Player Matchup

Bakasura
Bakasura
Bizarrap
Bakasura
Level 83
God Stats
1W - 3L
1,749 SR
Queue Stats
123W - 130L
1,440 Elo+
Party 2
Neith
Neith
Chiarawe
Neith
Level 24
God Stats
5W - 5L
1,330 SR
Queue Stats
47W - 52L
1,417 Elo+
Party 2
Jormungandr
Jormungandr
Mosquee
Jormungandr
Level 129
God Stats
2W - 1L
1,704 SR
Queue Stats
98W - 95L
1,527 Elo+
Party 2
Merlin
Merlin
Tincho720
Merlin
Level 124
God Stats
2W - 4L
1,433 SR
Queue Stats
140W - 131L
1,511 Elo+
Party 2
Guan Yu
Guan Yu
germanix02
Guan Yu
Level 38
God Stats
2W - 3L
1,315 SR
Queue Stats
68W - 70L
1,448 Elo+
Party 2
Team Averages
Level 80
1,506 SR
1,469 Elo+

VS

Team Averages
Level 119
1,450 SR
1,462 Elo+
Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
SrMarks1337
Sylvanus
Level 125
God Stats
11W - 11L
1,280 SR
Queue Stats
290W - 355L
1,436 Elo+
Solo
Kali
Kali
TML_Thlomis
Kali
Level 159
God Stats
4W - 5L
1,432 SR
Queue Stats
297W - 284L
1,467 Elo+
Party 1
Ymir
Ymir
ZeX-LauFra-L2R2
Ymir
Level 125
God Stats
12W - 9L
1,571 SR
Queue Stats
706W - 735L
1,419 Elo+
Solo
Xbalanque
Xbalanque
salotarus
Xbalanque
Level 27
God Stats
3W - 3L
1,468 SR
Queue Stats
92W - 87L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bizarrap
Bakasura
9
1 / 4 / 0
5,447
495
4,514
9,747
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Chiarawe
Neith
8
0 / 2 / 0
4,709
428
1,559
3,834
1,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
Mosquee
Jormungandr
9
2 / 2 / 0
5,726
521
8,384
8,904
4,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Tincho720
Merlin
8
0 / 5 / 0
4,945
450
3,823
6,985
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
germanix02
Guan Yu
8
0 / 1 / 2
5,239
476
2,709
9,370
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 1 / 3
6,155
560
5,139
6,453
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
SrMarks1337
Sylvanus
10
1 / 2 / 2
6,207
564
8,361
10,547
6,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
9 / 0 / 2
7,243
658
6,531
9,482
4,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 0 / 3
5,998
545
4,295
7,869
7,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
salotarus
Xbalanque
12
2 / 0 / 2
6,745
613
4,507
5,058
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
14
14
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
3
2.5
L
Bakasura
Bizarrap
Bakasura
1
4
0
0.25
L
Neith
Chiarawe
Neith
0
2
0
0
L
Jormungandr
Mosquee
Jormungandr
2
2
0
1
W
Sylvanus
SrMarks1337
Sylvanus
1
2
2
1
W
9
0
2
10
L
Merlin
Tincho720
Merlin
0
5
0
0
W
1
0
3
2.5
L
Guan Yu
germanix02
Guan Yu
0
1
2
1
W
Xbalanque
salotarus
Xbalanque
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,989
Damage
28,833
38,840
Taken
39,409
16,650
Mitigated
22,913
8,269
Healing
19,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,139
640
1,063
3,107
6,453
2,210
0
2,529
3,654
47,214
0
L
Bakasura
Bizarrap
Bakasura
4,514
3,275
0
1,164
9,747
3,346
0
3,222
6,525
0
28,161
L
Neith
Chiarawe
Neith
1,559
301
0
595
3,834
1,478
0
470
3,364
0
18,324
L
Jormungandr
Mosquee
Jormungandr
8,384
3,243
0
3,057
8,904
4,499
0
5,366
3,538
41,965
0
W
Sylvanus
SrMarks1337
Sylvanus
8,361
3,017
1,236
3,662
10,547
6,748
416
5,037
5,455
34,114
9,364
W
6,531
3,058
0
4,559
9,482
4,558
0
2,312
7,035
0
45,307
L
Merlin
Tincho720
Merlin
3,823
409
0
0
6,985
2,322
0
3,150
3,835
32,638
0
W
4,295
1,568
0
1,879
7,869
7,513
0
2,209
5,513
11,546
1,796
L
Guan Yu
germanix02
Guan Yu
2,709
375
809
2,644
9,370
5,005
0
4,216
5,154
0
15,847
W
Xbalanque
salotarus
Xbalanque
4,507
3,058
0
3,934
5,058
1,884
876
120
4,938
0
52,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,066
Gold Earned
32,348
259
Minions Killed
357
0
Camps Cleared
0
1,050,802
Distance Traveled
1,003,893
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,155
560
99
9
0
216,030
4
L
Bakasura
5,447
495
69
6
0
247,131
0
L
Neith
4,709
428
46
4
0
167,109
0
L
Jormungandr
5,726
521
67
6
0
222,875
2
W
Sylvanus
6,207
564
78
7
0
155,413
2
W
Kali
7,243
658
70
6
0
248,120
1
L
Merlin
4,945
450
63
6
0
187,485
1
W
Ymir
5,998
545
26
2
0
197,294
2
L
Guan Yu
5,239
476
14
1
0
226,202
3
W
Xbalanque
6,745
613
84
8
0
187,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role