Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Itsjackywacky
Fenrir
Level 150
God Stats
2W - 2L
1,596 SR
Queue Stats
249W - 277L
1,426 Elo+
Solo
Jing Wei
Jing Wei
dingleberry202
Jing Wei
Level 142
God Stats
2W - 8L
1,289 SR
Queue Stats
436W - 481L
1,412 Elo+
Solo
Sol
Sol
skyy18
Sol
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,350 Elo+
Party 2
Hel
Hel
weed_monster_19
Hel
Level 84
God Stats
1W - 1L
1,741 SR
Queue Stats
217W - 253L
1,420 Elo+
Solo
Team Averages
Level 122
1,525 SR
1,422 Elo+

VS

Team Averages
Level 101
1,515 SR
1,325 Elo+
Mercury
Mercury
Canadian AESIR
Mercury
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,315 Elo+
Solo
Bakasura
Bakasura
Emiya VI
Bakasura
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,264 Elo+
Party 1
Hel
Hel
Fairy Scary
Hel
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,264 Elo+
Party 1
Apollo
Apollo
RocketRaven6
Apollo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,283 Elo+
Party 1
Thanatos
Thanatos
ipipes
Thanatos
Level 107
God Stats
1W - 2L
1,576 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
1 / 7 / 12
10,725
631
9,403
27,035
35,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 6 / 6
10,323
607
9,625
22,640
22,235
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
20
4 / 5 / 6
11,981
705
17,814
21,590
11,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
skyy18
Sol
15
2 / 7 / 8
10,152
597
9,422
16,490
6,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 3 / 7
11,400
671
23,235
18,071
7,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 12
10,933
643
6,578
14,341
7,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Emiya VI
Bakasura
19
4 / 4 / 15
11,872
698
15,429
19,448
15,044
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
4 / 2 / 16
11,193
658
9,794
10,156
8,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
20
6 / 4 / 20
12,860
756
25,952
18,692
10,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ipipes
Thanatos
20
12 / 2 / 14
13,584
799
26,224
18,226
11,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
105
16
Kills
28
28
Deaths
17
39
Assists
77
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
12
1
W
2
5
12
1.6
W
Bakasura
Emiya VI
Bakasura
4
4
15
2.88
W
4
2
16
6
L
4
6
6
1.17
W
Apollo
6
4
20
4
L
Jing Wei
4
5
6
1.4
W
Thanatos
ipipes
Thanatos
12
2
14
9.5
L
Sol
skyy18
Sol
2
7
8
0.86
L
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,499
Damage
83,977
105,826
Taken
80,863
83,686
Mitigated
53,343
44,960
Healing
49,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,403
742
661
2,280
27,035
35,587
48
3,995
21,827
0
22,739
W
6,578
1,588
464
1,490
14,341
7,764
1,075
4,836
9,505
0
18,936
W
Bakasura
Emiya VI
Bakasura
15,429
9,635
447
5,172
19,448
15,044
1,491
7,594
11,854
0
29,840
W
9,794
1,215
15,879
5,626
10,156
8,098
285
4,711
5,445
16,745
0
L
9,625
1,998
1,314
3,127
22,640
22,235
1,151
2,412
20,019
0
12,367
W
Apollo
25,952
11,348
1,329
2,825
18,692
10,916
2,889
8,692
10,000
0
64,032
L
Jing Wei
17,814
9,994
1,292
4,122
21,590
11,643
581
1,797
19,373
0
56,673
W
Thanatos
ipipes
Thanatos
26,224
6,053
1,656
14,545
18,226
11,521
1,800
6,824
11,402
0
31,925
L
Sol
skyy18
Sol
9,422
1,731
989
1,707
16,490
6,258
0
720
15,630
22,206
0
L
23,235
956
18,667
10,801
18,071
7,963
102
870
16,781
33,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,581
Gold Earned
60,442
176
Minions Killed
173
0
Camps Cleared
0
1,415,164
Distance Traveled
1,570,987
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,725
631
30
2
0
274,129
0
W
Mercury
10,933
643
22
1
0
352,358
0
W
Bakasura
11,872
698
70
4
0
305,041
0
W
Hel
11,193
658
14
1
0
309,531
0
L
Fenrir
10,323
607
11
1
0
299,584
0
W
Apollo
12,860
756
56
3
0
286,800
0
L
Jing Wei
11,981
705
90
5
0
297,807
0
W
Thanatos
13,584
799
11
1
0
317,257
0
L
Sol
10,152
597
19
1
0
204,809
1
L
Hel
11,400
671
26
2
0
338,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role