Player Matchup

Osiris
Osiris
MrZing0
Osiris
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 104L
1,453 Elo+
Solo
Guan Yu
Guan Yu
Weirdyo
Guan Yu
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 47L
1,536 Elo+
Solo
Mercury
Mercury
bryce14058421
Mercury
Level 118
God Stats
2W - 6L
1,415 SR
Queue Stats
426W - 433L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
mropus1
Cernunnos
Level 87
God Stats
0W - 1L
1,696 SR
Queue Stats
31W - 28L
1,528 Elo+
Solo
Ah Puch
Ah Puch
nitris15
Ah Puch
Level 87
God Stats
4W - 9L
1,157 SR
Queue Stats
255W - 263L
1,463 Elo+
Party 1
Team Averages
Level 108
1,454 SR
1,495 Elo+

VS

Team Averages
Level 118
1,533 SR
1,469 Elo+
Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
HowMyBussyTaste
Xbalanque
Level 159
God Stats
3W - 3L
1,462 SR
Queue Stats
293W - 273L
1,600 Elo+
Party 2
Zhong Kui
Zhong Kui
J2thaAMES
Zhong Kui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 31L
1,261 Elo+
Party 2
Bastet
Bastet
Maxumbot
Bastet
Level 108
God Stats
5W - 1L
1,682 SR
Queue Stats
181W - 208L
1,501 Elo+
Solo
Sylvanus
Sylvanus
jenkns
Sylvanus
Level 149
God Stats
8W - 2L
1,520 SR
Queue Stats
229W - 224L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MrZing0
Osiris
17
3 / 4 / 11
10,152
725
13,046
17,618
17,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
Weirdyo
Guan Yu
17
3 / 5 / 9
10,120
723
7,227
23,227
26,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
14
5 / 7 / 4
9,642
689
8,029
14,498
6,237
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
mropus1
Cernunnos
17
5 / 6 / 6
9,873
705
17,413
16,490
7,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
nitris15
Ah Puch
18
1 / 3 / 10
9,908
708
14,398
18,644
9,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 2 / 6
9,864
705
10,350
9,649
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
HowMyBussyTaste
Xbalanque
20
15 / 2 / 8
12,652
904
40,045
13,678
8,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
J2thaAMES
Zhong Kui
16
4 / 4 / 7
10,043
717
10,238
15,769
20,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Maxumbot
Bastet
16
2 / 5 / 12
9,363
669
14,393
14,945
7,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
jenkns
Sylvanus
15
0 / 4 / 14
9,746
696
10,804
20,196
20,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
71
17
Kills
24
25
Deaths
17
40
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
6
3
W
Xbalanque
HowMyBussyTaste
Xbalanque
15
2
8
9.5
W
Zhong Kui
J2thaAMES
Zhong Kui
4
4
7
1.88
W
Bastet
Maxumbot
Bastet
2
5
12
1.6
L
Osiris
MrZing0
Osiris
3
4
11
2.13
L
Guan Yu
Weirdyo
Guan Yu
3
5
9
1.5
L
Mercury
5
7
4
1
W
Sylvanus
jenkns
Sylvanus
0
4
14
1.75
L
Cernunnos
mropus1
Cernunnos
5
6
6
1.33
L
Ah Puch
nitris15
Ah Puch
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,113
Damage
85,830
90,477
Taken
74,237
66,709
Mitigated
62,384
38,508
Healing
30,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,350
1,407
1,834
2,103
9,649
5,591
147
2,921
6,728
32,576
0
W
Xbalanque
HowMyBussyTaste
Xbalanque
40,045
9,371
111
2,716
13,678
8,010
28
2,052
11,626
0
59,270
W
Zhong Kui
J2thaAMES
Zhong Kui
10,238
1,400
3,236
2,346
15,769
20,955
292
4,136
11,633
17,572
0
W
Bastet
Maxumbot
Bastet
14,393
5,253
1,669
3,389
14,945
7,722
982
2,157
12,788
0
24,222
L
Osiris
MrZing0
Osiris
13,046
3,767
2,932
3,834
17,618
17,159
0
6,595
11,023
0
17,724
L
Guan Yu
Weirdyo
Guan Yu
7,227
304
6,283
8,633
23,227
26,536
0
6,624
16,340
1,108
11,903
L
Mercury
8,029
2,165
2,167
1,174
14,498
6,237
0
5,970
8,528
0
14,596
W
Sylvanus
jenkns
Sylvanus
10,804
1,587
7,173
5,933
20,196
20,106
401
3,694
16,502
14,888
0
L
Cernunnos
mropus1
Cernunnos
17,413
6,349
1,792
2,936
16,490
7,724
0
4,299
12,191
0
33,653
L
Ah Puch
nitris15
Ah Puch
14,398
732
497
8,260
18,644
9,053
0
7,641
11,003
38,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,695
Gold Earned
51,668
169
Minions Killed
187
0
Camps Cleared
0
1,272,397
Distance Traveled
1,205,614
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,864
705
63
5
0
249,043
0
W
Xbalanque
12,652
904
50
4
0
278,152
2
W
Zhong Kui
10,043
717
28
2
0
212,717
0
W
Bastet
9,363
669
20
1
0
244,058
0
L
Osiris
10,152
725
26
2
0
252,548
2
L
Guan Yu
10,120
723
12
1
0
290,699
1
L
Mercury
9,642
689
18
1
0
255,562
3
W
Sylvanus
9,746
696
26
2
0
221,644
0
L
Cernunnos
9,873
705
46
3
0
224,633
0
L
Ah Puch
9,908
708
67
5
0
248,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role