Player Matchup

Mulan
Mulan
AlissonRodrigOo
Mulan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
907 Elo+
Party 1
Agni
Agni
DOVAHKIIN_0001
Agni
Level 22
God Stats
0W - 4L
1,213 SR
Queue Stats
0W - 5L
907 Elo+
Party 1
Bacchus
Bacchus
PauloETsammet
Bacchus
Level 24
God Stats
0W - 3L
1,194 SR
Queue Stats
1W - 9L
1,042 Elo+
Party 1
Thanatos
Thanatos
cassiokmf
Thanatos
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
907 Elo+
Party 1
Charybdis
Charybdis
osvaldorod96
Charybdis
Level 65
God Stats
0W - 5L
1,169 SR
Queue Stats
2W - 5L
1,310 Elo+
Party 1
Team Averages
Level 31
1,315 SR
1,015 Elo+

VS

Team Averages
Level 45
1,318 SR
1,297 Elo+
Sol
Sol
BDMKoI
Sol
Level 44
God Stats
2W - 7L
1,277 SR
Queue Stats
44W - 50L
1,368 Elo+
Party 2
Pele
Pele
CoCoColtrane_
Pele
Level 45
God Stats
9W - 11L
1,411 SR
Queue Stats
42W - 41L
1,354 Elo+
Party 3
Heimdallr
Heimdallr
Indoor Blunts
Heimdallr
Level 67
God Stats
5W - 3L
1,419 SR
Queue Stats
7W - 4L
1,297 Elo+
Solo
Cernunnos
Cernunnos
Mustang_Hanes15
Cernunnos
Level 40
God Stats
2W - 4L
1,259 SR
Queue Stats
9W - 11L
1,368 Elo+
Party 3
Arachne
Arachne
lIXxJfJxXIl
Arachne
Level 27
God Stats
1W - 7L
1,224 SR
Queue Stats
3W - 17L
1,100 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
7,055
371
3,673
17,749
7,795
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 5 / 1
8,862
466
9,168
10,983
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
11
3 / 4 / 7
8,826
465
10,358
22,147
31,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
cassiokmf
Thanatos
13
2 / 5 / 2
8,155
429
3,142
12,903
6,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
osvaldorod96
Charybdis
15
6 / 5 / 3
10,096
531
11,053
17,172
7,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BDMKoI
Sol
17
9 / 1 / 4
11,380
599
18,099
11,859
5,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 1 / 5
9,888
520
11,115
14,332
8,948
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Indoor Blunts
Heimdallr
15
2 / 4 / 4
9,680
509
6,600
10,566
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Mustang_Hanes15
Cernunnos
17
7 / 2 / 3
11,121
585
15,669
14,328
7,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
lIXxJfJxXIl
Arachne
13
3 / 8 / 7
9,014
474
5,816
15,998
8,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
14
Kills
27
27
Deaths
16
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Sol
BDMKoI
Sol
9
1
4
11
W
6
1
5
8.5
L
3
5
1
0.7
W
Heimdallr
Indoor Blunts
Heimdallr
2
4
4
1
W
Cernunnos
Mustang_Hanes15
Cernunnos
7
2
3
4.25
L
Bacchus
3
4
7
1.63
L
Thanatos
cassiokmf
Thanatos
2
5
2
0.6
W
Arachne
lIXxJfJxXIl
Arachne
3
8
7
0.81
L
Charybdis
osvaldorod96
Charybdis
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,394
Damage
57,299
80,954
Taken
67,083
57,292
Mitigated
34,280
16,880
Healing
21,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,673
1,211
0
3,831
17,749
7,795
0
1,663
16,086
0
49,462
W
Sol
BDMKoI
Sol
18,099
7,238
0
5,377
11,859
5,088
6,295
6,808
5,051
84,631
0
W
11,115
5,249
427
4,630
14,332
8,948
1,740
2,419
11,913
0
50,115
L
9,168
1,036
0
1,787
10,983
4,779
99
6,185
4,798
54,821
0
W
Heimdallr
Indoor Blunts
Heimdallr
6,600
1,635
0
1,951
10,566
4,557
6,059
1,831
8,735
0
57,849
W
Cernunnos
Mustang_Hanes15
Cernunnos
15,669
9,344
0
8,150
14,328
7,048
2,883
4,117
10,211
0
86,089
L
Bacchus
10,358
2,489
0
1,297
22,147
31,163
0
6,206
15,941
17,318
0
L
Thanatos
cassiokmf
Thanatos
3,142
1,622
0
3,702
12,903
6,535
179
3,025
9,878
0
42,387
W
Arachne
lIXxJfJxXIl
Arachne
5,816
4,213
0
1,086
15,998
8,639
710
4,351
11,647
0
43,276
L
Charybdis
osvaldorod96
Charybdis
11,053
7,407
0
6,263
17,172
7,020
3,513
1,020
16,152
0
71,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,994
Gold Earned
51,083
360
Minions Killed
467
0
Camps Cleared
0
1,704,379
Distance Traveled
1,787,182
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,055
371
66
3
0
281,280
1
W
Sol
11,380
599
143
8
0
339,068
1
W
Pele
9,888
520
65
3
0
411,307
4
L
Agni
8,862
466
93
5
0
324,722
0
W
Heimdallr
9,680
509
87
5
0
355,031
0
W
Cernunnos
11,121
585
112
6
0
319,089
0
L
Bacchus
8,826
465
17
1
0
401,226
5
L
Thanatos
8,155
429
65
3
0
414,105
0
W
Arachne
9,014
474
60
3
0
362,687
0
L
Charybdis
10,096
531
119
6
0
283,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role