Player Matchup

Jormungandr
Jormungandr
ApathyAndy
Jormungandr
Level 29
God Stats
4W - 1L
1,562 SR
Queue Stats
103W - 97L
1,537 Elo+
Party 1
Thor
Thor
Noobru
Thor
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,647 Elo+
Party 2
Artemis
Artemis
SaltierPimp
Artemis
Level 27
God Stats
2W - 0L
1,703 SR
Queue Stats
25W - 13L
1,607 Elo+
Party 2
Izanami
Izanami
StumpyGod
Izanami
Level 121
God Stats
1W - 4L
1,315 SR
Queue Stats
329W - 286L
1,555 Elo+
Party 1
Raijin
Raijin
ThisGreatLabia
Raijin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 8L
1,755 Elo+
Party 2
Team Averages
Level 79
1,516 SR
1,620 Elo+

VS

Team Averages
Level 80
1,550 SR
1,564 Elo+
Tiamat
Tiamat
DevDaddyD
Tiamat
Level 100
God Stats
5W - 4L
1,589 SR
Queue Stats
167W - 138L
1,621 Elo+
Party 3
Mulan
Mulan
DoubleDRex22
Mulan
Level 120
God Stats
11W - 5L
1,632 SR
Queue Stats
423W - 324L
1,617 Elo+
Party 3
Amaterasu
Amaterasu
Silver_Medic128
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,271 Elo+
Solo
Hercules
Hercules
Taythom
Hercules
Level 124
God Stats
0W - 3L
1,528 SR
Queue Stats
376W - 284L
1,663 Elo+
Party 3
Gilgamesh
Gilgamesh
envybenv
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 46L
1,650 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ApathyAndy
Jormungandr
17
2 / 4 / 26
11,016
734
11,748
22,698
28,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
Noobru
Thor
18
7 / 4 / 21
11,556
770
29,202
18,737
12,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
SaltierPimp
Artemis
20
9 / 3 / 26
12,777
852
26,039
17,812
11,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
StumpyGod
Izanami
20
14 / 3 / 18
13,172
878
22,639
12,826
7,059
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 6 / 21
11,786
786
17,461
13,590
6,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DevDaddyD
Tiamat
19
6 / 7 / 8
12,147
810
27,886
18,358
15,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 10 / 9
9,505
634
9,579
22,777
18,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
Silver_Medic128
Amaterasu
18
5 / 10 / 3
11,248
750
4,616
22,826
14,798
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hercules
Taythom
Hercules
18
2 / 6 / 11
10,782
719
8,502
29,855
29,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
envybenv
Gilgamesh
18
4 / 8 / 5
11,698
780
9,828
25,350
21,604
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
54
41
Kills
18
20
Deaths
41
112
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ApathyAndy
Jormungandr
2
4
26
3.75
L
Tiamat
DevDaddyD
Tiamat
6
7
8
1.43
L
1
10
9
0.55
W
Thor
Noobru
Thor
7
4
21
4.38
W
Artemis
SaltierPimp
Artemis
9
3
26
7.33
L
Amaterasu
Silver_Medic128
Amaterasu
5
10
3
0.65
W
Izanami
StumpyGod
Izanami
14
3
18
7.67
L
Hercules
Taythom
Hercules
2
6
11
1.25
W
9
6
21
3.25
L
Gilgamesh
envybenv
Gilgamesh
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,089
Damage
60,411
85,663
Taken
119,166
66,210
Mitigated
99,532
16,295
Healing
27,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ApathyAndy
Jormungandr
11,748
2,511
2,433
3,888
22,698
28,130
715
7,924
14,774
26,396
0
L
Tiamat
DevDaddyD
Tiamat
27,886
332
493
3,089
18,358
15,313
1,058
3,863
14,495
52,713
0
L
9,579
1,120
1,647
3,497
22,777
18,495
474
5,700
17,077
328
19,142
W
Thor
Noobru
Thor
29,202
7,992
765
2,263
18,737
12,722
333
5,400
13,337
0
37,245
W
Artemis
SaltierPimp
Artemis
26,039
12,773
766
4,160
17,812
11,729
1,797
6,736
11,076
0
42,774
L
Amaterasu
Silver_Medic128
Amaterasu
4,616
1,403
637
970
22,826
14,798
1,224
4,541
18,285
0
10,545
W
Izanami
StumpyGod
Izanami
22,639
12,684
508
1,152
12,826
7,059
7,670
4,914
7,912
0
51,396
L
Hercules
Taythom
Hercules
8,502
1,933
2,506
9,582
29,855
29,322
956
6,946
22,909
0
13,850
W
17,461
1,045
0
360
13,590
6,570
316
5,195
8,395
31,450
0
L
Gilgamesh
envybenv
Gilgamesh
9,828
1,180
2,530
2,181
25,350
21,604
1,290
8,159
17,191
5,686
20,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,307
Gold Earned
55,380
154
Minions Killed
122
0
Camps Cleared
0
1,367,720
Distance Traveled
1,209,244
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,016
734
15
1
0
273,181
0
L
Tiamat
12,147
810
42
3
0
225,660
2
L
Mulan
9,505
634
12
1
0
216,514
2
W
Thor
11,556
770
20
1
0
262,594
5
W
Artemis
12,777
852
27
2
0
291,876
3
L
Amaterasu
11,248
750
16
1
0
222,139
0
W
Izanami
13,172
878
65
4
0
267,528
1
L
Hercules
10,782
719
15
1
0
292,070
1
W
Raijin
11,786
786
27
2
0
272,541
0
L
Gilgamesh
11,698
780
37
2
0
252,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role