Player Matchup

Baron Samedi
Baron Samedi
BLACK_SUOL15
Baron Samedi
Level 18
God Stats
1W - 3L
1,401 SR
Queue Stats
2W - 4L
1,256 Elo+
Party 2
Odin
Odin
BlakeDiaz_878
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,375 Elo+
Party 2
Izanami
Izanami
sebas_CR06
Izanami
Level 7
God Stats
1W - 2L
1,468 SR
Queue Stats
1W - 2L
1,556 Elo+
Party 2
Team Averages
Level 38
1,456 SR
1,396 Elo+

VS

Team Averages
Level 119
1,584 SR
1,354 Elo+
Chang'e
Chang'e
PrettyLordJ
Chang'e
Level 73
God Stats
60W - 56L
1,451 SR
Queue Stats
458W - 660L
1,371 Elo+
Solo
Zeus
Zeus
TlNY_RlCK666
Zeus
Level 142
God Stats
7W - 4L
1,509 SR
Queue Stats
68W - 90L
1,330 Elo+
Party 1
Odin
Odin
sardonicadonis
Odin
Level 141
God Stats
1W - 0L
1,791 SR
Queue Stats
125W - 137L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLACK_SUOL15
Baron Samedi
13
2 / 5 / 2
8,829
679
7,312
10,916
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 2 / 2
9,322
717
10,695
11,889
10,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
sebas_CR06
Izanami
13
0 / 3 / 4
8,637
664
3,547
10,652
4,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PrettyLordJ
Chang'e
16
4 / 2 / 4
10,173
783
9,123
12,583
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 1 / 6
9,722
748
10,220
7,016
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 1 / 8
10,266
790
6,798
11,308
12,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
10
10
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BLACK_SUOL15
Baron Samedi
2
5
2
0.6
L
2
2
2
1.5
W
Chang'e
PrettyLordJ
Chang'e
4
2
4
3
W
4
1
6
7
W
2
1
8
6
L
Izanami
sebas_CR06
Izanami
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,554
Damage
26,141
33,457
Taken
30,907
21,135
Mitigated
20,933
6,969
Healing
16,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BLACK_SUOL15
Baron Samedi
7,312
1,190
1,027
1,325
10,916
6,010
0
5,903
5,013
33,405
0
L
10,695
2,102
0
2,282
11,889
10,336
0
7,460
4,429
0
33,735
W
Chang'e
PrettyLordJ
Chang'e
9,123
594
3,733
7,532
12,583
5,855
948
3,063
9,099
37,787
0
W
10,220
1,740
0
582
7,016
2,690
1,401
1,939
4,776
42,424
0
W
6,798
1,781
0
4,526
11,308
12,388
0
2,655
8,429
0
31,236
L
Izanami
sebas_CR06
Izanami
3,547
2,264
0
2,335
10,652
4,789
0
6,028
4,624
0
31,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,788
Gold Earned
30,161
140
Minions Killed
145
0
Camps Cleared
0
694,552
Distance Traveled
761,788
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,829
679
48
4
0
197,825
0
L
Odin
9,322
717
43
3
0
264,296
2
W
Chang'e
10,173
783
52
4
0
253,187
0
W
Zeus
9,722
748
52
4
0
234,241
2
W
Odin
10,266
790
41
3
0
274,360
3
L
Izanami
8,637
664
49
4
0
232,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role