Player Matchup

Vamana
Vamana
Alireztho
Vamana
Level 160
God Stats
19W - 11L
1,641 SR
Queue Stats
250W - 220L
1,569 Elo+
Party 3
Freya
Freya
Buff Shiesty
Freya
Level 101
God Stats
7W - 2L
1,704 SR
Queue Stats
350W - 328L
1,540 Elo+
Party 2
Cernunnos
Cernunnos
cDule
Cernunnos
Level 45
God Stats
9W - 9L
1,610 SR
Queue Stats
206W - 197L
1,552 Elo+
Party 2
Geb
Geb
temp69420710
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,518 Elo+
Party 3
Ishtar
Ishtar
zCyno
Ishtar
Level 143
God Stats
3W - 0L
1,909 SR
Queue Stats
136W - 106L
1,636 Elo+
Party 2
Team Averages
Level 93
1,673 SR
1,563 Elo+

VS

Team Averages
Level 62
1,529 SR
1,501 Elo+
Ymir
Ymir
Drewwsiffer
Ymir
Level 29
God Stats
5W - 11L
1,444 SR
Queue Stats
8W - 15L
1,399 Elo+
Party 1
Scylla
Scylla
ObiWanBlajobi
Scylla
Level 41
God Stats
2W - 2L
1,599 SR
Queue Stats
239W - 239L
1,569 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SwallowMyKids
Tsukuyomi
Level 110
God Stats
18W - 16L
1,619 SR
Queue Stats
418W - 441L
1,567 Elo+
Party 1
Neith
Neith
decolorpurple
Neith
Level 26
God Stats
0W - 2L
1,260 SR
Queue Stats
8W - 9L
1,509 Elo+
Party 1
Lancelot
Lancelot
rawdawg1336
Lancelot
Level 105
God Stats
6W - 4L
1,723 SR
Queue Stats
101W - 107L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Alireztho
Vamana
18
3 / 1 / 8
12,360
537
12,367
24,348
30,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
0 / 2 / 13
11,174
486
8,965
23,014
11,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
cDule
Cernunnos
18
0 / 3 / 7
11,027
479
13,148
17,538
9,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 13
11,037
480
12,986
25,050
35,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
zCyno
Ishtar
20
19 / 3 / 0
15,585
678
38,072
29,676
16,661
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
10,607
461
9,754
28,186
44,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 5 / 3
9,798
426
7,453
15,204
6,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
SwallowMyKids
Tsukuyomi
19
5 / 4 / 3
11,631
506
22,087
26,925
14,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 1
10,261
446
12,838
17,293
9,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Lancelot
rawdawg1336
Lancelot
17
1 / 7 / 1
10,987
478
16,049
25,424
24,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
23
Kills
11
12
Deaths
23
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vamana
Alireztho
Vamana
3
1
8
7
W
0
2
13
3.25
L
1
3
4
1
L
1
5
3
0.5
L
Tsukuyomi
SwallowMyKids
Tsukuyomi
5
4
3
1.63
W
Cernunnos
cDule
Cernunnos
0
3
7
1.17
L
3
4
1
0.88
L
Lancelot
rawdawg1336
Lancelot
1
7
1
0.21
W
1
3
13
2.5
W
Ishtar
zCyno
Ishtar
19
3
0
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,538
Damage
68,181
119,626
Taken
113,032
103,161
Mitigated
98,856
50,069
Healing
28,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Alireztho
Vamana
12,367
4,554
2,155
7,448
24,348
30,378
2,167
243
24,105
0
84,674
W
8,965
2,339
0
8,260
23,014
11,066
114
3,120
19,894
110,112
0
L
9,754
2,483
767
5,917
28,186
44,369
189
5,562
22,624
46,210
4,756
L
7,453
439
0
2,125
15,204
6,463
0
2,381
12,823
57,503
0
L
Tsukuyomi
SwallowMyKids
Tsukuyomi
22,087
5,588
0
9,189
26,925
14,614
0
3,294
23,631
0
114,684
W
Cernunnos
cDule
Cernunnos
13,148
6,516
0
9,433
17,538
9,422
150
3,049
14,489
0
104,931
L
12,838
7,160
0
3,139
17,293
9,032
1,078
3,403
13,890
0
82,827
L
Lancelot
rawdawg1336
Lancelot
16,049
3,776
0
6,877
25,424
24,378
0
6,331
19,093
0
88,451
W
12,986
2,269
581
3,064
25,050
35,634
165
5,234
19,816
39,607
4,034
W
Ishtar
zCyno
Ishtar
38,072
28,765
0
19,128
29,676
16,661
1,254
5,511
24,165
0
174,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,183
Gold Earned
53,284
684
Minions Killed
576
0
Camps Cleared
0
2,139,646
Distance Traveled
2,104,931
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,360
537
139
6
0
399,980
4
W
Freya
11,174
486
135
6
0
489,518
7
L
Ymir
10,607
461
50
2
0
406,773
0
L
Scylla
9,798
426
99
4
0
412,233
7
L
Tsukuyomi
11,631
506
161
7
0
483,217
7
W
Cernunnos
11,027
479
155
7
0
411,558
0
L
Neith
10,261
446
133
6
0
343,857
2
L
Lancelot
10,987
478
133
6
0
458,851
3
W
Geb
11,037
480
36
2
0
432,620
0
W
Ishtar
15,585
678
219
10
0
405,970
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role