Player Matchup

Sol
Sol
Djjulito23
Sol
Level 67
God Stats
3W - 8L
1,269 SR
Queue Stats
217W - 266L
1,419 Elo+
Solo
Loki
Loki
ThegreatMcDuck
Loki
Level 153
God Stats
11W - 8L
1,628 SR
Queue Stats
58W - 56L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
imbatman-nohide-
Baron Samedi
Level 156
God Stats
17W - 15L
1,572 SR
Queue Stats
564W - 605L
1,491 Elo+
Solo
Yemoja
Yemoja
korektpor23
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Bellona
Bellona
ostolito
Bellona
Level 128
God Stats
4W - 1L
1,576 SR
Queue Stats
100W - 91L
1,409 Elo+
Party 1
Team Averages
Level 102
1,509 SR
1,456 Elo+

VS

Team Averages
Level 64
1,418 SR
1,465 Elo+
Charybdis
Charybdis
 
Charybdis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Checco Assassin
Zeus
Level 160
God Stats
0W - 2L
1,113 SR
Queue Stats
144W - 181L
1,446 Elo+
Solo
Amaterasu
Amaterasu
DeElectricJudas
Amaterasu
Level 48
God Stats
2W - 3L
1,503 SR
Queue Stats
12W - 22L
1,414 Elo+
Solo
Izanami
Izanami
DrZummey
Izanami
Level 82
God Stats
30W - 37L
1,472 SR
Queue Stats
167W - 211L
1,438 Elo+
Solo
Fafnir
Fafnir
ISTMikeUwU
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 8
8,302
830
10,852
9,811
4,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
6 / 0 / 3
8,584
858
13,038
6,795
2,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
imbatman-nohide-
Baron Samedi
15
3 / 0 / 4
8,499
850
9,422
4,081
2,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
15
0 / 0 / 7
8,586
859
3,191
5,474
4,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
ostolito
Bellona
16
6 / 0 / 8
9,051
905
7,096
11,275
11,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 1 / 0
6,705
671
7,521
8,033
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 2 / 0
7,435
744
6,445
8,214
3,234
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
DeElectricJudas
Amaterasu
12
0 / 7 / 0
6,448
645
3,273
14,169
10,312
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DrZummey
Izanami
13
0 / 4 / 0
6,937
694
2,238
8,552
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
ISTMikeUwU
Fafnir
12
0 / 2 / 0
7,027
703
4,354
12,691
14,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
16
Kills
0
0
Deaths
16
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
L
0
2
0
0
L
Amaterasu
DeElectricJudas
Amaterasu
0
7
0
0
W
1
0
8
5
L
Izanami
DrZummey
Izanami
0
4
0
0
L
Fafnir
ISTMikeUwU
Fafnir
0
2
0
0
W
6
0
3
7.5
W
Baron Samedi
imbatman-nohide-
Baron Samedi
3
0
4
5
W
Yemoja
0
0
7
3.5
W
Bellona
ostolito
Bellona
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,599
Damage
23,831
37,436
Taken
51,659
25,582
Mitigated
35,174
19,257
Healing
5,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,521
3,507
0
665
8,033
3,672
204
5,636
2,313
0
18,767
L
6,445
749
0
500
8,214
3,234
0
2,218
5,942
35,401
0
L
Amaterasu
DeElectricJudas
Amaterasu
3,273
929
147
988
14,169
10,312
0
4,840
8,945
0
8,552
W
10,852
4,133
0
5,503
9,811
4,086
2,056
3,869
5,942
35,491
0
L
Izanami
DrZummey
Izanami
2,238
1,337
0
993
8,552
3,551
109
3,278
5,027
0
21,011
L
Fafnir
ISTMikeUwU
Fafnir
4,354
1,042
0
1,947
12,691
14,405
0
6,562
5,967
9,652
0
W
13,038
3,180
0
1,465
6,795
2,824
0
975
5,820
0
24,278
W
Baron Samedi
imbatman-nohide-
Baron Samedi
9,422
384
1,699
2,231
4,081
2,590
2,452
1,056
3,025
31,242
0
W
Yemoja
3,191
992
3,862
1,596
5,474
4,097
488
2,861
2,613
19,235
0
W
Bellona
ostolito
Bellona
7,096
2,849
162
2,739
11,275
11,985
1,726
2,038
9,237
0
28,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,022
Gold Earned
34,552
222
Minions Killed
167
0
Camps Cleared
0
1,013,542
Distance Traveled
963,875
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,705
671
29
3
0
198,770
0
L
Zeus
7,435
744
76
8
0
197,640
2
L
Amaterasu
6,448
645
19
2
0
198,129
0
W
Sol
8,302
830
61
6
0
205,861
0
L
Izanami
6,937
694
35
4
0
161,182
2
L
Fafnir
7,027
703
8
1
0
208,154
1
W
Loki
8,584
858
28
3
0
253,024
2
W
Baron Samedi
8,499
850
53
5
0
205,562
3
W
Yemoja
8,586
859
29
3
0
123,847
1
W
Bellona
9,051
905
51
5
0
225,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role