Player Matchup

Neith
Neith
MaximusRocky
Neith
Level 160
God Stats
4W - 5L
1,511 SR
Queue Stats
470W - 505L
1,505 Elo+
Solo
Terra
Terra
Rubmyduckiii
Terra
Level 119
God Stats
5W - 3L
1,510 SR
Queue Stats
123W - 74L
1,594 Elo+
Party 2
Vamana
Vamana
ThePapiSenpai
Vamana
Level 160
God Stats
3W - 1L
1,728 SR
Queue Stats
278W - 290L
1,413 Elo+
Party 2
Raijin
Raijin
XFlowYwaterX
Raijin
Level 144
God Stats
0W - 1L
1,477 SR
Queue Stats
18W - 13L
1,626 Elo+
Party 2
Set
Set
XGC ICY
Set
Level 151
God Stats
3W - 3L
1,362 SR
Queue Stats
596W - 631L
1,485 Elo+
Party 2
Team Averages
Level 147
1,517 SR
1,524 Elo+

VS

Team Averages
Level 115
1,547 SR
1,613 Elo+
Chernobog
Chernobog
Minor Force
Chernobog
Level 113
God Stats
3W - 1L
1,569 SR
Queue Stats
337W - 322L
1,603 Elo+
Party 1
Artio
Artio
Vadersfather
Artio
Level 157
God Stats
3W - 2L
1,665 SR
Queue Stats
223W - 224L
1,525 Elo+
Party 1
Izanami
Izanami
WorIdSoCoId
Izanami
Level 158
God Stats
7W - 1L
1,942 SR
Queue Stats
348W - 358L
1,598 Elo+
Party 1
Horus
Horus
random merchant
Horus
Level 119
God Stats
1W - 1L
1,060 SR
Queue Stats
35W - 46L
1,487 Elo+
Party 1
Athena
Athena
recklesscarp
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,852 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,200
720
13,359
11,178
6,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 4
8,558
856
8,769
16,963
19,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 7 / 2
7,382
738
7,950
21,670
20,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
12
1 / 4 / 1
7,088
709
12,373
12,074
6,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
14
0 / 7 / 4
8,137
814
6,104
17,682
12,033
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Minor Force
Chernobog
17
7 / 1 / 15
9,667
967
16,361
11,431
6,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
0 / 2 / 20
8,322
832
7,234
18,355
19,310
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
WorIdSoCoId
Izanami
17
12 / 2 / 11
10,113
1,011
30,479
12,199
7,810
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 2 / 16
8,699
870
8,726
14,067
13,647
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
15
2 / 3 / 21
9,426
943
8,592
21,515
26,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
107
7
Kills
24
24
Deaths
10
12
Assists
83
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Chernobog
Minor Force
Chernobog
7
1
15
14.5
L
2
2
4
2
L
2
7
2
0.43
W
0
2
20
5
W
Izanami
WorIdSoCoId
Izanami
12
2
11
8.75
L
Raijin
1
4
1
0.38
L
Set
0
7
4
0.29
W
3
2
16
5.5
W
Athena
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,555
Damage
71,392
79,567
Taken
77,567
64,094
Mitigated
74,071
23,924
Healing
37,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,359
4,552
643
2,309
11,178
6,051
520
2,583
8,595
0
19,115
W
Chernobog
Minor Force
Chernobog
16,361
7,156
1,444
2,934
11,431
6,631
2,595
3,328
7,887
0
41,773
L
8,769
688
4,632
7,260
16,963
19,047
29
4,885
12,078
15,287
0
L
7,950
2,986
549
4,959
21,670
20,561
287
2,983
18,687
0
12,850
W
7,234
446
8,278
6,809
18,355
19,310
103
3,279
14,949
16,699
0
W
Izanami
WorIdSoCoId
Izanami
30,479
16,603
1,401
1,310
12,199
7,810
2,636
5,222
6,888
0
51,655
L
Raijin
12,373
1,137
742
1,678
12,074
6,402
0
3,588
8,486
24,697
0
L
Set
6,104
2,428
0
1,152
17,682
12,033
0
2,987
14,695
0
18,171
W
8,726
2,944
7,746
4,646
14,067
13,647
709
3,512
10,384
2,323
8,772
W
Athena
8,592
2,455
0
2,898
21,515
26,673
384
5,801
15,371
15,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,365
Gold Earned
46,227
91
Minions Killed
123
0
Camps Cleared
0
855,430
Distance Traveled
1,007,606
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,200
720
10
1
0
158,485
1
W
Chernobog
9,667
967
50
5
0
160,707
0
L
Terra
8,558
856
15
2
0
201,806
2
L
Vamana
7,382
738
9
1
0
148,485
0
W
Artio
8,322
832
18
2
0
223,853
0
W
Izanami
10,113
1,011
43
4
0
180,219
1
L
Raijin
7,088
709
24
2
0
166,208
0
L
Set
8,137
814
33
3
0
180,446
9
W
Horus
8,699
870
5
1
0
216,256
0
W
Athena
9,426
943
7
1
0
226,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role