Player Matchup

Anubis
Anubis
NARUTO z24
Anubis
Level 108
God Stats
3W - 0L
1,736 SR
Queue Stats
25W - 18L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
RomanianSquad
Danzaburou
Level 109
God Stats
10W - 1L
1,738 SR
Queue Stats
228W - 164L
1,626 Elo+
Party 1
Cerberus
Cerberus
bycov13
Cerberus
Level 131
God Stats
11W - 8L
1,568 SR
Queue Stats
175W - 134L
1,573 Elo+
Party 1
Team Averages
Level 116
1,681 SR
1,539 Elo+

VS

Team Averages
Level 90
1,508 SR
1,409 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cbaby Babyyy
Izanami
Level 84
God Stats
6W - 7L
1,557 SR
Queue Stats
133W - 178L
1,351 Elo+
Solo
Gilgamesh
Gilgamesh
JoshXMG
Gilgamesh
Level 77
God Stats
3W - 3L
1,468 SR
Queue Stats
171W - 221L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
NARUTO z24
Anubis
13
2 / 4 / 2
7,790
708
3,884
7,849
3,506
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Danzaburou
RomanianSquad
Danzaburou
14
3 / 0 / 2
8,823
802
10,258
10,266
4,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
bycov13
Cerberus
13
1 / 0 / 5
8,476
771
7,819
10,086
10,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 4 / 3
7,226
657
8,161
7,399
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Cbaby Babyyy
Izanami
12
1 / 1 / 3
7,700
700
5,733
7,531
2,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
JoshXMG
Gilgamesh
13
3 / 1 / 1
8,490
772
8,159
12,257
8,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
6
Kills
4
4
Deaths
6
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
3
0.38
L
Izanami
Cbaby Babyyy
Izanami
1
1
3
2.5
L
Gilgamesh
JoshXMG
Gilgamesh
3
1
1
3.5
W
Anubis
NARUTO z24
Anubis
2
4
2
0.75
W
Danzaburou
RomanianSquad
Danzaburou
3
0
2
4
W
Cerberus
bycov13
Cerberus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,961
Damage
22,053
28,201
Taken
27,187
17,986
Mitigated
13,583
7,338
Healing
1,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,161
2,214
0
500
7,399
2,283
151
4,083
3,316
26,660
0
L
Izanami
Cbaby Babyyy
Izanami
5,733
3,945
0
301
7,531
2,773
159
3,681
3,850
0
25,074
L
Gilgamesh
JoshXMG
Gilgamesh
8,159
2,129
0
844
12,257
8,527
48
3,978
8,279
0
25,889
W
Anubis
NARUTO z24
Anubis
3,884
137
81
1,457
7,849
3,506
0
1,896
5,677
26,856
0
W
Danzaburou
RomanianSquad
Danzaburou
10,258
4,061
0
3,933
10,266
4,406
480
2,380
7,744
0
53,191
W
Cerberus
bycov13
Cerberus
7,819
368
0
1,867
10,086
10,074
0
3,070
6,592
19,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,089
Gold Earned
23,416
170
Minions Killed
131
0
Camps Cleared
0
604,433
Distance Traveled
595,606
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,226
657
42
4
0
188,882
4
L
Izanami
7,700
700
55
5
0
188,599
4
L
Gilgamesh
8,490
772
34
3
0
218,125
0
W
Anubis
7,790
708
43
4
0
166,256
1
W
Danzaburou
8,823
802
93
8
0
215,220
0
W
Cerberus
8,476
771
34
3
0
222,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role