Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
I VenoMR I
Thor
Level 129
God Stats
1W - 0L
1,329 SR
Queue Stats
152W - 140L
1,539 Elo+
Party 3
Thanatos
Thanatos
La peste Pepsi
Thanatos
Level 114
God Stats
3W - 2L
1,530 SR
Queue Stats
232W - 221L
1,557 Elo+
Party 3
Izanami
Izanami
OG-KILL-A-BIT297
Izanami
Level 124
God Stats
7W - 9L
1,376 SR
Queue Stats
478W - 515L
1,537 Elo+
Solo
Chaac
Chaac
ViRuS_UnKnOwN_7
Chaac
Level 128
God Stats
2W - 3L
1,189 SR
Queue Stats
81W - 81L
1,479 Elo+
Party 2
Team Averages
Level 124
1,385 SR
1,522 Elo+

VS

Team Averages
Level 86
1,617 SR
1,490 Elo+
Chaac
Chaac
IsmiteWin
Chaac
Level 76
God Stats
14W - 4L
1,715 SR
Queue Stats
285W - 299L
1,520 Elo+
Solo
Achilles
Achilles
TiggoCritties
Achilles
Level 25
God Stats
1W - 2L
1,565 SR
Queue Stats
32W - 45L
1,438 Elo+
Solo
Hera
Hera
bryce14058421
Hera
Level 118
God Stats
7W - 3L
1,576 SR
Queue Stats
426W - 433L
1,518 Elo+
Party 1
Neith
Neith
nitris15
Neith
Level 87
God Stats
4W - 5L
1,418 SR
Queue Stats
255W - 263L
1,482 Elo+
Party 1
Set
Set
thugjohnson2
Set
Level 124
God Stats
2W - 1L
1,811 SR
Queue Stats
55W - 62L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
3 / 2 / 13
11,303
869
9,082
20,693
28,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 3 / 10
10,752
827
13,770
13,073
6,765
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
16
5 / 7 / 5
10,344
796
11,911
16,410
8,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 5 / 6
9,616
740
5,930
12,087
5,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
4 / 4 / 11
10,408
801
15,876
18,252
24,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IsmiteWin
Chaac
16
2 / 5 / 9
10,098
777
11,855
19,430
22,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
TiggoCritties
Achilles
17
7 / 5 / 4
10,134
780
16,790
21,155
32,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
7 / 4 / 10
10,987
845
22,746
13,879
6,034
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
nitris15
Neith
18
4 / 3 / 6
10,361
797
10,808
11,892
5,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 1 / 0
6,660
512
186
1,053
429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
49
18
Kills
20
21
Deaths
18
45
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
13
4.75
W
4
3
10
3
L
Chaac
IsmiteWin
Chaac
2
5
9
1.3
W
Thanatos
5
7
5
1.07
W
2
5
6
1
L
Achilles
TiggoCritties
Achilles
7
5
4
1.8
W
4
4
11
2.38
L
7
4
10
3
L
Neith
nitris15
Neith
4
3
6
2.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,569
Damage
62,385
80,515
Taken
67,409
73,844
Mitigated
67,304
32,501
Healing
16,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,082
622
463
9,314
20,693
28,004
144
6,070
14,211
28,571
0
W
13,770
2,787
1,785
2,556
13,073
6,765
0
2,566
10,321
0
23,808
L
Chaac
IsmiteWin
Chaac
11,855
1,642
2,208
4,886
19,430
22,480
373
3,030
16,400
0
24,716
W
Thanatos
11,911
2,342
1,400
8,240
16,410
8,141
0
7,465
8,757
0
15,404
W
5,930
1,892
1,434
1,932
12,087
5,944
1,985
3,162
8,773
0
26,547
L
Achilles
TiggoCritties
Achilles
16,790
4,560
419
3,159
21,155
32,508
120
3,066
17,797
662
20,283
W
15,876
2,180
655
4,722
18,252
24,990
524
4,016
13,871
0
33,046
L
22,746
6,347
809
1,664
13,879
6,034
1,645
1,109
12,621
41,635
0
L
Neith
nitris15
Neith
10,808
2,721
913
2,639
11,892
5,853
372
1,698
10,049
0
26,775
L
186
186
0
14
1,053
429
0
179
874
0
188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,423
Gold Earned
48,240
167
Minions Killed
121
0
Camps Cleared
0
1,264,597
Distance Traveled
1,018,615
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,303
869
50
4
0
276,260
1
W
Thor
10,752
827
25
2
0
234,094
0
L
Chaac
10,098
777
16
1
0
261,635
1
W
Thanatos
10,344
796
7
1
0
271,844
0
W
Izanami
9,616
740
53
4
0
208,640
0
L
Achilles
10,134
780
10
1
0
242,376
2
W
Chaac
10,408
801
32
2
0
273,759
1
L
Hera
10,987
845
55
4
0
242,638
3
L
Neith
10,361
797
40
3
0
252,792
1
L
Set
6,660
512
0
0
0
19,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role