Player Matchup

Charybdis
Charybdis
AngelKurumu
Charybdis
Level 158
God Stats
7W - 12L
1,514 SR
Queue Stats
283W - 309L
1,526 Elo+
Party 1
Chaac
Chaac
QueenVanAtre423
Chaac
Level 96
God Stats
15W - 8L
1,535 SR
Queue Stats
40W - 46L
1,373 Elo+
Party 1
Hades
Hades
boomerdude12
Hades
Level 146
God Stats
15W - 7L
1,607 SR
Queue Stats
80W - 38L
1,625 Elo+
Party 1
Team Averages
Level 133
1,552 SR
1,508 Elo+

VS

Team Averages
Level 70
1,453 SR
1,477 Elo+
Loki
Loki
Big Cr3amMan
Loki
Level 64
God Stats
0W - 4L
1,384 SR
Queue Stats
28W - 28L
1,470 Elo+
Party 2
Cthulhu
Cthulhu
MalaChiLatte749
Cthulhu
Level 78
God Stats
2W - 2L
1,393 SR
Queue Stats
22W - 28L
1,404 Elo+
Party 2
Sol
Sol
Valkyrilia
Sol
Level 69
God Stats
10W - 6L
1,581 SR
Queue Stats
19W - 16L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AngelKurumu
Charybdis
14
1 / 0 / 7
8,143
814
6,773
5,654
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 6
7,767
777
5,449
8,445
10,083
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 0 / 2
8,418
842
10,446
10,653
6,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,830
683
4,484
6,512
2,903
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
0 / 3 / 1
7,379
738
6,534
11,735
11,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 1
7,217
722
7,326
7,848
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AngelKurumu
Charybdis
1
0
7
4.5
L
1
3
0
0.33
L
0
3
1
0.17
W
2
1
6
5
L
0
3
1
0.17
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,668
Damage
18,344
24,752
Taken
26,095
18,756
Mitigated
17,636
10,677
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AngelKurumu
Charybdis
6,773
2,517
0
2,720
5,654
2,361
824
3,397
2,079
0
34,796
L
4,484
530
724
680
6,512
2,903
0
2,452
4,060
0
21,232
L
6,534
611
183
1,793
11,735
11,766
0
4,745
6,990
18,054
0
W
5,449
635
0
1,498
8,445
10,083
253
4,854
3,383
0
20,047
L
7,326
1,738
129
2,537
7,848
2,967
0
3,267
4,581
33,461
0
W
10,446
1,158
711
5,748
10,653
6,312
0
5,100
5,391
30,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,328
Gold Earned
21,426
145
Minions Killed
134
0
Camps Cleared
0
604,645
Distance Traveled
575,032
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,143
814
65
7
0
204,302
3
L
Loki
6,830
683
38
4
0
197,607
3
L
Cthulhu
7,379
738
29
3
0
196,178
3
W
Chaac
7,767
777
34
3
0
203,709
3
L
Sol
7,217
722
67
7
0
181,247
0
W
Hades
8,418
842
46
5
0
196,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role