Player Matchup

Pele
Pele
AhmedDafaalla
Pele
Level 18
God Stats
4W - 8L
1,466 SR
Queue Stats
6W - 14L
1,399 Elo+
Party 1
Chiron
Chiron
Alireztho
Chiron
Level 160
God Stats
7W - 6L
1,594 SR
Queue Stats
250W - 220L
1,578 Elo+
Party 3
Tiamat
Tiamat
Wisdom0fRage
Tiamat
Level 157
God Stats
4W - 2L
1,484 SR
Queue Stats
503W - 427L
1,486 Elo+
Party 1
Camazotz
Camazotz
sοsa
Camazotz
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 87L
1,436 Elo+
Party 1
Ymir
Ymir
temp69420710
Ymir
Level 17
God Stats
6W - 1L
1,732 SR
Queue Stats
23W - 21L
1,534 Elo+
Party 3
Team Averages
Level 91
1,555 SR
1,487 Elo+

VS

Team Averages
Level 59
1,392 SR
1,461 Elo+
Maui
Maui
Drewwsiffer
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,387 Elo+
Party 2
Kuzenbo
Kuzenbo
ObiWanBlajobi
Kuzenbo
Level 42
God Stats
6W - 9L
1,529 SR
Queue Stats
239W - 239L
1,558 Elo+
Party 2
Kukulkan
Kukulkan
SwallowMyKids
Kukulkan
Level 110
God Stats
31W - 40L
1,471 SR
Queue Stats
418W - 441L
1,556 Elo+
Party 2
Thor
Thor
VenVokun94
Thor
Level 89
God Stats
3W - 9L
1,255 SR
Queue Stats
414W - 439L
1,318 Elo+
Solo
Neith
Neith
decolorpurple
Neith
Level 26
God Stats
0W - 2L
1,207 SR
Queue Stats
8W - 9L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
11,398
475
7,700
25,328
10,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Alireztho
Chiron
19
5 / 4 / 4
12,489
520
15,519
18,649
9,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
20
3 / 1 / 5
13,931
580
25,262
18,822
13,119
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
sοsa
Camazotz
20
6 / 4 / 4
13,142
548
16,458
31,929
25,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 2 / 10
11,326
472
11,575
24,691
33,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 7
10,454
436
8,205
21,339
26,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
17
3 / 3 / 2
10,959
457
14,192
22,110
32,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
SwallowMyKids
Kukulkan
20
9 / 4 / 3
14,300
596
30,681
16,547
9,220
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 5 / 3
10,552
440
9,001
24,011
10,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 4 / 4
9,808
409
13,255
16,323
7,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
18
Kills
15
15
Deaths
18
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
W
Chiron
Alireztho
Chiron
5
4
4
1.75
L
0
2
7
1.75
L
Kuzenbo
3
3
2
1.33
L
Kukulkan
SwallowMyKids
Kukulkan
9
4
3
2.63
L
1
5
3
0.5
W
Tiamat
3
1
5
5.5
L
2
4
4
1
W
Camazotz
sοsa
Camazotz
6
4
4
2
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,514
Damage
75,334
119,419
Taken
100,330
92,697
Mitigated
85,953
45,221
Healing
27,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,700
847
0
8,607
25,328
10,857
0
9,222
15,917
0
102,643
W
Chiron
Alireztho
Chiron
15,519
5,195
1,477
4,348
18,649
9,742
5,706
6,383
12,223
0
105,655
L
8,205
2,012
927
6,203
21,339
26,203
297
8,159
13,180
29,665
2,910
L
Kuzenbo
14,192
3,608
0
5,180
22,110
32,454
0
6,774
15,336
68,950
0
L
Kukulkan
SwallowMyKids
Kukulkan
30,681
3,035
0
2,834
16,547
9,220
0
10,104
6,443
159,963
0
L
9,001
1,208
0
8,527
24,011
10,898
0
5,195
18,816
0
87,720
W
Tiamat
25,262
883
417
7,988
18,822
13,119
0
9,428
9,298
147,047
0
L
13,255
5,768
0
3,797
16,323
7,178
1,161
4,982
11,341
30
78,570
W
Camazotz
sοsa
Camazotz
16,458
4,761
0
17,554
31,929
25,479
0
14,978
15,966
0
107,895
W
11,575
2,725
811
4,019
24,691
33,500
0
10,963
13,527
37,634
7,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,286
Gold Earned
56,073
768
Minions Killed
652
0
Camps Cleared
0
2,203,123
Distance Traveled
2,191,331
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,398
475
125
5
0
487,407
0
W
Chiron
12,489
520
182
8
0
386,150
3
L
Maui
10,454
436
49
2
0
439,316
1
L
Kuzenbo
10,959
457
115
5
0
471,319
7
L
Kukulkan
14,300
596
244
10
0
448,004
7
L
Thor
10,552
440
133
6
0
456,756
3
W
Tiamat
13,931
580
234
10
0
468,574
3
L
Neith
9,808
409
111
5
0
375,936
6
W
Camazotz
13,142
548
174
7
0
460,791
6
W
Ymir
11,326
472
53
2
0
400,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role