Player Matchup

Horus
Horus
Diamond I
 
Horus
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
L3GND_SUSANO
Hou Yi
Platinum II
Level 56
God Stats
1W - 2L
1,634 SR
Queue Stats
17W - 5L
2,207 MMR
Party 1
Vulcan
Vulcan
Diamond IV
NOVAssamaell9626
Vulcan
Diamond IV
Level 151
God Stats
4W - 7L
1,530 SR
Queue Stats
67W - 55L
2,438 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,555 SR
2,048 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,599 SR
2,476 MMR
Atlas
Atlas
Masters
Ceaduez
Atlas
Masters
Level 160
God Stats
25W - 34L
1,625 SR
Queue Stats
557W - 641L
2,664 MMR
Solo
Hades
Hades
Diamond V
Crazybalista
Hades
Diamond V
Level 160
God Stats
7W - 7L
1,626 SR
Queue Stats
165W - 196L
2,084 MMR
Solo
Ishtar
Ishtar
Masters
Justin350
Ishtar
Masters
Level 146
God Stats
11W - 13L
1,546 SR
Queue Stats
184W - 188L
2,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 6 / 3
9,764
651
7,488
24,000
22,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
18
4 / 5 / 1
11,045
736
14,223
15,268
7,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 6 / 3
9,713
648
10,153
10,702
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaFenrirAresAh Muzen CabAchilles

VS

Bans
Guan YuBaba YagaAmaterasuBaron SamediShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ceaduez
Atlas
18
7 / 2 / 10
11,788
786
15,143
18,462
23,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
1 / 2 / 15
10,620
708
9,274
13,254
8,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
Justin350
Ishtar
19
9 / 1 / 8
12,395
826
19,793
13,222
5,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
17
17
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
6
3
0.25
W
Atlas
Ceaduez
Atlas
7
2
10
6
W
1
2
15
4.25
W
Ishtar
Justin350
Ishtar
9
1
8
13
L
Hou Yi
4
5
1
0.9
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,864
Damage
44,210
49,970
Taken
44,938
33,979
Mitigated
38,184
9,012
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,488
3,259
1,279
5,065
24,000
22,321
0
8,994
14,199
0
19,247
W
Atlas
Ceaduez
Atlas
15,143
5,170
0
3,864
18,462
23,940
281
3,497
14,965
36,745
0
W
9,274
1,049
686
4,508
13,254
8,390
671
2,838
10,416
45,420
0
W
Ishtar
Justin350
Ishtar
19,793
12,084
0
1,500
13,222
5,854
2,044
3,906
9,316
0
82,876
L
Hou Yi
14,223
8,080
0
1,802
15,268
7,034
0
9,223
5,580
0
62,635
L
10,153
2,241
0
866
10,702
4,624
0
4,620
5,766
42,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,522
Gold Earned
34,803
197
Minions Killed
235
0
Camps Cleared
0
766,844
Distance Traveled
865,383
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,764
651
18
1
0
258,821
5
W
Atlas
11,788
786
31
2
0
285,392
1
W
Hades
10,620
708
75
5
0
290,429
3
W
Ishtar
12,395
826
129
9
0
289,562
2
L
Hou Yi
11,045
736
111
7
0
243,058
2
L
Vulcan
9,713
648
68
5
0
264,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role