Player Matchup

Mercury
Mercury
AntTheGamer
Mercury
Level 115
God Stats
9W - 6L
1,559 SR
Queue Stats
69W - 61L
1,640 Elo+
Party 1
Maui
Maui
Littlerebel8
Maui
Level 23
God Stats
2W - 0L
1,893 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Hades
Hades
PapíChristian
Hades
Level 109
God Stats
2W - 0L
1,633 SR
Queue Stats
13W - 7L
1,640 Elo+
Party 1
Freya
Freya
Tompookanator
Freya
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
aDKillem
Scylla
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,690 Elo+
Party 1
Team Averages
Level 60
1,617 SR
1,594 Elo+

VS

Team Averages
Level 80
1,544 SR
1,452 Elo+
Chaac
Chaac
MikeHooter
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Serqet
Serqet
SlaveBeyondDeath
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,502 Elo+
Party 2
Yu Huang
Yu Huang
SpectreUnknown
Yu Huang
Level 117
God Stats
7W - 5L
1,677 SR
Queue Stats
335W - 327L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
Spork69
Cthulhu
Level 42
God Stats
1W - 4L
1,360 SR
Queue Stats
3W - 11L
1,259 Elo+
Solo
Danzaburou
Danzaburou
acuchimoyaMF
Danzaburou
Level 106
God Stats
0W - 1L
1,684 SR
Queue Stats
272W - 267L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AntTheGamer
Mercury
10
4 / 0 / 7
6,177
618
5,677
7,935
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 1 / 6
5,257
526
2,344
5,488
3,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 1 / 1
5,718
572
4,169
5,385
3,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 5 / 1
4,555
456
2,276
5,848
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
aDKillem
Scylla
9
3 / 0 / 2
5,408
541
3,000
4,468
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 1 / 0
4,913
491
2,558
4,963
2,266
7
0 / 3 / 0
4,573
457
1,425
6,374
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
9
0 / 2 / 0
5,431
543
4,702
4,391
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
Spork69
Cthulhu
8
3 / 2 / 2
5,299
530
2,841
5,991
4,457
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
acuchimoyaMF
Danzaburou
9
3 / 3 / 2
5,588
559
4,913
7,728
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
6
7
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
AntTheGamer
Mercury
4
0
7
7.5
W
1
1
6
4
L
Chaac
0
1
0
0
W
2
1
1
2.5
L
0
3
0
0
L
Yu Huang
0
2
0
0
L
Cthulhu
Spork69
Cthulhu
3
2
2
2
W
1
5
1
0.3
W
Scylla
aDKillem
Scylla
3
0
2
4
L
Danzaburou
acuchimoyaMF
Danzaburou
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,466
Damage
16,439
29,124
Taken
29,447
12,186
Mitigated
14,068
4,871
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AntTheGamer
Mercury
5,677
2,685
0
500
7,935
2,757
0
2,217
5,718
0
35,024
W
2,344
708
0
1,071
5,488
3,044
0
1,885
3,603
7,230
0
L
Chaac
2,558
126
0
363
4,963
2,266
589
1,795
3,154
0
26,393
W
4,169
1,173
34
2,723
5,385
3,118
41
313
4,937
30,323
0
L
1,425
506
0
2,038
6,374
2,535
0
2,175
4,155
0
18,244
L
Yu Huang
4,702
468
0
413
4,391
1,917
0
1,812
2,439
38,464
0
L
Cthulhu
Spork69
Cthulhu
2,841
513
0
1,300
5,991
4,457
0
2,675
3,001
9,420
0
W
2,276
677
0
543
5,848
1,750
385
1,508
4,340
18,602
0
W
Scylla
aDKillem
Scylla
3,000
320
0
0
4,468
1,517
0
1,620
2,686
21,257
0
L
Danzaburou
acuchimoyaMF
Danzaburou
4,913
1,890
0
2,820
7,728
2,893
0
2,585
4,909
0
37,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,115
Gold Earned
25,804
218
Minions Killed
250
0
Camps Cleared
0
1,002,127
Distance Traveled
946,589
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,177
618
62
6
0
224,811
2
W
Maui
5,257
526
12
1
0
201,150
4
L
Chaac
4,913
491
45
5
0
212,052
1
W
Hades
5,718
572
60
6
0
190,976
0
L
Serqet
4,573
457
52
5
0
188,891
2
L
Yu Huang
5,431
543
80
8
0
184,900
1
L
Cthulhu
5,299
530
14
1
0
197,832
1
W
Freya
4,555
456
26
3
0
201,387
0
W
Scylla
5,408
541
58
6
0
183,803
3
L
Danzaburou
5,588
559
59
6
0
162,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role