Player Matchup

Cerberus
Cerberus
BuckedDaAsh
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,369 Elo+
Party 2
Cupid
Cupid
EmuMaster0
Cupid
Level 44
God Stats
4W - 3L
1,485 SR
Queue Stats
63W - 66L
1,364 Elo+
Solo
Pele
Pele
VKIDxB
Pele
Level 70
God Stats
2W - 10L
1,236 SR
Queue Stats
53W - 48L
1,346 Elo+
Party 2
Izanami
Izanami
WZX-Silvexz
Izanami
Level 107
God Stats
0W - 4L
1,038 SR
Queue Stats
350W - 364L
1,390 Elo+
Solo
Ra
Ra
esperk
Ra
Level 49
God Stats
0W - 2L
1,414 SR
Queue Stats
20W - 18L
1,387 Elo+
Solo
Team Averages
Level 67
1,335 SR
1,371 Elo+

VS

Team Averages
Level 98
1,423 SR
1,400 Elo+
Anhur
Anhur
 
Anhur
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
DemiResurrected
Susano
Level 85
God Stats
2W - 2L
1,443 SR
Queue Stats
111W - 117L
1,396 Elo+
Party 3
Bacchus
Bacchus
FS BecNua11
Bacchus
Level 85
God Stats
15W - 13L
1,430 SR
Queue Stats
101W - 115L
1,342 Elo+
Party 1
Thoth
Thoth
JaysResurrected
Thoth
Level 126
God Stats
1W - 1L
1,242 SR
Queue Stats
177W - 185L
1,386 Elo+
Party 3
Cthulhu
Cthulhu
angeleyesangie
Cthulhu
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
259W - 274L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BuckedDaAsh
Cerberus
11
1 / 2 / 3
7,452
497
3,909
11,421
6,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
9
1 / 3 / 2
5,884
392
3,730
9,183
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
VKIDxB
Pele
14
2 / 1 / 1
8,161
544
3,036
12,884
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
WZX-Silvexz
Izanami
16
4 / 1 / 0
9,547
636
11,424
11,745
5,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
11
0 / 2 / 2
6,636
442
2,780
5,724
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 0 / 1
7,131
475
6,272
7,606
2,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 1
7,260
484
3,780
9,906
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
FS BecNua11
Bacchus
12
1 / 3 / 6
8,088
539
9,371
13,154
12,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 1 / 3
8,453
564
6,995
5,577
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 1
7,095
473
6,959
13,344
7,898
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
8
Kills
8
9
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
1
1.5
L
Cerberus
BuckedDaAsh
Cerberus
1
2
3
1.25
W
3
1
1
3.5
L
Cupid
1
3
2
0.67
W
Bacchus
FS BecNua11
Bacchus
1
3
6
1.33
W
3
1
3
4.5
L
Pele
VKIDxB
Pele
2
1
1
2.5
L
Izanami
WZX-Silvexz
Izanami
4
1
0
4
W
0
3
1
0.17
L
Ra
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,879
Damage
33,377
50,957
Taken
49,587
22,283
Mitigated
28,584
23,017
Healing
13,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,272
2,998
0
470
7,606
2,747
1,158
2,105
5,501
0
45,273
L
Cerberus
BuckedDaAsh
Cerberus
3,909
122
0
4,035
11,421
6,048
375
4,237
7,184
26,398
0
W
3,780
565
0
3,421
9,906
3,863
0
856
9,050
30
43,213
L
Cupid
3,730
2,241
25
2,766
9,183
2,955
0
3,914
5,269
0
21,456
W
Bacchus
FS BecNua11
Bacchus
9,371
1,013
420
4,110
13,154
12,195
162
3,214
9,940
37,951
0
W
6,995
453
0
633
5,577
1,881
180
514
5,063
64,697
0
L
Pele
VKIDxB
Pele
3,036
495
0
8,037
12,884
5,241
0
4,475
8,409
0
70,026
L
Izanami
WZX-Silvexz
Izanami
11,424
7,094
0
6,343
11,745
5,910
190
6,582
5,163
0
96,600
W
6,959
819
0
4,920
13,344
7,898
403
0
13,344
44,207
0
L
Ra
2,780
201
513
1,298
5,724
2,129
224
4,147
1,577
35,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,680
Gold Earned
38,027
434
Minions Killed
363
0
Camps Cleared
0
1,462,011
Distance Traveled
1,486,016
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,131
475
70
5
0
281,286
0
L
Cerberus
7,452
497
57
4
0
311,292
4
W
Susano
7,260
484
65
4
0
317,669
1
L
Cupid
5,884
392
36
2
0
222,919
0
W
Bacchus
8,088
539
51
3
0
290,079
1
W
Thoth
8,453
564
106
7
0
304,111
1
L
Pele
8,161
544
111
7
0
345,519
4
L
Izanami
9,547
636
154
10
0
255,869
0
W
Cthulhu
7,095
473
71
5
0
292,871
6
L
Ra
6,636
442
76
5
0
326,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role