661
4,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 0 / 3
7,838
784
6,157
7,085
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LilZeppeli
Hachiman
12
0 / 4 / 0
6,698
670
3,035
7,464
3,167
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SiniorPun
Bacchus
11
0 / 0 / 0
7,179
718
4,004
5,607
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
mxzl_y
Nu Wa
10
0 / 4 / 0
6,342
634
5,758
6,201
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
W
Fenrir
3
0
5
5.5
L
Hachiman
LilZeppeli
Hachiman
0
4
0
0
L
Bacchus
SiniorPun
Bacchus
0
0
0
0
W
5
0
3
6.5
L
Nu Wa
mxzl_y
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,385
Damage
12,797
18,097
Taken
19,272
11,940
Mitigated
12,440
8,152
Healing
3,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,378
174
0
2,154
5,351
4,363
0
2,718
2,633
10,977
0
W
Fenrir
6,850
1,170
0
2,054
5,661
4,348
0
2,828
2,833
53
19,797
L
Hachiman
LilZeppeli
Hachiman
3,035
1,322
0
1,071
7,464
3,167
565
908
6,374
0
18,187
L
Bacchus
SiniorPun
Bacchus
4,004
450
0
1,617
5,607
7,112
58
978
4,550
10,271
0
W
6,157
3,355
208
3,736
7,085
3,229
67
4,258
2,827
0
33,271
L
Nu Wa
mxzl_y
Nu Wa
5,758
3,134
0
783
6,201
2,161
84
588
5,402
30,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,373
Gold Earned
20,219
107
Minions Killed
104
0
Camps Cleared
0
553,895
Distance Traveled
522,450
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,304
730
12
1
0
181,782
0
W
Fenrir
7,231
723
24
2
0
200,328
4
L
Hachiman
6,698
670
35
4
0
165,073
3
L
Bacchus
7,179
718
16
2
0
195,174
2
W
Cupid
7,838
784
71
7
0
171,785
0
L
Nu Wa
6,342
634
53
5
0
162,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role