Player Matchup

Mercury
Mercury
MerkK412
Mercury
Level 158
God Stats
5W - 1L
1,675 SR
Queue Stats
94W - 97L
1,520 Elo+
Party 2
Lancelot
Lancelot
SnoopCuz253
Lancelot
Level 160
God Stats
1W - 1L
1,301 SR
Queue Stats
45W - 50L
1,457 Elo+
Party 2
Olorun
Olorun
blindside044
Olorun
Level 101
God Stats
3W - 4L
1,421 SR
Queue Stats
131W - 124L
1,506 Elo+
Solo
Hades
Hades
la-casa007
Hades
Level 118
God Stats
7W - 6L
1,569 SR
Queue Stats
135W - 127L
1,499 Elo+
Solo
Cerberus
Cerberus
skamonkey69
Cerberus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,408 Elo+
Party 2
Team Averages
Level 121
1,493 SR
1,478 Elo+

VS

Team Averages
Level 111
1,386 SR
1,395 Elo+
King Arthur
King Arthur
ClarkShields
King Arthur
Level 98
God Stats
0W - 1L
1,333 SR
Queue Stats
57W - 81L
1,348 Elo+
Party 1
Charybdis
Charybdis
IISSORAII
Charybdis
Level 95
God Stats
2W - 5L
1,324 SR
Queue Stats
455W - 496L
1,338 Elo+
Party 3
Thanatos
Thanatos
SrPingas
Thanatos
Level 149
God Stats
1W - 3L
1,324 SR
Queue Stats
96W - 81L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
ll-Ludwig-ll
Jormungandr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
608W - 609L
1,363 Elo+
Party 3
Chang'e
Chang'e
rawhollyday
Chang'e
Level 70
God Stats
1W - 2L
1,448 SR
Queue Stats
102W - 109L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MerkK412
Mercury
19
4 / 2 / 6
11,819
514
10,943
19,958
8,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
SnoopCuz253
Lancelot
17
4 / 4 / 6
10,961
477
14,808
18,665
8,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Olorun
15
3 / 4 / 6
10,558
459
10,353
19,977
9,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
20
10 / 1 / 6
13,768
599
20,796
19,896
13,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
skamonkey69
Cerberus
13
0 / 7 / 5
9,012
392
6,092
23,731
19,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ClarkShields
King Arthur
14
0 / 5 / 2
9,077
395
6,453
16,230
16,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
IISSORAII
Charybdis
15
5 / 5 / 3
10,358
450
13,790
16,657
6,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
SrPingas
Thanatos
20
6 / 2 / 5
12,508
544
16,138
18,993
9,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
ll-Ludwig-ll
Jormungandr
15
5 / 3 / 10
10,390
452
17,116
19,263
10,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
rawhollyday
Chang'e
18
2 / 6 / 4
11,582
504
14,068
25,422
11,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
21
Kills
18
18
Deaths
21
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ClarkShields
King Arthur
0
5
2
0.2
L
Charybdis
IISSORAII
Charybdis
5
5
3
1.3
W
Mercury
MerkK412
Mercury
4
2
6
3.5
W
Lancelot
SnoopCuz253
Lancelot
4
4
6
1.75
L
Thanatos
SrPingas
Thanatos
6
2
5
4.25
W
Olorun
3
4
6
1.5
W
Hades
10
1
6
13
L
Jormungandr
ll-Ludwig-ll
Jormungandr
5
3
10
3.33
L
Chang'e
rawhollyday
Chang'e
2
6
4
0.67
W
Cerberus
skamonkey69
Cerberus
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,992
Damage
67,565
102,227
Taken
96,565
60,049
Mitigated
54,569
34,330
Healing
39,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ClarkShields
King Arthur
6,453
995
36
3,146
16,230
16,545
0
6,912
9,318
0
52,368
L
Charybdis
IISSORAII
Charybdis
13,790
6,586
0
4,945
16,657
6,727
2,605
5,193
11,464
0
81,966
W
Mercury
MerkK412
Mercury
10,943
6,160
0
3,242
19,958
8,557
292
7,194
12,764
0
111,945
W
Lancelot
SnoopCuz253
Lancelot
14,808
4,023
0
4,886
18,665
8,241
150
6,469
12,196
0
76,348
L
Thanatos
SrPingas
Thanatos
16,138
4,408
0
17,292
18,993
9,764
84
6,595
12,398
0
136,268
W
Olorun
10,353
4,451
783
7,126
19,977
9,383
786
6,826
13,151
69,508
6,218
W
Hades
20,796
4,219
852
13,137
19,896
13,891
771
2,732
17,164
119,241
0
L
Jormungandr
ll-Ludwig-ll
Jormungandr
17,116
4,872
146
3,418
19,263
10,165
39
9,206
10,057
59,381
1,665
L
Chang'e
rawhollyday
Chang'e
14,068
737
857
9,277
25,422
11,368
240
8,177
17,245
101,034
0
W
Cerberus
skamonkey69
Cerberus
6,092
676
0
4,304
23,731
19,977
0
8,476
15,255
32,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,118
Gold Earned
53,915
621
Minions Killed
621
0
Camps Cleared
0
2,240,359
Distance Traveled
2,059,642
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,077
395
68
3
0
435,726
7
L
Charybdis
10,358
450
127
6
0
349,205
5
W
Mercury
11,819
514
156
7
0
512,142
2
W
Lancelot
10,961
477
91
4
0
510,293
7
L
Thanatos
12,508
544
176
8
0
452,735
8
W
Olorun
10,558
459
101
4
0
392,946
8
W
Hades
13,768
599
205
9
0
402,837
8
L
Jormungandr
10,390
452
80
3
0
427,686
2
L
Chang'e
11,582
504
170
7
0
394,290
7
W
Cerberus
9,012
392
68
3
0
422,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role