Player Matchup

Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Go Bully12
Fenrir
Level 145
God Stats
1W - 0L
1,509 SR
Queue Stats
5W - 4L
1,615 Elo+
Party 2
Neith
Neith
Monkay2009
Neith
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,464 Elo+
Party 2
Team Averages
Level 113
1,503 SR
1,526 Elo+

VS

Team Averages
Level 102
1,478 SR
1,440 Elo+
Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ScottieScottie30
Bacchus
Level 20
God Stats
5W - 3L
1,528 SR
Queue Stats
47W - 61L
1,431 Elo+
Party 1
Tyr
Tyr
duhz_it
Tyr
Level 158
God Stats
1W - 4L
1,405 SR
Queue Stats
145W - 204L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
5 / 3 / 7
11,914
745
12,460
17,851
11,166
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Go Bully12
Fenrir
17
7 / 1 / 6
12,023
751
9,360
17,634
11,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
18
2 / 1 / 9
11,224
702
13,204
11,772
5,235
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 3 / 2
9,100
569
5,747
4,882
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 6 / 4
10,463
654
8,176
20,243
34,629
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tyr
16
3 / 5 / 1
10,670
667
13,666
20,572
22,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
5
5
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
3
7
2.83
L
Hera
 
Hera
1
3
2
0.67
W
Fenrir
Go Bully12
Fenrir
7
1
6
10
W
Neith
2
1
9
6.5
L
1
6
4
0.5
L
Tyr
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,024
Damage
27,589
47,257
Taken
45,697
28,059
Mitigated
58,312
18,323
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
12,460
286
0
8,777
17,851
11,166
845
5,888
11,653
35,136
0
L
Hera
 
Hera
5,747
1,553
0
0
4,882
1,589
58
1,258
3,624
25,776
0
W
Fenrir
Go Bully12
Fenrir
9,360
1,181
0
4,373
17,634
11,658
589
4,675
12,560
0
53,623
W
Neith
13,204
5,016
0
5,173
11,772
5,235
1,829
3,676
7,625
0
38,518
L
8,176
1,080
207
1,245
20,243
34,629
0
5,177
15,066
24,641
0
L
Tyr
13,666
1,190
0
3,795
20,572
22,094
0
6,070
14,502
0
42,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,161
Gold Earned
30,233
167
Minions Killed
120
0
Camps Cleared
0
882,045
Distance Traveled
761,454
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,914
745
53
3
0
301,066
5
L
Hera
9,100
569
45
3
0
130,517
2
W
Fenrir
12,023
751
60
4
0
303,814
1
W
Neith
11,224
702
54
3
0
277,165
0
L
Bacchus
10,463
654
19
1
0
296,074
0
L
Tyr
10,670
667
56
4
0
334,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role