Player Matchup

Skadi
Skadi
DEADSH0T NINJA
Skadi
Level 108
God Stats
27W - 25L
1,532 SR
Queue Stats
465W - 595L
1,328 Elo+
Solo
Thor
Thor
KualityVibes
Thor
Level 59
God Stats
10W - 11L
1,105 SR
Queue Stats
169W - 285L
1,214 Elo+
Party 1
Cthulhu
Cthulhu
Nshort2
Cthulhu
Level 67
God Stats
3W - 9L
1,101 SR
Queue Stats
97W - 151L
1,276 Elo+
Party 1
Team Averages
Level 78
1,246 SR
1,273 Elo+

VS

Team Averages
Level 58
1,422 SR
1,286 Elo+
Kukulkan
Kukulkan
ThaLordSammael
Kukulkan
Level 62
God Stats
7W - 9L
1,439 SR
Queue Stats
11W - 18L
1,210 Elo+
Solo
Ymir
Ymir
madeagles36
Ymir
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,233 Elo+
Solo
Hera
Hera
mobilityislife
Hera
Level 62
God Stats
2W - 6L
1,325 SR
Queue Stats
36W - 45L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 4
11,041
849
15,857
11,325
5,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 0 / 5
10,293
792
5,928
6,970
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Nshort2
Cthulhu
15
1 / 2 / 9
9,826
756
5,574
9,517
11,758
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 7 / 1
8,489
653
6,655
11,851
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 1
7,596
584
2,786
8,567
8,212
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 6 / 0
7,802
600
5,846
10,182
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
15
Kills
1
2
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
10
0
4
12
W
4
0
5
6.5
W
Cthulhu
Nshort2
Cthulhu
1
2
9
2.75
L
Kukulkan
0
7
1
0.07
L
0
2
1
0.25
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,359
Damage
15,287
27,812
Taken
30,600
20,954
Mitigated
16,961
4,472
Healing
1,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,857
5,257
0
727
11,325
5,331
2,243
6,333
4,770
0
59,387
W
5,928
1,307
171
1,775
6,970
3,865
62
3,410
3,492
0
49,648
W
Cthulhu
Nshort2
Cthulhu
5,574
157
568
1,231
9,517
11,758
85
5,380
3,907
30,174
0
L
Kukulkan
6,655
348
133
594
11,851
5,101
0
2,741
8,922
42,921
0
L
2,786
297
0
250
8,567
8,212
0
1,872
6,527
10,987
0
L
5,846
1,398
113
509
10,182
3,648
0
998
8,926
17,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,160
Gold Earned
23,887
177
Minions Killed
122
0
Camps Cleared
0
766,669
Distance Traveled
551,016
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,041
849
64
5
0
243,166
0
W
Thor
10,293
792
67
5
0
273,432
0
W
Cthulhu
9,826
756
46
4
0
250,071
1
L
Kukulkan
8,489
653
79
6
0
214,743
1
L
Ymir
7,596
584
23
2
0
157,181
0
L
Hera
7,802
600
20
2
0
179,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role