Player Matchup

Achilles
Achilles
 
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ragingkill786
Neith
Level 81
God Stats
21W - 10L
1,650 SR
Queue Stats
235W - 235L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
SHOOTMEANDCRY392
Zhong Kui
Level 160
God Stats
1W - 0L
1,332 SR
Queue Stats
92W - 96L
1,472 Elo+
Solo
Poseidon
Poseidon
TeamCaptainRyan
Poseidon
Level 129
God Stats
43W - 38L
1,555 SR
Queue Stats
113W - 121L
1,469 Elo+
Solo
Cthulhu
Cthulhu
XDrakaelX
Cthulhu
Level 108
God Stats
55W - 49L
1,526 SR
Queue Stats
224W - 233L
1,508 Elo+
Party 1
Team Averages
Level 117
1,513 SR
1,491 Elo+

VS

Team Averages
Level 82
1,494 SR
1,441 Elo+
Artio
Artio
 
Artio
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
OfficialKhaleesi
Thor
Level 27
God Stats
3W - 1L
1,802 SR
Queue Stats
29W - 30L
1,447 Elo+
Party 3
Arachne
Arachne
SoleilGod
Arachne
Level 33
God Stats
0W - 2L
1,299 SR
Queue Stats
46W - 52L
1,431 Elo+
Party 3
Da Ji
Da Ji
TifaLockHartXoX
Da Ji
Level 128
God Stats
15W - 18L
1,503 SR
Queue Stats
57W - 64L
1,413 Elo+
Party 2
Hades
Hades
blank11207
Hades
Level 154
God Stats
4W - 6L
1,363 SR
Queue Stats
67W - 78L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
7 / 0 / 11
10,726
1,073
13,002
4,361
4,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 12
10,820
1,082
14,342
4,661
2,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
17
5 / 1 / 14
11,184
1,118
15,957
6,962
5,450
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
16
5 / 3 / 11
10,903
1,090
17,931
7,886
3,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
XDrakaelX
Cthulhu
16
3 / 1 / 15
10,322
1,032
11,963
13,392
15,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

312

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
0 / 5 / 3
9,018
902
3,854
23,159
17,240
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 1 / 0
9,895
990
9,549
10,962
5,113
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
SoleilGod
Arachne
14
0 / 3 / 3
8,933
893
4,648
12,812
6,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 11 / 2
9,291
929
6,137
19,840
9,328
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
15
1 / 4 / 3
9,794
979
7,719
14,186
8,347
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
16
24
Kills
5
5
Deaths
24
63
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
0
11
12.5
L
Artio
 
Artio
0
5
3
0.3
L
3
1
0
3
W
4
0
12
10
W
Zhong Kui
5
1
14
12
L
Arachne
SoleilGod
Arachne
0
3
3
0.5
W
Poseidon
5
3
11
3.5
L
1
11
2
0.18
W
Cthulhu
XDrakaelX
Cthulhu
3
1
15
10.5
L
Hades
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,195
Damage
31,907
37,262
Taken
80,959
30,850
Mitigated
46,966
6,441
Healing
9,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,002
1,565
0
1,619
4,361
4,173
0
1,207
3,154
0
20,986
L
Artio
 
Artio
3,854
569
1,184
3,787
23,159
17,240
0
10,639
11,952
12,870
0
L
9,549
1,141
0
38
10,962
5,113
0
6,181
4,540
0
23,699
W
14,342
8,043
0
200
4,661
2,438
0
1,479
3,182
0
35,101
W
Zhong Kui
15,957
1,083
0
2,329
6,962
5,450
0
2,454
4,508
33,695
0
L
Arachne
SoleilGod
Arachne
4,648
3,849
0
570
12,812
6,938
0
7,659
4,754
0
10,678
W
Poseidon
17,931
3,028
0
0
7,886
3,246
0
2,291
5,595
38,225
0
L
6,137
1,592
40
365
19,840
9,328
0
12,009
7,282
0
15,759
W
Cthulhu
XDrakaelX
Cthulhu
11,963
933
556
1,737
13,392
15,543
0
4,142
9,250
20,591
0
L
Hades
7,719
460
389
3,006
14,186
8,347
0
8,039
5,539
29,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,955
Gold Earned
46,931
178
Minions Killed
144
11
Camps Cleared
2
925,571
Distance Traveled
943,249
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,726
1,073
14
1
2
207,621
0
L
Artio
9,018
902
18
2
0
193,884
2
L
Thor
9,895
990
37
4
0
206,359
0
W
Neith
10,820
1,082
49
5
0
175,936
0
W
Zhong Kui
11,184
1,118
44
4
1
175,496
3
L
Arachne
8,933
893
10
1
1
222,224
0
W
Poseidon
10,903
1,090
37
4
8
158,914
2
L
Da Ji
9,291
929
17
2
0
163,403
0
W
Cthulhu
10,322
1,032
34
3
0
207,604
0
L
Hades
9,794
979
62
6
1
157,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role