Player Matchup

Kukulkan
Kukulkan
KingSmoooooth
Kukulkan
Level 119
God Stats
3W - 1L
1,482 SR
Queue Stats
3W - 4L
1,416 Elo+
Party 2
Tyr
Tyr
Kipzs
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,416 Elo+
Party 2
Discordia
Discordia
Kuyori
Discordia
Level 20
God Stats
1W - 0L
1,257 SR
Queue Stats
3W - 4L
1,416 Elo+
Party 2
Neith
Neith
MacNCheesus
Neith
Level 36
God Stats
3W - 4L
1,473 SR
Queue Stats
3W - 4L
1,416 Elo+
Party 2
Terra
Terra
Rophi59
Terra
Level 28
God Stats
4W - 1L
1,298 SR
Queue Stats
17W - 17L
1,434 Elo+
Solo
Team Averages
Level 46
1,402 SR
1,420 Elo+

VS

Team Averages
Level 61
1,719 SR
1,536 Elo+
Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DaSpanishTaco
Bellona
Level 89
God Stats
11W - 16L
1,614 SR
Queue Stats
130W - 117L
1,610 Elo+
Party 1
Hun Batz
Hun Batz
DaWhiteMoose
Hun Batz
Level 44
God Stats
1W - 1L
1,721 SR
Queue Stats
93W - 97L
1,502 Elo+
Party 1
Cliodhna
Cliodhna
Versuli
Cliodhna
Level 16
God Stats
2W - 2L
1,851 SR
Queue Stats
11W - 18L
1,450 Elo+
Party 3
Pele
Pele
raedillon1
Pele
Level 28
God Stats
5W - 1L
1,909 SR
Queue Stats
57W - 30L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KingSmoooooth
Kukulkan
20
7 / 4 / 10
13,789
862
18,903
13,791
7,450
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
Kipzs
Tyr
19
4 / 3 / 12
12,086
755
11,594
20,481
23,661
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Kuyori
Discordia
19
2 / 4 / 16
11,892
743
10,848
11,657
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 5 / 13
13,124
820
21,312
18,222
9,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
Rophi59
Terra
20
7 / 0 / 17
13,409
838
12,760
12,818
20,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 1 / 0
9,388
587
606
3,435
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
18
2 / 5 / 7
11,002
688
17,060
23,508
29,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
DaWhiteMoose
Hun Batz
18
2 / 6 / 5
11,106
694
10,575
21,124
14,816
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Versuli
Cliodhna
16
1 / 8 / 4
10,222
639
6,950
17,049
8,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 8 / 2
13,837
865
27,401
27,042
14,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
34
28
Kills
16
16
Deaths
28
68
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
0
0
L
Bellona
2
5
7
1.1
L
Hun Batz
DaWhiteMoose
Hun Batz
2
6
5
0.75
W
Kukulkan
KingSmoooooth
Kukulkan
7
4
10
3
W
Tyr
Kipzs
Tyr
4
3
12
3.33
W
Discordia
Kuyori
Discordia
2
4
16
2.5
W
8
5
13
2.9
W
Terra
Rophi59
Terra
7
0
17
15.5
L
Cliodhna
Versuli
Cliodhna
1
8
4
0.38
L
11
8
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,417
Damage
62,592
76,969
Taken
92,158
65,459
Mitigated
67,590
24,594
Healing
14,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
606
92
0
773
3,435
1,459
0
2,383
1,052
11,729
0
L
Bellona
17,060
3,356
0
4,424
23,508
29,040
567
10,157
12,975
0
31,970
L
Hun Batz
DaWhiteMoose
Hun Batz
10,575
2,280
0
352
21,124
14,816
2,146
12,221
8,624
0
25,242
W
Kukulkan
KingSmoooooth
Kukulkan
18,903
1,757
0
2,033
13,791
7,450
2,662
0
13,510
77,676
0
W
Tyr
Kipzs
Tyr
11,594
1,471
0
5,997
20,481
23,661
483
370
19,648
0
33,074
W
Discordia
Kuyori
Discordia
10,848
786
100
1,385
11,657
4,495
248
0
11,470
39,431
0
W
21,312
12,451
0
6,853
18,222
9,366
2,815
192
17,692
0
42,057
W
Terra
Rophi59
Terra
12,760
994
3,412
4,814
12,818
20,487
492
44
12,471
25,770
0
L
Cliodhna
Versuli
Cliodhna
6,950
988
0
1,539
17,049
8,248
115
6,143
10,607
0
16,173
L
27,401
6,412
0
7,658
27,042
14,027
824
10,828
15,940
0
88,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,300
Gold Earned
55,555
309
Minions Killed
256
0
Camps Cleared
0
1,636,967
Distance Traveled
1,332,942
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,388
587
25
2
0
106,111
0
L
Bellona
11,002
688
41
3
0
324,709
0
L
Hun Batz
11,106
694
43
3
0
303,732
0
W
Kukulkan
13,789
862
137
9
0
325,978
3
W
Tyr
12,086
755
49
3
0
365,738
2
W
Discordia
11,892
743
50
3
0
302,408
0
W
Neith
13,124
820
55
3
0
267,683
0
W
Terra
13,409
838
18
1
0
375,160
1
L
Cliodhna
10,222
639
21
1
0
295,121
1
L
Pele
13,837
865
126
8
0
303,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role