Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
KPbish
Ah Puch
Level 107
God Stats
3W - 1L
1,502 SR
Queue Stats
105W - 94L
1,600 Elo+
Party 2
Shiva
Shiva
Ronin8686
Shiva
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,650 Elo+
Party 2
Sun Wukong
Sun Wukong
Shazam311
Sun Wukong
Level 124
God Stats
6W - 1L
1,660 SR
Queue Stats
94W - 95L
1,538 Elo+
Party 2
Geb
Geb
Tails_025
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,531 Elo+
Party 2
Team Averages
Level 97
1,532 SR
1,564 Elo+

VS

Team Averages
Level 108
1,344 SR
1,405 Elo+
Bastet
Bastet
Countryy Mac
Bastet
Level 61
God Stats
0W - 2L
1,204 SR
Queue Stats
64W - 63L
1,436 Elo+
Party 1
Hercules
Hercules
DreadKitten
Hercules
Level 154
God Stats
2W - 6L
1,236 SR
Queue Stats
141W - 198L
1,376 Elo+
Party 1
Baron Samedi
Baron Samedi
DreadLoris
Baron Samedi
Level 128
God Stats
0W - 3L
1,302 SR
Queue Stats
97W - 135L
1,406 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DreadOkapi
Kumbhakarna
Level 87
God Stats
4W - 3L
1,676 SR
Queue Stats
169W - 204L
1,434 Elo+
Party 1
Baba Yaga
Baba Yaga
ReyLeeYoda
Baba Yaga
Level 108
God Stats
0W - 2L
1,303 SR
Queue Stats
138W - 156L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
7 / 5 / 16
12,358
727
28,178
28,587
32,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
KPbish
Ah Puch
20
9 / 2 / 15
12,948
762
35,358
15,776
9,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
Ronin8686
Shiva
18
2 / 3 / 16
10,875
640
8,740
18,770
22,171
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Shazam311
Sun Wukong
19
7 / 5 / 12
11,970
704
21,518
25,593
23,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 3 / 17
11,780
693
7,491
23,328
26,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
6 / 7 / 6
11,279
663
16,640
21,769
11,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
DreadKitten
Hercules
16
1 / 5 / 8
9,674
569
10,706
20,462
31,287
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
DreadLoris
Baron Samedi
19
7 / 4 / 8
11,561
680
20,006
19,051
13,485
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
DreadOkapi
Kumbhakarna
16
2 / 7 / 10
10,381
611
5,545
29,149
33,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
ReyLeeYoda
Baba Yaga
20
2 / 4 / 10
12,271
722
25,993
19,067
12,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
60
27
Kills
18
18
Deaths
27
76
Assists
42
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
5
16
3
L
Bastet
6
7
6
1.29
L
Hercules
DreadKitten
Hercules
1
5
8
1
L
Baron Samedi
DreadLoris
Baron Samedi
7
4
8
2.75
L
Kumbhakarna
DreadOkapi
Kumbhakarna
2
7
10
1
W
Ah Puch
KPbish
Ah Puch
9
2
15
8.25
L
Baba Yaga
ReyLeeYoda
Baba Yaga
2
4
10
1.75
W
Shiva
Ronin8686
Shiva
2
3
16
3.33
W
Sun Wukong
Shazam311
Sun Wukong
7
5
12
2.6
W
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,285
Damage
78,890
112,054
Taken
109,498
114,775
Mitigated
102,148
47,105
Healing
39,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
28,178
1,938
4,134
9,384
28,587
32,723
0
11,761
16,473
0
44,300
L
Bastet
16,640
3,709
713
4,397
21,769
11,591
753
7,035
14,734
0
24,227
L
Hercules
DreadKitten
Hercules
10,706
2,937
2,877
5,800
20,462
31,287
0
9,559
10,903
0
24,471
L
Baron Samedi
DreadLoris
Baron Samedi
20,006
1,533
8,632
6,799
19,051
13,485
517
5,881
13,170
29,869
0
L
Kumbhakarna
DreadOkapi
Kumbhakarna
5,545
376
1,166
3,696
29,149
33,610
0
14,241
14,908
8,983
0
W
Ah Puch
KPbish
Ah Puch
35,358
539
3,386
6,386
15,776
9,756
1,682
6,162
9,468
57,133
0
L
Baba Yaga
ReyLeeYoda
Baba Yaga
25,993
1,592
427
4,983
19,067
12,175
634
6,133
12,934
56,922
0
W
Shiva
Ronin8686
Shiva
8,740
1,061
2,481
2,695
18,770
22,171
415
10,295
8,197
0
17,169
W
Sun Wukong
Shazam311
Sun Wukong
21,518
5,000
2,986
7,980
25,593
23,405
576
11,335
14,042
0
44,489
W
7,491
838
1,737
5,936
23,328
26,720
521
10,608
12,330
13,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,931
Gold Earned
55,166
166
Minions Killed
148
0
Camps Cleared
0
1,597,861
Distance Traveled
1,380,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,358
727
28
2
0
316,007
0
L
Bastet
11,279
663
19
1
0
311,397
0
L
Hercules
9,674
569
33
2
0
230,728
0
L
Baron Samedi
11,561
680
23
1
0
288,015
0
L
Kumbhakarna
10,381
611
7
0
0
278,805
0
W
Ah Puch
12,948
762
52
3
0
344,459
0
L
Baba Yaga
12,271
722
66
4
0
271,335
0
W
Shiva
10,875
640
20
1
0
321,929
0
W
Sun Wukong
11,970
704
53
3
0
299,368
0
W
Geb
11,780
693
13
1
0
316,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role