Player Matchup

Aphrodite
Aphrodite
ALY261
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Dartron123
Sun Wukong
Level 80
God Stats
0W - 1L
1,710 SR
Queue Stats
18W - 16L
1,498 Elo+
Party 2
Maui
Maui
LazyFoal5993448
Maui
Level 160
God Stats
74W - 59L
1,629 SR
Queue Stats
2,022W - 2,137L
1,454 Elo+
Solo
Neith
Neith
Ripmalady
Neith
Level 18
God Stats
1W - 3L
1,430 SR
Queue Stats
4W - 8L
1,305 Elo+
Party 2
Shiva
Shiva
Warpath9078
Shiva
Level 69
God Stats
2W - 8L
1,233 SR
Queue Stats
13W - 19L
1,385 Elo+
Party 2
Team Averages
Level 71
1,500 SR
1,428 Elo+

VS

Team Averages
Level 128
1,662 SR
1,612 Elo+
Merlin
Merlin
ACrayonCobra
Merlin
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 59L
1,645 Elo+
Party 1
Odin
Odin
Basura3657
Odin
Level 98
God Stats
97W - 59L
1,582 SR
Queue Stats
172W - 149L
1,492 Elo+
Solo
Nox
Nox
Natroid
Nox
Level 120
God Stats
2W - 1L
1,812 SR
Queue Stats
39W - 27L
1,664 Elo+
Party 1
Ishtar
Ishtar
UnbutteredToast
Ishtar
Level 149
God Stats
6W - 0L
1,817 SR
Queue Stats
170W - 119L
1,649 Elo+
Party 1
Mercury
Mercury
thundurga
Mercury
Level 123
God Stats
18W - 13L
1,599 SR
Queue Stats
119W - 80L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ALY261
Aphrodite
15
0 / 7 / 2
8,956
896
2,437
14,933
9,876
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Dartron123
Sun Wukong
15
2 / 9 / 0
9,898
990
12,486
24,361
21,953
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 4 / 3
10,825
1,083
8,668
20,982
24,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
Ripmalady
Neith
15
0 / 6 / 3
9,412
941
11,093
12,681
7,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 8 / 2
10,185
1,019
13,618
22,635
15,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

104

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
11 / 2 / 16
12,322
1,232
24,151
10,013
5,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 0 / 24
12,738
1,274
14,832
13,199
16,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
17
4 / 0 / 14
10,217
1,022
5,643
5,364
5,747
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

18
8 / 1 / 22
12,214
1,221
26,435
9,648
5,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
thundurga
Mercury
18
7 / 2 / 16
11,316
1,132
18,706
13,622
8,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
126
5
Kills
34
34
Deaths
5
10
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Merlin
11
2
16
9.5
L
Aphrodite
ALY261
Aphrodite
0
7
2
0.14
W
4
0
24
16
L
Sun Wukong
Dartron123
Sun Wukong
2
9
0
0.22
L
1
4
3
0.63
W
Nox
4
0
14
11
L
Neith
Ripmalady
Neith
0
6
3
0.25
W
8
1
22
19
L
2
8
2
0.38
W
Mercury
thundurga
Mercury
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,302
Damage
89,767
95,592
Taken
51,846
78,423
Mitigated
42,055
18,197
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
24,151
1,406
0
250
10,013
5,618
0
1,553
8,460
47,940
0
L
Aphrodite
ALY261
Aphrodite
2,437
327
2,762
2,442
14,933
9,876
0
4,372
10,561
10,582
0
W
14,832
1,694
206
3,371
13,199
16,812
0
2,938
10,261
0
28,645
L
Sun Wukong
Dartron123
Sun Wukong
12,486
2,009
618
3,105
24,361
21,953
0
7,101
17,260
0
27,895
L
8,668
2,208
1,957
4,369
20,982
24,022
0
5,591
15,391
20,742
0
W
Nox
5,643
261
0
0
5,364
5,747
0
949
4,415
8,863
0
L
Neith
Ripmalady
Neith
11,093
5,309
0
976
12,681
7,426
0
3,930
8,751
0
32,190
W
26,435
15,868
0
3,193
9,648
5,630
0
2,348
7,300
0
48,269
L
13,618
2,611
128
1,840
22,635
15,146
0
8,800
13,835
0
34,515
W
Mercury
thundurga
Mercury
18,706
11,124
0
192
13,622
8,248
0
3,317
10,305
0
37,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,276
Gold Earned
58,807
171
Minions Killed
195
5
Camps Cleared
12
885,455
Distance Traveled
988,768
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,322
1,232
56
6
3
181,603
1
L
Aphrodite
8,956
896
23
2
0
170,552
0
W
Odin
12,738
1,274
41
4
0
211,926
0
L
Sun Wukong
9,898
990
22
2
0
189,862
0
L
Maui
10,825
1,083
30
3
2
174,647
0
W
Nox
10,217
1,022
4
0
0
190,981
0
L
Neith
9,412
941
42
4
2
159,560
0
W
Ishtar
12,214
1,221
50
5
4
180,871
1
L
Shiva
10,185
1,019
54
5
1
190,834
1
W
Mercury
11,316
1,132
44
4
5
223,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role