Player Matchup

Mulan
Mulan
CaterpillarLIPS
Mulan
Level 154
God Stats
11W - 15L
1,422 SR
Queue Stats
131W - 135L
1,347 Elo+
Solo
Thoth
Thoth
Clxpz RT
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 73L
1,231 Elo+
Party 2
Achilles
Achilles
Jaffymamba
Achilles
Level 57
God Stats
51W - 64L
1,448 SR
Queue Stats
173W - 195L
1,403 Elo+
Solo
Kali
Kali
MysteryL3g3nd
Kali
Level 65
God Stats
9W - 16L
1,131 SR
Queue Stats
53W - 81L
1,243 Elo+
Party 2
Hachiman
Hachiman
smellywenis
Hachiman
Level 78
God Stats
0W - 2L
1,253 SR
Queue Stats
234W - 236L
1,296 Elo+
Solo
Team Averages
Level 80
1,351 SR
1,304 Elo+

VS

Team Averages
Level 67
1,331 SR
1,320 Elo+
Mercury
Mercury
Captain Doogs
Mercury
Level 102
God Stats
8W - 16L
1,389 SR
Queue Stats
137W - 158L
1,338 Elo+
Party 1
Nox
Nox
Chick-Fil-Ah
Nox
Level 38
God Stats
6W - 7L
1,347 SR
Queue Stats
90W - 115L
1,321 Elo+
Party 1
Neith
Neith
Nardy01
Neith
Level 85
God Stats
7W - 12L
1,181 SR
Queue Stats
59W - 62L
1,303 Elo+
Solo
Susano
Susano
Shounenblast
Susano
Level 23
God Stats
19W - 33L
1,333 SR
Queue Stats
33W - 48L
1,312 Elo+
Party 1
Ymir
Ymir
allstar_ny
Ymir
Level 86
God Stats
2W - 0L
1,407 SR
Queue Stats
122W - 174L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 0
10,564
556
17,786
13,759
12,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Clxpz RT
Thoth
15
1 / 4 / 3
8,688
457
8,274
11,287
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Jaffymamba
Achilles
12
3 / 5 / 1
8,559
450
6,011
18,855
22,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
4 / 3 / 2
8,955
471
8,826
15,873
7,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
smellywenis
Hachiman
14
1 / 7 / 2
8,400
442
7,669
17,495
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
4 / 2 / 3
9,875
520
10,713
18,397
8,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 3 / 0
9,084
478
3,730
8,833
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Nardy01
Neith
17
14 / 4 / 0
11,009
579
17,402
15,478
6,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
13
0 / 7 / 2
7,793
410
3,593
15,978
10,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 1 / 8
8,336
439
7,912
10,741
10,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
17
Kills
21
21
Deaths
17
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
4
2
3
2.75
L
8
2
0
4
W
2
3
0
0.67
L
Thoth
Clxpz RT
Thoth
1
4
3
0.63
L
Achilles
Jaffymamba
Achilles
3
5
1
0.7
L
4
3
2
1.67
W
Neith
Nardy01
Neith
14
4
0
3.5
W
Susano
0
7
2
0.14
W
1
1
8
5
L
Hachiman
smellywenis
Hachiman
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,566
Damage
43,350
77,269
Taken
69,427
51,671
Mitigated
40,211
20,389
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
10,713
6,401
0
3,840
18,397
8,277
0
1,308
17,089
0
94,841
L
17,786
2,092
0
6,119
13,759
12,363
2,172
207
13,552
0
76,118
W
3,730
935
0
2,264
8,833
3,655
1,292
4,549
4,284
63,830
0
L
Thoth
Clxpz RT
Thoth
8,274
1,360
0
1,695
11,287
4,501
0
4,849
6,438
55,179
0
L
Achilles
Jaffymamba
Achilles
6,011
2,176
0
2,194
18,855
22,472
23
2,958
15,897
0
31,529
L
8,826
4,418
0
4,705
15,873
7,154
0
992
14,881
0
47,302
W
Neith
Nardy01
Neith
17,402
10,008
0
6,156
15,478
6,577
3,012
565
14,913
0
70,894
W
Susano
3,593
725
0
422
15,978
10,938
0
0
15,978
0
32,032
W
7,912
1,502
0
84
10,741
10,764
396
1,852
8,889
42,551
1,761
L
Hachiman
smellywenis
Hachiman
7,669
5,868
0
5,676
17,495
5,181
1,357
2,250
15,245
0
52,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,166
Gold Earned
46,097
369
Minions Killed
468
0
Camps Cleared
0
1,479,315
Distance Traveled
1,687,685
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,875
520
129
7
0
406,659
0
L
Mulan
10,564
556
101
5
0
304,990
1
W
Nox
9,084
478
117
6
0
317,678
0
L
Thoth
8,688
457
71
4
0
290,810
1
L
Achilles
8,559
450
51
3
0
312,219
0
L
Kali
8,955
471
65
3
0
300,118
0
W
Neith
11,009
579
106
6
0
297,160
3
W
Susano
7,793
410
54
3
0
336,573
0
W
Ymir
8,336
439
62
3
0
329,615
0
L
Hachiman
8,400
442
81
4
0
271,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role