Player Matchup

Sun Wukong
Sun Wukong
AlissonRodrigOo
Sun Wukong
Level 13
God Stats
0W - 5L
1,101 SR
Queue Stats
0W - 8L
868 Elo+
Party 1
Ymir
Ymir
PauloETsammet
Ymir
Level 24
God Stats
0W - 2L
1,308 SR
Queue Stats
1W - 9L
999 Elo+
Party 1
Loki
Loki
cassiokmf
Loki
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
868 Elo+
Party 1
Charybdis
Charybdis
osvaldorod96
Charybdis
Level 65
God Stats
0W - 5L
1,075 SR
Queue Stats
2W - 5L
1,175 Elo+
Party 1
Chaac
Chaac
universeofcarl
Chaac
Level 74
God Stats
6W - 4L
1,511 SR
Queue Stats
26W - 32L
1,304 Elo+
Solo
Team Averages
Level 42
1,299 SR
1,043 Elo+

VS

Team Averages
Level 57
1,445 SR
1,243 Elo+
Nu Wa
Nu Wa
BigButterz22
Nu Wa
Level 80
God Stats
3W - 4L
1,443 SR
Queue Stats
77W - 92L
1,279 Elo+
Party 2
Da Ji
Da Ji
Empire Broom
Da Ji
Level 27
God Stats
5W - 2L
1,561 SR
Queue Stats
15W - 24L
1,202 Elo+
Party 2
Anhur
Anhur
Freeheist
Anhur
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 23L
1,163 Elo+
Party 2
Cernunnos
Cernunnos
KingKilly21
Cernunnos
Level 78
God Stats
38W - 41L
1,401 SR
Queue Stats
318W - 388L
1,264 Elo+
Solo
Chaac
Chaac
WeaselMalone
Chaac
Level 66
God Stats
14W - 14L
1,321 SR
Queue Stats
289W - 322L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlissonRodrigOo
Sun Wukong
10
1 / 5 / 0
5,940
424
4,355
12,476
7,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 2 / 2
5,958
426
3,191
10,720
7,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Loki
8
0 / 3 / 1
5,360
383
1,481
10,521
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
osvaldorod96
Charybdis
11
2 / 2 / 0
6,241
446
3,783
7,825
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 4 / 2
7,069
505
8,862
13,526
7,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
8,116
580
11,097
7,904
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
5 / 1 / 6
7,782
556
4,980
10,845
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
Freeheist
Anhur
10
0 / 1 / 1
6,957
497
3,260
6,394
5,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
KingKilly21
Cernunnos
12
3 / 1 / 0
7,318
523
7,585
6,832
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 5
7,901
564
8,501
12,528
7,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
15
16
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlissonRodrigOo
Sun Wukong
1
5
0
0.2
W
5
2
4
3.5
W
5
1
6
8
W
Anhur
Freeheist
Anhur
0
1
1
0.5
W
Cernunnos
KingKilly21
Cernunnos
3
1
0
3
L
0
2
2
0.5
W
2
1
5
4.5
L
Loki
0
3
1
0.17
L
Charybdis
osvaldorod96
Charybdis
2
2
0
1
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,672
Damage
35,423
55,068
Taken
44,503
27,810
Mitigated
23,417
12,749
Healing
17,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlissonRodrigOo
Sun Wukong
4,355
1,551
0
1,842
12,476
7,404
656
5,103
7,373
0
32,953
W
11,097
4,048
103
3,356
7,904
2,979
1,044
528
7,376
54,978
0
W
4,980
1,201
0
5,380
10,845
4,600
0
62
10,783
0
43,163
W
Anhur
Freeheist
Anhur
3,260
1,238
0
1,127
6,394
5,157
199
1,127
5,267
0
18,866
W
Cernunnos
KingKilly21
Cernunnos
7,585
4,138
0
2,391
6,832
2,890
1,036
386
6,446
0
57,327
L
3,191
496
0
1,374
10,720
7,875
0
1,359
9,361
16,689
0
W
8,501
1,558
0
4,671
12,528
7,791
83
1,088
11,440
0
51,977
L
Loki
1,481
690
0
1,941
10,521
3,408
0
1,222
9,299
0
27,092
L
Charybdis
osvaldorod96
Charybdis
3,783
1,513
0
3,170
7,825
1,880
273
153
7,672
0
41,444
L
8,862
1,736
0
4,422
13,526
7,243
0
3,260
10,266
0
47,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,568
Gold Earned
38,074
239
Minions Killed
346
0
Camps Cleared
0
1,299,794
Distance Traveled
1,283,535
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,940
424
45
3
0
261,646
0
W
Nu Wa
8,116
580
76
5
0
221,396
0
W
Da Ji
7,782
556
70
5
0
322,462
0
W
Anhur
6,957
497
21
2
0
225,565
0
W
Cernunnos
7,318
523
87
6
0
224,617
4
L
Ymir
5,958
426
19
1
0
260,258
2
W
Chaac
7,901
564
92
7
0
289,495
7
L
Loki
5,360
383
42
3
0
286,405
1
L
Charybdis
6,241
446
52
4
0
219,431
0
L
Chaac
7,069
505
81
6
0
272,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role