Player Matchup

Neith
Neith
Axe Gang TM
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,490 Elo+
Party 1
Hades
Hades
BarbaersDrySand
Hades
Level 160
God Stats
15W - 10L
1,541 SR
Queue Stats
998W - 724L
1,625 Elo+
Party 1
Sun Wukong
Sun Wukong
Fisshion
Sun Wukong
Level 126
God Stats
2W - 0L
1,666 SR
Queue Stats
94W - 64L
1,584 Elo+
Party 1
Hachiman
Hachiman
Fresh Kang
Hachiman
Level 158
God Stats
13W - 6L
1,760 SR
Queue Stats
916W - 638L
1,527 Elo+
Party 1
Apollo
Apollo
Smurfaliciouss
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,480 Elo+
Party 1
Team Averages
Level 98
1,593 SR
1,541 Elo+

VS

Team Averages
Level 71
1,500 SR
1,533 Elo+
Awilix
Awilix
Archin11
Awilix
Level 126
God Stats
6W - 8L
1,467 SR
Queue Stats
189W - 206L
1,461 Elo+
Solo
Rama
Rama
Deptraineem
Rama
Level 25
God Stats
5W - 2L
1,535 SR
Queue Stats
171W - 139L
1,513 Elo+
Solo
Chronos
Chronos
OakenPaladin666
Chronos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,614 Elo+
Party 2
Lancelot
Lancelot
TimeOutlawx
Lancelot
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,677 Elo+
Party 2
Raijin
Raijin
vifavanilla
Raijin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 17
10,565
880
16,222
9,480
4,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 2 / 20
10,950
913
14,589
15,003
12,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Fisshion
Sun Wukong
18
8 / 1 / 17
10,706
892
16,909
13,736
10,259
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Fresh Kang
Hachiman
15
4 / 3 / 12
9,205
767
12,596
8,568
4,138
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 4 / 13
10,447
871
9,742
10,589
4,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Archin11
Awilix
13
2 / 9 / 1
8,020
668
5,008
17,329
8,456
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

17
3 / 4 / 3
8,724
727
13,903
11,238
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 5 / 5
8,504
709
7,400
15,211
7,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
TimeOutlawx
Lancelot
11
0 / 10 / 5
7,107
592
5,423
16,054
8,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
16
4 / 7 / 2
9,553
796
13,133
14,126
7,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
26
35
Kills
10
11
Deaths
35
79
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
Archin11
Awilix
2
9
1
0.28
W
9
1
17
17.5
W
7
2
20
8.5
L
3
4
3
1.13
W
Sun Wukong
Fisshion
Sun Wukong
8
1
17
16.5
W
Hachiman
Fresh Kang
Hachiman
4
3
12
3.33
L
1
5
5
0.7
W
7
4
13
3.38
L
Lancelot
TimeOutlawx
Lancelot
0
10
5
0.25
L
Raijin
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,058
Damage
44,867
57,376
Taken
73,958
35,032
Mitigated
37,275
30,280
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Archin11
Awilix
5,008
1,339
615
2,778
17,329
8,456
0
4,399
12,930
0
10,350
W
16,222
6,462
2,689
5,278
9,480
4,140
3,659
3,935
5,545
0
32,146
W
14,589
2,095
2,056
6,982
15,003
12,019
1,400
5,223
9,780
33,673
0
L
13,903
7,919
106
2,446
11,238
5,936
0
2,164
9,074
0
31,425
W
Sun Wukong
Fisshion
Sun Wukong
16,909
2,985
1,782
4,299
13,736
10,259
314
5,031
8,705
0
29,712
W
Hachiman
Fresh Kang
Hachiman
12,596
8,484
1,048
616
8,568
4,138
1,134
3,294
5,274
0
20,109
L
7,400
785
300
2,651
15,211
7,432
0
3,402
11,809
20,360
0
W
9,742
5,369
2,614
2,916
10,589
4,476
1,890
3,050
7,539
0
20,108
L
Lancelot
TimeOutlawx
Lancelot
5,423
946
0
772
16,054
8,258
0
2,423
13,631
0
9,131
L
Raijin
13,133
349
789
1,811
14,126
7,193
0
2,201
11,925
24,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,873
Gold Earned
41,908
135
Minions Killed
112
0
Camps Cleared
0
1,024,841
Distance Traveled
960,038
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,020
668
8
1
0
192,592
0
W
Neith
10,565
880
35
3
0
220,776
0
W
Hades
10,950
913
46
4
0
203,999
0
L
Rama
8,724
727
29
2
0
185,974
1
W
Sun Wukong
10,706
892
27
2
0
259,144
1
W
Hachiman
9,205
767
13
1
0
172,238
0
L
Chronos
8,504
709
32
3
0
212,465
0
W
Apollo
10,447
871
14
1
0
168,684
0
L
Lancelot
7,107
592
4
0
0
205,815
0
L
Raijin
9,553
796
39
3
0
163,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role