Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
CookieXe
Olorun
Level 109
God Stats
2W - 1L
1,612 SR
Queue Stats
89W - 79L
1,526 Elo+
Party 2
Thanatos
Thanatos
EvilMonkey21
Thanatos
Level 47
God Stats
34W - 20L
1,630 SR
Queue Stats
84W - 55L
1,555 Elo+
Party 2
Odin
Odin
LavaMonster197
Odin
Level 117
God Stats
12W - 5L
1,659 SR
Queue Stats
127W - 114L
1,520 Elo+
Party 1
Hachiman
Hachiman
PapaHachi
Hachiman
Level 26
God Stats
4W - 2L
1,560 SR
Queue Stats
49W - 28L
1,661 Elo+
Party 1
Team Averages
Level 85
1,592 SR
1,553 Elo+

VS

Team Averages
Level 72
1,600 SR
1,538 Elo+
Vamana
Vamana
Asura
Vamana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,519 Elo+
Solo
Ra
Ra
Dawns
Ra
Level 119
God Stats
0W - 2L
1,702 SR
Queue Stats
7W - 6L
1,490 Elo+
Party 4
Da Ji
Da Ji
Deezium
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,685 Elo+
Party 4
Ishtar
Ishtar
Poyochi
Ishtar
Level 13
God Stats
13W - 8L
1,611 SR
Queue Stats
30W - 23L
1,511 Elo+
Party 3
Lancelot
Lancelot
Zephesus
Lancelot
Level 115
God Stats
13W - 9L
1,688 SR
Queue Stats
37W - 31L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
4 / 0 / 12
11,580
1,053
11,318
17,680
29,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
CookieXe
Olorun
18
8 / 1 / 13
12,695
1,154
17,216
11,231
6,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
EvilMonkey21
Thanatos
19
10 / 2 / 13
13,429
1,221
18,841
14,916
9,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 6 / 17
11,309
1,028
10,056
18,536
20,618
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
PapaHachi
Hachiman
19
3 / 1 / 18
12,338
1,122
26,995
15,363
7,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

226

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Asura
Vamana
17
2 / 7 / 6
12,343
1,122
14,986
27,687
26,853
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
17
1 / 4 / 5
11,633
1,058
22,292
14,113
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Deezium
Da Ji
17
0 / 12 / 4
10,507
955
8,152
20,917
9,330
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
Poyochi
Ishtar
16
0 / 5 / 6
10,562
960
11,528
17,051
7,349
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Zephesus
Lancelot
17
7 / 0 / 2
12,776
1,161
13,421
9,414
7,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
33
28
Kills
10
10
Deaths
28
73
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
0
12
10
L
Vamana
Asura
Vamana
2
7
6
0.71
W
Olorun
CookieXe
Olorun
8
1
13
14.5
L
Ra
1
4
5
0.88
L
Da Ji
Deezium
Da Ji
0
12
4
0.17
W
Thanatos
EvilMonkey21
Thanatos
10
2
13
8.25
W
3
6
17
1.92
W
Hachiman
PapaHachi
Hachiman
3
1
18
12
L
Ishtar
Poyochi
Ishtar
0
5
6
0.6
L
Lancelot
Zephesus
Lancelot
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,426
Damage
70,379
77,726
Taken
89,182
72,880
Mitigated
56,428
23,017
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
11,318
3,238
1,273
2,590
17,680
29,513
0
6,904
10,776
21,432
0
L
Vamana
Asura
Vamana
14,986
7,654
1,554
4,544
27,687
26,853
0
8,974
18,285
1,116
23,584
W
Olorun
CookieXe
Olorun
17,216
8,860
2,693
5,373
11,231
6,051
0
3,464
7,767
34,871
0
L
Ra
22,292
791
1,664
1,393
14,113
5,873
0
4,753
9,178
76,852
0
L
Da Ji
Deezium
Da Ji
8,152
2,020
0
28
20,917
9,330
0
8,054
12,584
0
14,531
W
Thanatos
EvilMonkey21
Thanatos
18,841
3,408
282
10,504
14,916
9,139
0
3,289
11,627
35
37,444
W
10,056
2,221
0
0
18,536
20,618
0
3,731
14,805
98
18,750
W
Hachiman
PapaHachi
Hachiman
26,995
13,429
202
100
15,363
7,559
0
5,320
10,043
4,869
54,466
L
Ishtar
Poyochi
Ishtar
11,528
4,609
0
52
17,051
7,349
0
6,320
10,630
0
21,912
L
Lancelot
Zephesus
Lancelot
13,421
3,177
0
546
9,414
7,023
0
2,922
6,354
0
30,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,351
Gold Earned
57,821
181
Minions Killed
223
8
Camps Cleared
8
1,167,542
Distance Traveled
1,153,347
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,580
1,053
23
2
0
222,626
1
L
Vamana
12,343
1,122
18
2
0
247,973
0
W
Olorun
12,695
1,154
50
5
2
232,947
0
L
Ra
11,633
1,058
139
13
4
256,005
0
L
Da Ji
10,507
955
11
1
0
158,473
0
W
Thanatos
13,429
1,221
44
4
3
249,519
0
W
Odin
11,309
1,028
11
1
1
212,394
0
W
Hachiman
12,338
1,122
53
5
2
250,056
0
L
Ishtar
10,562
960
18
2
1
208,036
2
L
Lancelot
12,776
1,161
37
3
3
282,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role